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Common: Move cpu_detect to x64 directory.
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@ -3,7 +3,6 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
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set(SRCS
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break_points.cpp
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cpu_detect.cpp
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emu_window.cpp
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file_util.cpp
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hash.cpp
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@ -31,7 +30,6 @@ set(HEADERS
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common_funcs.h
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common_paths.h
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common_types.h
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cpu_detect.h
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debug_interface.h
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emu_window.h
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file_util.h
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@ -63,10 +61,12 @@ set(HEADERS
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if(ARCHITECTURE_X64)
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set(SRCS ${SRCS}
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x64/abi.cpp
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x64/cpu_detect.cpp
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x64/emitter.cpp)
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set(HEADERS ${HEADERS}
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x64/abi.h
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x64/cpu_detect.h
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x64/emitter.h)
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endif()
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@ -5,9 +5,9 @@
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#include <cstring>
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#include <string>
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#include "common_types.h"
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#include "common/common_types.h"
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#include "cpu_detect.h"
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#include "hash.h"
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#ifndef _WIN32
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@ -18,11 +18,11 @@
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#include <cstring>
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#include "common/assert.h"
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#include "common/cpu_detect.h"
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#include "common/logging/log.h"
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#include "common/memory_util.h"
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#include "abi.h"
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#include "cpu_detect.h"
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#include "emitter.h"
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#define PRIx64 "llx"
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@ -4,9 +4,8 @@
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#include <smmintrin.h>
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#include "common/cpu_detect.h"
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#include "common/x64/abi.h"
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#include "common/x64/cpu_detect.h"
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#include "common/x64/emitter.h"
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#include "shader.h"
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