mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-24 02:29:20 +01:00
ConvertD24S8toABGR: fix fb attachment
This commit is contained in:
parent
d813bc5eb5
commit
9e16a3c449
@ -1029,6 +1029,7 @@ void RasterizerCacheOpenGL::ConvertD24S8toABGR(GLuint src_tex,
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, d24s8_abgr_buffer_size, nullptr, GL_STREAM_COPY);
|
||||
}
|
||||
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, src_tex,
|
||||
0);
|
||||
glReadPixels(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.bottom),
|
||||
|
Loading…
Reference in New Issue
Block a user