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https://github.com/Lime3DS/Lime3DS.git
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network, citra_qt: Give moderation permission to community mods
Based on the `roles` payload in the JWT, the rooms will now give mod permission to Citra Community Moderators. To notify the client of its permissions, a new response, IdJoinSuccessAsMod is added, and there's now a new RoomMember::State called Moderator.
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94be4050bc
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@ -81,6 +81,9 @@ static void OnStateChanged(const Network::RoomMember::State& state) {
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case Network::RoomMember::State::Joined:
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LOG_DEBUG(Network, "Successfully joined to the room");
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break;
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case Network::RoomMember::State::Moderator:
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LOG_DEBUG(Network, "Successfully joined the room as a moderator");
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break;
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default:
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break;
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}
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@ -306,7 +306,9 @@ void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_
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void ChatRoom::OnSendChat() {
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if (auto room = Network::GetRoomMember().lock()) {
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if (room->GetState() != Network::RoomMember::State::Joined) {
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if (room->GetState() != Network::RoomMember::State::Joined &&
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room->GetState() != Network::RoomMember::State::Moderator) {
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return;
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}
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auto message = ui->chat_message->text().toStdString();
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@ -72,9 +72,12 @@ void ClientRoomWindow::OnRoomUpdate(const Network::RoomInformation& info) {
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}
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void ClientRoomWindow::OnStateChange(const Network::RoomMember::State& state) {
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if (state == Network::RoomMember::State::Joined) {
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if (state == Network::RoomMember::State::Joined ||
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state == Network::RoomMember::State::Moderator) {
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ui->chat->Clear();
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ui->chat->AppendStatusMessage(tr("Connected"));
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SetModPerms(state == Network::RoomMember::State::Moderator);
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}
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UpdateView();
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}
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@ -18,7 +18,6 @@ public:
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~ClientRoomWindow();
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void RetranslateUi();
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void SetModPerms(bool is_mod);
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public slots:
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void OnRoomUpdate(const Network::RoomInformation&);
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@ -32,6 +31,7 @@ signals:
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private:
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void Disconnect();
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void UpdateView();
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void SetModPerms(bool is_mod);
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QStandardItemModel* player_list;
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std::unique_ptr<Ui::ClientRoom> ui;
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@ -63,7 +63,7 @@ void DirectConnectWindow::Connect() {
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// Prevent the user from trying to join a room while they are already joining.
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if (member->GetState() == Network::RoomMember::State::Joining) {
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return;
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} else if (member->GetState() == Network::RoomMember::State::Joined) {
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} else if (member->IsConnected()) {
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// And ask if they want to leave the room if they are already in one.
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if (!NetworkMessage::WarnDisconnect()) {
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return;
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@ -122,7 +122,9 @@ void DirectConnectWindow::OnConnection() {
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EndConnecting();
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if (auto room_member = Network::GetRoomMember().lock()) {
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if (room_member->GetState() == Network::RoomMember::State::Joined) {
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if (room_member->GetState() == Network::RoomMember::State::Joined ||
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room_member->GetState() == Network::RoomMember::State::Moderator) {
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close();
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}
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}
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@ -113,7 +113,7 @@ void HostRoomWindow::Host() {
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if (auto member = Network::GetRoomMember().lock()) {
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if (member->GetState() == Network::RoomMember::State::Joining) {
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return;
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} else if (member->GetState() == Network::RoomMember::State::Joined) {
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} else if (member->IsConnected()) {
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auto parent = static_cast<MultiplayerState*>(parentWidget());
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if (!parent->OnCloseRoom()) {
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close();
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@ -109,7 +109,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
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// Prevent the user from trying to join a room while they are already joining.
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if (member->GetState() == Network::RoomMember::State::Joining) {
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return;
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} else if (member->GetState() == Network::RoomMember::State::Joined) {
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} else if (member->IsConnected()) {
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// And ask if they want to leave the room if they are already in one.
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if (!NetworkMessage::WarnDisconnect()) {
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return;
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@ -89,7 +89,9 @@ void MultiplayerState::retranslateUi() {
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if (current_state == Network::RoomMember::State::Uninitialized) {
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status_text->setText(tr("Not Connected. Click here to find a room!"));
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} else if (current_state == Network::RoomMember::State::Joined) {
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} else if (current_state == Network::RoomMember::State::Joined ||
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current_state == Network::RoomMember::State::Moderator) {
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status_text->setText(tr("Connected"));
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} else {
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status_text->setText(tr("Not Connected"));
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@ -107,7 +109,9 @@ void MultiplayerState::retranslateUi() {
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void MultiplayerState::OnNetworkStateChanged(const Network::RoomMember::State& state) {
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LOG_DEBUG(Frontend, "Network State: {}", Network::GetStateStr(state));
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if (state == Network::RoomMember::State::Joined) {
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if (state == Network::RoomMember::State::Joined ||
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state == Network::RoomMember::State::Moderator) {
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OnOpenNetworkRoom();
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status_icon->setPixmap(QIcon::fromTheme("connected").pixmap(16));
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status_text->setText(tr("Connected"));
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@ -183,7 +187,9 @@ void MultiplayerState::OnAnnounceFailed(const Common::WebResult& result) {
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void MultiplayerState::UpdateThemedIcons() {
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if (show_notification) {
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status_icon->setPixmap(QIcon::fromTheme("connected_notification").pixmap(16));
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} else if (current_state == Network::RoomMember::State::Joined) {
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} else if (current_state == Network::RoomMember::State::Joined ||
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current_state == Network::RoomMember::State::Moderator) {
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status_icon->setPixmap(QIcon::fromTheme("connected").pixmap(16));
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} else {
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status_icon->setPixmap(QIcon::fromTheme("disconnected").pixmap(16));
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@ -258,12 +264,6 @@ void MultiplayerState::OnOpenNetworkRoom() {
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connect(client_room, &ClientRoomWindow::ShowNotification, this,
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&MultiplayerState::ShowNotification);
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}
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const std::string host_username = member->GetRoomInformation().host_username;
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if (host_username.empty()) {
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client_room->SetModPerms(false);
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} else {
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client_room->SetModPerms(member->GetUsername() == host_username);
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}
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BringWidgetToFront(client_room);
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return;
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}
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@ -140,7 +140,9 @@ std::list<Network::WifiPacket> GetReceivedBeacons(const MacAddress& sender) {
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/// Sends a WifiPacket to the room we're currently connected to.
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void SendPacket(Network::WifiPacket& packet) {
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if (auto room_member = Network::GetRoomMember().lock()) {
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if (room_member->GetState() == Network::RoomMember::State::Joined) {
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if (room_member->GetState() == Network::RoomMember::State::Joined ||
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room_member->GetState() == Network::RoomMember::State::Moderator) {
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packet.transmitter_address = room_member->GetMacAddress();
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room_member->SendWifiPacket(packet);
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}
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@ -155,6 +155,12 @@ public:
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*/
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void SendJoinSuccess(ENetPeer* client, MacAddress mac_address);
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/**
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* Notifies the member that its connection attempt was successful,
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* and it is now part of the room, and it has been granted mod permissions.
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*/
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void SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address);
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/**
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* Sends a IdHostKicked message telling the client that they have been kicked.
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*/
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@ -401,7 +407,11 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
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// Notify everyone that the room information has changed.
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BroadcastRoomInformation();
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SendJoinSuccess(event->peer, preferred_mac);
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if (HasModPermission(event->peer)) {
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SendJoinSuccessAsMod(event->peer, preferred_mac);
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} else {
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SendJoinSuccess(event->peer, preferred_mac);
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}
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}
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void Room::RoomImpl::HandleModKickPacket(const ENetEvent* event) {
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@ -588,10 +598,11 @@ bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const {
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if (sending_member == members.end()) {
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return false;
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}
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if (sending_member->user_data.username != room_information.host_username) {
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return false;
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}
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return true;
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if (sending_member->user_data.moderator) // Community moderator
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return true;
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if (sending_member->user_data.username == room_information.host_username) // Room host
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return true;
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return false;
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}
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void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
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@ -665,6 +676,16 @@ void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) {
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enet_host_flush(server);
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}
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void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address) {
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Packet packet;
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packet << static_cast<u8>(IdJoinSuccessAsMod);
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packet << mac_address;
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ENetPacket* enet_packet =
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enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
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enet_peer_send(client, 0, enet_packet);
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enet_host_flush(server);
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}
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void Room::RoomImpl::SendUserKicked(ENetPeer* client) {
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Packet packet;
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packet << static_cast<u8>(IdHostKicked);
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@ -74,6 +74,7 @@ enum RoomMessageTypes : u8 {
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IdModBanListResponse,
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IdModPermissionDenied,
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IdModNoSuchUser,
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IdJoinSuccessAsMod,
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};
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/// Types of system status messages
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@ -151,7 +151,7 @@ void RoomMember::RoomMemberImpl::SetError(const Error new_error) {
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}
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bool RoomMember::RoomMemberImpl::IsConnected() const {
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return state == State::Joining || state == State::Joined;
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return state == State::Joining || state == State::Joined || state == State::Moderator;
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}
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void RoomMember::RoomMemberImpl::MemberLoop() {
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@ -176,12 +176,17 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
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HandleRoomInformationPacket(&event);
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break;
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case IdJoinSuccess:
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case IdJoinSuccessAsMod:
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// The join request was successful, we are now in the room.
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// If we joined successfully, there must be at least one client in the room: us.
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ASSERT_MSG(member_information.size() > 0,
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"We have not yet received member information.");
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HandleJoinPacket(&event); // Get the MAC Address for the client
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SetState(State::Joined);
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if (event.packet->data[0] == IdJoinSuccessAsMod) {
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SetState(State::Moderator);
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} else {
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SetState(State::Joined);
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}
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break;
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case IdModBanListResponse:
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HandleModBanListResponsePacket(&event);
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@ -232,7 +237,7 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
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enet_packet_destroy(event.packet);
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break;
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case ENET_EVENT_TYPE_DISCONNECT:
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if (state == State::Joined) {
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if (state == State::Joined || state == State::Moderator) {
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SetState(State::Idle);
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SetError(Error::LostConnection);
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}
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@ -331,7 +336,6 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) {
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// Parse the MAC Address from the packet
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packet >> mac_address;
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SetState(State::Joined);
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}
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void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
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@ -59,7 +59,8 @@ public:
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Uninitialized, ///< Not initialized
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Idle, ///< Default state (i.e. not connected)
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Joining, ///< The client is attempting to join a room.
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Joined, ///< The client is connected to the room and is ready to send/receive packets.
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Joined, ///< The client is connected to the room and is ready to send/receive packets.
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Moderator, ///< The client is connnected to the room and is granted mod permissions.
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};
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enum class Error : u8 {
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@ -270,6 +271,8 @@ static const char* GetStateStr(const RoomMember::State& s) {
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return "Joining";
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case RoomMember::State::Joined:
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return "Joined";
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case RoomMember::State::Moderator:
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return "Moderator";
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}
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return "Unknown";
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}
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@ -13,6 +13,7 @@ struct UserData {
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std::string username;
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std::string display_name;
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std::string avatar_url;
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bool moderator = false; ///< Whether the user is a Citra Moderator.
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};
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/**
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@ -50,6 +50,10 @@ Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& ver
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if (decoded.payload().has_claim("avatarUrl")) {
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user_data.avatar_url = decoded.payload().get_claim_value<std::string>("avatarUrl");
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}
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if (decoded.payload().has_claim("roles")) {
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auto roles = decoded.payload().get_claim_value<std::vector<std::string>>("roles");
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user_data.moderator = std::find(roles.begin(), roles.end(), "moderator") != roles.end();
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}
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return user_data;
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}
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