mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-23 18:19:21 +01:00
Merge pull request #1368 from LittleWhite-tb/configure-widget
Implementation for a configure widget
This commit is contained in:
commit
a1b81469a3
@ -17,12 +17,16 @@ set(SRCS
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debugger/profiler.cpp
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debugger/ramview.cpp
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debugger/registers.cpp
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game_list.cpp
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util/spinbox.cpp
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util/util.cpp
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bootmanager.cpp
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configure_debug.cpp
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configure_dialog.cpp
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configure_general.cpp
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game_list.cpp
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hotkeys.cpp
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main.cpp
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ui_settings.cpp
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citra-qt.rc
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Info.plist
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)
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@ -44,12 +48,16 @@ set(HEADERS
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debugger/profiler.h
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debugger/ramview.h
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debugger/registers.h
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game_list.h
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util/spinbox.h
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util/util.h
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bootmanager.h
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configure_debug.h
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configure_dialog.h
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configure_general.h
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game_list.h
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hotkeys.h
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main.h
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ui_settings.h
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version.h
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)
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@ -59,6 +67,9 @@ set(UIS
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debugger/disassembler.ui
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debugger/profiler.ui
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debugger/registers.ui
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configure.ui
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configure_debug.ui
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configure_general.ui
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hotkeys.ui
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main.ui
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)
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|
@ -7,12 +7,12 @@
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#include <QStringList>
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#include "citra_qt/config.h"
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#include "citra_qt/ui_settings.h"
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#include "common/file_util.h"
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#include "core/settings.h"
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
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FileUtil::CreateFullPath(qt_config_loc);
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@ -67,6 +67,51 @@ void Config::ReadValues() {
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Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
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Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
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qt_config->endGroup();
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qt_config->beginGroup("UI");
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qt_config->beginGroup("UILayout");
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UISettings::values.geometry = qt_config->value("geometry").toByteArray();
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UISettings::values.state = qt_config->value("state").toByteArray();
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UISettings::values.renderwindow_geometry = qt_config->value("geometryRenderWindow").toByteArray();
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UISettings::values.gamelist_header_state = qt_config->value("gameListHeaderState").toByteArray();
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UISettings::values.microprofile_geometry = qt_config->value("microProfileDialogGeometry").toByteArray();
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UISettings::values.microprofile_visible = qt_config->value("microProfileDialogVisible", false).toBool();
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qt_config->endGroup();
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qt_config->beginGroup("Paths");
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UISettings::values.roms_path = qt_config->value("romsPath").toString();
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UISettings::values.symbols_path = qt_config->value("symbolsPath").toString();
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UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString();
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UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool();
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UISettings::values.recent_files = qt_config->value("recentFiles").toStringList();
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qt_config->endGroup();
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qt_config->beginGroup("Shortcuts");
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QStringList groups = qt_config->childGroups();
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for (auto group : groups) {
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qt_config->beginGroup(group);
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QStringList hotkeys = qt_config->childGroups();
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for (auto hotkey : hotkeys) {
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qt_config->beginGroup(hotkey);
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UISettings::values.shortcuts.emplace_back(
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UISettings::Shortcut(group + "/" + hotkey,
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UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(),
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qt_config->value("Context").toInt())));
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qt_config->endGroup();
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}
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qt_config->endGroup();
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}
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qt_config->endGroup();
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UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
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UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
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UISettings::values.confirm_before_closing = qt_config->value("confirmClose",true).toBool();
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UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
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qt_config->endGroup();
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}
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void Config::SaveValues() {
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@ -107,6 +152,39 @@ void Config::SaveValues() {
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qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
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qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
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qt_config->endGroup();
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qt_config->beginGroup("UI");
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qt_config->beginGroup("UILayout");
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qt_config->setValue("geometry", UISettings::values.geometry);
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qt_config->setValue("state", UISettings::values.state);
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qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry);
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qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state);
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qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry);
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qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible);
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qt_config->endGroup();
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qt_config->beginGroup("Paths");
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qt_config->setValue("romsPath", UISettings::values.roms_path);
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qt_config->setValue("symbolsPath", UISettings::values.symbols_path);
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qt_config->setValue("gameListRootDir", UISettings::values.gamedir);
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qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan);
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qt_config->setValue("recentFiles", UISettings::values.recent_files);
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qt_config->endGroup();
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qt_config->beginGroup("Shortcuts");
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for (auto shortcut : UISettings::values.shortcuts ) {
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qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first);
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qt_config->setValue(shortcut.first + "/Context", shortcut.second.second);
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}
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qt_config->endGroup();
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qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
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qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
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qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
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qt_config->setValue("firstStart", UISettings::values.first_start);
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qt_config->endGroup();
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}
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void Config::Reload() {
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109
src/citra_qt/configure.ui
Normal file
109
src/citra_qt/configure.ui
Normal file
@ -0,0 +1,109 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigureDialog</class>
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<widget class="QDialog" name="ConfigureDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>441</width>
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<height>501</height>
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</rect>
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</property>
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<property name="minimumSize">
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<size>
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<width>370</width>
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<height>219</height>
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</size>
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</property>
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<property name="windowTitle">
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<string>Citra Configuration</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QTabWidget" name="tabWidget">
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<property name="minimumSize">
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<size>
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<width>371</width>
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<height>221</height>
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</size>
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</property>
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<property name="currentIndex">
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<number>0</number>
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</property>
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<widget class="ConfigureGeneral" name="generalTab">
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<attribute name="title">
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<string>General</string>
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</attribute>
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</widget>
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<widget class="QWidget" name="inputTab">
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<attribute name="title">
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<string>Input</string>
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</attribute>
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</widget>
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<widget class="ConfigureDebug" name="debugTab">
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<attribute name="title">
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<string>Debug</string>
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</attribute>
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</widget>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<customwidgets>
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<customwidget>
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<class>ConfigureGeneral</class>
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<extends>QWidget</extends>
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<header>configure_general.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureDebug</class>
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<extends>QWidget</extends>
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<header>configure_debug.h</header>
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<container>1</container>
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</customwidget>
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</customwidgets>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>ConfigureDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>220</x>
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<y>380</y>
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</hint>
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<hint type="destinationlabel">
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<x>220</x>
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<y>200</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>ConfigureDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>220</x>
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<y>380</y>
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</hint>
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<hint type="destinationlabel">
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<x>220</x>
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<y>200</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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32
src/citra_qt/configure_debug.cpp
Normal file
32
src/citra_qt/configure_debug.cpp
Normal file
@ -0,0 +1,32 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "citra_qt/configure_debug.h"
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#include "ui_configure_debug.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/settings.h"
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ConfigureDebug::ConfigureDebug(QWidget *parent) :
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QWidget(parent),
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ui(new Ui::ConfigureDebug)
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{
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ui->setupUi(this);
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this->setConfiguration();
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}
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ConfigureDebug::~ConfigureDebug() {
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}
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void ConfigureDebug::setConfiguration() {
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ui->toogle_gdbstub->setChecked(Settings::values.use_gdbstub);
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ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub);
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ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port);
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}
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void ConfigureDebug::applyConfiguration() {
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GDBStub::ToggleServer(ui->toogle_gdbstub->isChecked());
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Settings::values.use_gdbstub = ui->toogle_gdbstub->isChecked();
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Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
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}
|
29
src/citra_qt/configure_debug.h
Normal file
29
src/citra_qt/configure_debug.h
Normal file
@ -0,0 +1,29 @@
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// Copyright 2016 Citra Emulator Project
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||||
// Licensed under GPLv2 or any later version
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||||
// Refer to the license.txt file included.
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|
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#pragma once
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#include <memory>
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#include <QWidget>
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namespace Ui {
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class ConfigureDebug;
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}
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class ConfigureDebug : public QWidget
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{
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Q_OBJECT
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public:
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explicit ConfigureDebug(QWidget *parent = nullptr);
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~ConfigureDebug();
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||||
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void applyConfiguration();
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private:
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void setConfiguration();
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||||
private:
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std::unique_ptr<Ui::ConfigureDebug> ui;
|
||||
};
|
102
src/citra_qt/configure_debug.ui
Normal file
102
src/citra_qt/configure_debug.ui
Normal file
@ -0,0 +1,102 @@
|
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<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureDebug</class>
|
||||
<widget class="QWidget" name="ConfigureDebug">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>300</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>GDB</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toogle_gdbstub">
|
||||
<property name="text">
|
||||
<string>Enable GDB Stub</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Port:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="gdbport_spinbox">
|
||||
<property name="maximum">
|
||||
<number>65536</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>toogle_gdbstub</sender>
|
||||
<signal>toggled(bool)</signal>
|
||||
<receiver>gdbport_spinbox</receiver>
|
||||
<slot>setEnabled(bool)</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>84</x>
|
||||
<y>157</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>342</x>
|
||||
<y>158</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
29
src/citra_qt/configure_dialog.cpp
Normal file
29
src/citra_qt/configure_dialog.cpp
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "citra_qt/config.h"
|
||||
#include "citra_qt/configure_dialog.h"
|
||||
#include "ui_configure.h"
|
||||
|
||||
|
||||
#include "core/settings.h"
|
||||
|
||||
ConfigureDialog::ConfigureDialog(QWidget *parent) :
|
||||
QDialog(parent),
|
||||
ui(new Ui::ConfigureDialog)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureDialog::~ConfigureDialog() {
|
||||
}
|
||||
|
||||
void ConfigureDialog::setConfiguration() {
|
||||
}
|
||||
|
||||
void ConfigureDialog::applyConfiguration() {
|
||||
ui->generalTab->applyConfiguration();
|
||||
ui->debugTab->applyConfiguration();
|
||||
}
|
29
src/citra_qt/configure_dialog.h
Normal file
29
src/citra_qt/configure_dialog.h
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QDialog>
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureDialog;
|
||||
}
|
||||
|
||||
class ConfigureDialog : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureDialog(QWidget *parent = nullptr);
|
||||
~ConfigureDialog();
|
||||
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureDialog> ui;
|
||||
};
|
43
src/citra_qt/configure_general.cpp
Normal file
43
src/citra_qt/configure_general.cpp
Normal file
@ -0,0 +1,43 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "citra_qt/configure_general.h"
|
||||
#include "citra_qt/ui_settings.h"
|
||||
#include "ui_configure_general.h"
|
||||
|
||||
#include "core/settings.h"
|
||||
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
ConfigureGeneral::ConfigureGeneral(QWidget *parent) :
|
||||
QWidget(parent),
|
||||
ui(new Ui::ConfigureGeneral)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
this->setConfiguration();
|
||||
}
|
||||
|
||||
ConfigureGeneral::~ConfigureGeneral() {
|
||||
}
|
||||
|
||||
void ConfigureGeneral::setConfiguration() {
|
||||
ui->toogle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
|
||||
ui->toogle_check_exit->setChecked(UISettings::values.confirm_before_closing);
|
||||
ui->region_combobox->setCurrentIndex(Settings::values.region_value);
|
||||
ui->toogle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
|
||||
ui->toogle_shader_jit->setChecked(Settings::values.use_shader_jit);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::applyConfiguration() {
|
||||
UISettings::values.gamedir_deepscan = ui->toogle_deepscan->isChecked();
|
||||
UISettings::values.confirm_before_closing = ui->toogle_check_exit->isChecked();
|
||||
|
||||
Settings::values.region_value = ui->region_combobox->currentIndex();
|
||||
|
||||
VideoCore::g_hw_renderer_enabled =
|
||||
Settings::values.use_hw_renderer = ui->toogle_hw_renderer->isChecked();
|
||||
|
||||
VideoCore::g_shader_jit_enabled =
|
||||
Settings::values.use_shader_jit = ui->toogle_shader_jit->isChecked();
|
||||
}
|
29
src/citra_qt/configure_general.h
Normal file
29
src/citra_qt/configure_general.h
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureGeneral;
|
||||
}
|
||||
|
||||
class ConfigureGeneral : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureGeneral(QWidget *parent = nullptr);
|
||||
~ConfigureGeneral();
|
||||
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
void setConfiguration();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureGeneral> ui;
|
||||
};
|
166
src/citra_qt/configure_general.ui
Normal file
166
src/citra_qt/configure_general.ui
Normal file
@ -0,0 +1,166 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConfigureGeneral</class>
|
||||
<widget class="QWidget" name="ConfigureGeneral">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>300</width>
|
||||
<height>377</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>General</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toogle_deepscan">
|
||||
<property name="text">
|
||||
<string>Recursive scan for game folder</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toogle_check_exit">
|
||||
<property name="text">
|
||||
<string>Confirm exit while emulation is running</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_4">
|
||||
<property name="title">
|
||||
<string>Emulation</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_5">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Region:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="region_combobox">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">JPN</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">USA</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">EUR</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">AUS</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">CHN</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">KOR</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">TWN</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Performance</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toogle_hw_renderer">
|
||||
<property name="text">
|
||||
<string>Enable hardware renderer</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toogle_shader_jit">
|
||||
<property name="text">
|
||||
<string>Enable shader JIT</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_3">
|
||||
<property name="title">
|
||||
<string>Hotkeys</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||
<item>
|
||||
<widget class="GHotkeysDialog" name="widget" native="true"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>GHotkeysDialog</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>hotkeys.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
@ -8,6 +8,7 @@
|
||||
|
||||
#include "game_list.h"
|
||||
#include "game_list_p.h"
|
||||
#include "ui_settings.h"
|
||||
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
@ -100,19 +101,15 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan)
|
||||
current_worker = std::move(worker);
|
||||
}
|
||||
|
||||
void GameList::SaveInterfaceLayout(QSettings& settings)
|
||||
void GameList::SaveInterfaceLayout()
|
||||
{
|
||||
settings.beginGroup("UILayout");
|
||||
settings.setValue("gameListHeaderState", tree_view->header()->saveState());
|
||||
settings.endGroup();
|
||||
UISettings::values.gamelist_header_state = tree_view->header()->saveState();
|
||||
}
|
||||
|
||||
void GameList::LoadInterfaceLayout(QSettings& settings)
|
||||
void GameList::LoadInterfaceLayout()
|
||||
{
|
||||
auto header = tree_view->header();
|
||||
settings.beginGroup("UILayout");
|
||||
header->restoreState(settings.value("gameListHeaderState").toByteArray());
|
||||
settings.endGroup();
|
||||
header->restoreState(UISettings::values.gamelist_header_state);
|
||||
|
||||
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
|
||||
}
|
||||
|
@ -31,8 +31,8 @@ public:
|
||||
|
||||
void PopulateAsync(const QString& dir_path, bool deep_scan);
|
||||
|
||||
void SaveInterfaceLayout(QSettings& settings);
|
||||
void LoadInterfaceLayout(QSettings& settings);
|
||||
void SaveInterfaceLayout();
|
||||
void LoadInterfaceLayout();
|
||||
|
||||
public slots:
|
||||
void AddEntry(QList<QStandardItem*> entry_items);
|
||||
|
@ -4,11 +4,12 @@
|
||||
|
||||
#include <map>
|
||||
|
||||
#include <QtGlobal>
|
||||
#include <QKeySequence>
|
||||
#include <QSettings>
|
||||
#include <QShortcut>
|
||||
|
||||
#include "citra_qt/hotkeys.h"
|
||||
#include "citra_qt/ui_settings.h"
|
||||
|
||||
struct Hotkey
|
||||
{
|
||||
@ -24,54 +25,39 @@ typedef std::map<QString, HotkeyMap> HotkeyGroupMap;
|
||||
|
||||
HotkeyGroupMap hotkey_groups;
|
||||
|
||||
void SaveHotkeys(QSettings& settings)
|
||||
void SaveHotkeys()
|
||||
{
|
||||
settings.beginGroup("Shortcuts");
|
||||
|
||||
UISettings::values.shortcuts.clear();
|
||||
for (auto group : hotkey_groups)
|
||||
{
|
||||
settings.beginGroup(group.first);
|
||||
for (auto hotkey : group.second)
|
||||
{
|
||||
settings.beginGroup(hotkey.first);
|
||||
settings.setValue(QString("KeySeq"), hotkey.second.keyseq.toString());
|
||||
settings.setValue(QString("Context"), hotkey.second.context);
|
||||
settings.endGroup();
|
||||
UISettings::values.shortcuts.emplace_back(
|
||||
UISettings::Shortcut(group.first + "/" + hotkey.first,
|
||||
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
|
||||
hotkey.second.context)));
|
||||
}
|
||||
settings.endGroup();
|
||||
}
|
||||
settings.endGroup();
|
||||
}
|
||||
|
||||
void LoadHotkeys(QSettings& settings)
|
||||
void LoadHotkeys()
|
||||
{
|
||||
settings.beginGroup("Shortcuts");
|
||||
|
||||
// Make sure NOT to use a reference here because it would become invalid once we call beginGroup()
|
||||
QStringList groups = settings.childGroups();
|
||||
for (auto group : groups)
|
||||
for (auto shortcut : UISettings::values.shortcuts)
|
||||
{
|
||||
settings.beginGroup(group);
|
||||
QStringList cat = shortcut.first.split("/");
|
||||
Q_ASSERT(cat.size() >= 2);
|
||||
|
||||
QStringList hotkeys = settings.childGroups();
|
||||
for (auto hotkey : hotkeys)
|
||||
// RegisterHotkey assigns default keybindings, so use old values as default parameters
|
||||
Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
|
||||
if (!shortcut.second.first.isEmpty())
|
||||
{
|
||||
settings.beginGroup(hotkey);
|
||||
|
||||
// RegisterHotkey assigns default keybindings, so use old values as default parameters
|
||||
Hotkey& hk = hotkey_groups[group][hotkey];
|
||||
hk.keyseq = QKeySequence::fromString(settings.value("KeySeq", hk.keyseq.toString()).toString());
|
||||
hk.context = (Qt::ShortcutContext)settings.value("Context", hk.context).toInt();
|
||||
if (hk.shortcut)
|
||||
hk.shortcut->setKey(hk.keyseq);
|
||||
|
||||
settings.endGroup();
|
||||
hk.keyseq = QKeySequence::fromString(shortcut.second.first);
|
||||
hk.context = (Qt::ShortcutContext)shortcut.second.second;
|
||||
}
|
||||
|
||||
settings.endGroup();
|
||||
if (hk.shortcut)
|
||||
hk.shortcut->setKey(hk.keyseq);
|
||||
}
|
||||
|
||||
settings.endGroup();
|
||||
}
|
||||
|
||||
void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq, Qt::ShortcutContext default_context)
|
||||
@ -94,7 +80,7 @@ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widge
|
||||
}
|
||||
|
||||
|
||||
GHotkeysDialog::GHotkeysDialog(QWidget* parent): QDialog(parent)
|
||||
GHotkeysDialog::GHotkeysDialog(QWidget* parent): QWidget(parent)
|
||||
{
|
||||
ui.setupUi(this);
|
||||
|
||||
|
@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ui_hotkeys.h"
|
||||
|
||||
class QDialog;
|
||||
@ -33,16 +35,16 @@ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widge
|
||||
*
|
||||
* @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a settings group will be created to store the key sequence and the hotkey context.
|
||||
*/
|
||||
void SaveHotkeys(QSettings& settings);
|
||||
void SaveHotkeys();
|
||||
|
||||
/**
|
||||
* Loads hotkeys from the settings file.
|
||||
*
|
||||
* @note Yet unregistered hotkeys which are present in the settings will automatically be registered.
|
||||
*/
|
||||
void LoadHotkeys(QSettings& settings);
|
||||
void LoadHotkeys();
|
||||
|
||||
class GHotkeysDialog : public QDialog
|
||||
class GHotkeysDialog : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>hotkeys</class>
|
||||
<widget class="QDialog" name="hotkeys">
|
||||
<widget class="QWidget" name="hotkeys">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
@ -39,51 +39,8 @@
|
||||
</column>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok|QDialogButtonBox::Reset</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>hotkeys</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>hotkeys</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
@ -14,9 +14,11 @@
|
||||
|
||||
#include "citra_qt/bootmanager.h"
|
||||
#include "citra_qt/config.h"
|
||||
#include "citra_qt/configure_dialog.h"
|
||||
#include "citra_qt/game_list.h"
|
||||
#include "citra_qt/hotkeys.h"
|
||||
#include "citra_qt/main.h"
|
||||
#include "citra_qt/ui_settings.h"
|
||||
|
||||
// Debugger
|
||||
#include "citra_qt/debugger/callstack.h"
|
||||
@ -50,12 +52,10 @@
|
||||
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
GMainWindow::GMainWindow() : emu_thread(nullptr)
|
||||
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr)
|
||||
{
|
||||
Pica::g_debug_context = Pica::DebugContext::Construct();
|
||||
|
||||
Config config;
|
||||
|
||||
ui.setupUi(this);
|
||||
statusBar()->hide();
|
||||
|
||||
@ -133,33 +133,21 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
|
||||
setGeometry(x, y, w, h);
|
||||
|
||||
// Restore UI state
|
||||
QSettings settings;
|
||||
restoreGeometry(UISettings::values.geometry);
|
||||
restoreState(UISettings::values.state);
|
||||
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
|
||||
microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry);
|
||||
microProfileDialog->setVisible(UISettings::values.microprofile_visible);
|
||||
|
||||
settings.beginGroup("UILayout");
|
||||
restoreGeometry(settings.value("geometry").toByteArray());
|
||||
restoreState(settings.value("state").toByteArray());
|
||||
render_window->restoreGeometry(settings.value("geometryRenderWindow").toByteArray());
|
||||
microProfileDialog->restoreGeometry(settings.value("microProfileDialogGeometry").toByteArray());
|
||||
microProfileDialog->setVisible(settings.value("microProfileDialogVisible").toBool());
|
||||
settings.endGroup();
|
||||
|
||||
game_list->LoadInterfaceLayout(settings);
|
||||
|
||||
ui.action_Use_Gdbstub->setChecked(Settings::values.use_gdbstub);
|
||||
SetGdbstubEnabled(ui.action_Use_Gdbstub->isChecked());
|
||||
game_list->LoadInterfaceLayout();
|
||||
|
||||
GDBStub::ToggleServer(Settings::values.use_gdbstub);
|
||||
GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
|
||||
|
||||
ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer);
|
||||
SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked());
|
||||
|
||||
ui.action_Use_Shader_JIT->setChecked(Settings::values.use_shader_jit);
|
||||
SetShaderJITEnabled(ui.action_Use_Shader_JIT->isChecked());
|
||||
|
||||
ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool());
|
||||
ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
|
||||
ToggleWindowMode();
|
||||
|
||||
ui.actionDisplay_widget_title_bars->setChecked(settings.value("displayTitleBars", true).toBool());
|
||||
ui.actionDisplay_widget_title_bars->setChecked(UISettings::values.display_titlebar);
|
||||
OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked());
|
||||
|
||||
// Prepare actions for recent files
|
||||
@ -172,21 +160,16 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
|
||||
}
|
||||
UpdateRecentFiles();
|
||||
|
||||
confirm_before_closing = settings.value("confirmClose", true).toBool();
|
||||
|
||||
// Setup connections
|
||||
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
|
||||
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
|
||||
connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)), Qt::DirectConnection);
|
||||
connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
|
||||
connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),Qt::DirectConnection);
|
||||
connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
|
||||
connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot()));
|
||||
connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
|
||||
connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
|
||||
connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
|
||||
connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool)));
|
||||
connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool)));
|
||||
connect(ui.action_Use_Gdbstub, SIGNAL(triggered(bool)), this, SLOT(SetGdbstubEnabled(bool)));
|
||||
connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
|
||||
connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
|
||||
|
||||
connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*)));
|
||||
connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
|
||||
@ -201,7 +184,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
|
||||
// Setup hotkeys
|
||||
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
||||
RegisterHotkey("Main Window", "Start Emulation");
|
||||
LoadHotkeys(settings);
|
||||
LoadHotkeys();
|
||||
|
||||
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this, SLOT(OnMenuLoadFile()));
|
||||
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, SLOT(OnStartGame()));
|
||||
@ -211,7 +194,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
|
||||
|
||||
show();
|
||||
|
||||
game_list->PopulateAsync(settings.value("gameListRootDir", ".").toString(), settings.value("gameListDeepScan", false).toBool());
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
|
||||
QStringList args = QApplication::arguments();
|
||||
if (args.length() >= 2) {
|
||||
@ -375,32 +358,24 @@ void GMainWindow::ShutdownGame() {
|
||||
emulation_running = false;
|
||||
}
|
||||
|
||||
void GMainWindow::StoreRecentFile(const std::string& filename)
|
||||
{
|
||||
QSettings settings;
|
||||
QStringList recent_files = settings.value("recentFiles").toStringList();
|
||||
recent_files.prepend(QString::fromStdString(filename));
|
||||
recent_files.removeDuplicates();
|
||||
while (recent_files.size() > max_recent_files_item) {
|
||||
recent_files.removeLast();
|
||||
void GMainWindow::StoreRecentFile(const std::string& filename) {
|
||||
UISettings::values.recent_files.prepend(QString::fromStdString(filename));
|
||||
UISettings::values.recent_files.removeDuplicates();
|
||||
while (UISettings::values.recent_files.size() > max_recent_files_item) {
|
||||
UISettings::values.recent_files.removeLast();
|
||||
}
|
||||
|
||||
settings.setValue("recentFiles", recent_files);
|
||||
|
||||
UpdateRecentFiles();
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateRecentFiles() {
|
||||
QSettings settings;
|
||||
QStringList recent_files = settings.value("recentFiles").toStringList();
|
||||
|
||||
unsigned int num_recent_files = std::min(recent_files.size(), static_cast<int>(max_recent_files_item));
|
||||
unsigned int num_recent_files = std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
|
||||
|
||||
for (unsigned int i = 0; i < num_recent_files; i++) {
|
||||
QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(recent_files[i]).fileName());
|
||||
QString text = QString("&%1. %2").arg(i + 1).arg(QFileInfo(UISettings::values.recent_files[i]).fileName());
|
||||
actions_recent_files[i]->setText(text);
|
||||
actions_recent_files[i]->setData(recent_files[i]);
|
||||
actions_recent_files[i]->setToolTip(recent_files[i]);
|
||||
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
|
||||
actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]);
|
||||
actions_recent_files[i]->setVisible(true);
|
||||
}
|
||||
|
||||
@ -421,36 +396,28 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadFile() {
|
||||
QSettings settings;
|
||||
QString rom_path = settings.value("romsPath", QString()).toString();
|
||||
|
||||
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), rom_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
|
||||
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path, tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
|
||||
if (!filename.isEmpty()) {
|
||||
settings.setValue("romsPath", QFileInfo(filename).path());
|
||||
UISettings::values.roms_path = QFileInfo(filename).path();
|
||||
|
||||
BootGame(filename.toStdString());
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadSymbolMap() {
|
||||
QSettings settings;
|
||||
QString symbol_path = settings.value("symbolsPath", QString()).toString();
|
||||
|
||||
QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), symbol_path, tr("Symbol map (*)"));
|
||||
QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
|
||||
if (!filename.isEmpty()) {
|
||||
settings.setValue("symbolsPath", QFileInfo(filename).path());
|
||||
UISettings::values.symbols_path = QFileInfo(filename).path();
|
||||
|
||||
LoadSymbolMap(filename.toStdString());
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuSelectGameListRoot() {
|
||||
QSettings settings;
|
||||
|
||||
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||
if (!dir_path.isEmpty()) {
|
||||
settings.setValue("gameListRootDir", dir_path);
|
||||
game_list->PopulateAsync(dir_path, settings.value("gameListDeepScan").toBool());
|
||||
UISettings::values.gamedir = dir_path;
|
||||
game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
|
||||
}
|
||||
}
|
||||
|
||||
@ -466,10 +433,7 @@ void GMainWindow::OnMenuRecentFile() {
|
||||
// Display an error message and remove the file from the list.
|
||||
QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename));
|
||||
|
||||
QSettings settings;
|
||||
QStringList recent_files = settings.value("recentFiles").toStringList();
|
||||
recent_files.removeOne(filename);
|
||||
settings.setValue("recentFiles", recent_files);
|
||||
UISettings::values.recent_files.removeOne(filename);
|
||||
UpdateRecentFiles();
|
||||
}
|
||||
}
|
||||
@ -496,31 +460,6 @@ void GMainWindow::OnStopGame() {
|
||||
ShutdownGame();
|
||||
}
|
||||
|
||||
void GMainWindow::OnOpenHotkeysDialog() {
|
||||
GHotkeysDialog dialog(this);
|
||||
dialog.exec();
|
||||
}
|
||||
|
||||
void GMainWindow::SetHardwareRendererEnabled(bool enabled) {
|
||||
VideoCore::g_hw_renderer_enabled = enabled;
|
||||
|
||||
Config config;
|
||||
Settings::values.use_hw_renderer = enabled;
|
||||
config.Save();
|
||||
}
|
||||
|
||||
void GMainWindow::SetGdbstubEnabled(bool enabled) {
|
||||
GDBStub::ToggleServer(enabled);
|
||||
}
|
||||
|
||||
void GMainWindow::SetShaderJITEnabled(bool enabled) {
|
||||
VideoCore::g_shader_jit_enabled = enabled;
|
||||
|
||||
Config config;
|
||||
Settings::values.use_shader_jit = enabled;
|
||||
config.Save();
|
||||
}
|
||||
|
||||
void GMainWindow::ToggleWindowMode() {
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
// Render in the main window...
|
||||
@ -547,11 +486,17 @@ void GMainWindow::ToggleWindowMode() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnConfigure() {
|
||||
//GControllerConfigDialog* dialog = new GControllerConfigDialog(controller_ports, this);
|
||||
ConfigureDialog configureDialog(this);
|
||||
auto result = configureDialog.exec();
|
||||
if (result == QDialog::Accepted)
|
||||
{
|
||||
configureDialog.applyConfiguration();
|
||||
config->Save();
|
||||
}
|
||||
}
|
||||
|
||||
bool GMainWindow::ConfirmClose() {
|
||||
if (emu_thread == nullptr || !confirm_before_closing)
|
||||
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
|
||||
return true;
|
||||
|
||||
auto answer = QMessageBox::question(this, tr("Citra"),
|
||||
@ -566,23 +511,18 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Save window layout
|
||||
QSettings settings(QSettings::IniFormat, QSettings::UserScope, "Citra team", "Citra");
|
||||
UISettings::values.geometry = saveGeometry();
|
||||
UISettings::values.state = saveState();
|
||||
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
|
||||
UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
|
||||
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
|
||||
|
||||
settings.beginGroup("UILayout");
|
||||
settings.setValue("geometry", saveGeometry());
|
||||
settings.setValue("state", saveState());
|
||||
settings.setValue("geometryRenderWindow", render_window->saveGeometry());
|
||||
settings.setValue("microProfileDialogGeometry", microProfileDialog->saveGeometry());
|
||||
settings.setValue("microProfileDialogVisible", microProfileDialog->isVisible());
|
||||
settings.endGroup();
|
||||
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
|
||||
UISettings::values.display_titlebar = ui.actionDisplay_widget_title_bars->isChecked();
|
||||
UISettings::values.first_start = false;
|
||||
|
||||
settings.setValue("singleWindowMode", ui.action_Single_Window_Mode->isChecked());
|
||||
settings.setValue("displayTitleBars", ui.actionDisplay_widget_title_bars->isChecked());
|
||||
settings.setValue("firstStart", false);
|
||||
settings.setValue("confirmClose", confirm_before_closing);
|
||||
game_list->SaveInterfaceLayout(settings);
|
||||
SaveHotkeys(settings);
|
||||
game_list->SaveInterfaceLayout();
|
||||
SaveHotkeys();
|
||||
|
||||
// Shutdown session if the emu thread is active...
|
||||
if (emu_thread != nullptr)
|
||||
@ -607,7 +547,6 @@ int main(int argc, char* argv[]) {
|
||||
});
|
||||
|
||||
// Init settings params
|
||||
QSettings::setDefaultFormat(QSettings::IniFormat);
|
||||
QCoreApplication::setOrganizationName("Citra team");
|
||||
QCoreApplication::setApplicationName("Citra");
|
||||
|
||||
|
@ -10,6 +10,7 @@
|
||||
|
||||
#include "ui_main.h"
|
||||
|
||||
class Config;
|
||||
class GameList;
|
||||
class GImageInfo;
|
||||
class GRenderWindow;
|
||||
@ -104,12 +105,8 @@ private slots:
|
||||
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
||||
void OnMenuSelectGameListRoot();
|
||||
void OnMenuRecentFile();
|
||||
void OnOpenHotkeysDialog();
|
||||
void OnConfigure();
|
||||
void OnDisplayTitleBars(bool);
|
||||
void SetHardwareRendererEnabled(bool);
|
||||
void SetGdbstubEnabled(bool);
|
||||
void SetShaderJITEnabled(bool);
|
||||
void ToggleWindowMode();
|
||||
|
||||
private:
|
||||
@ -118,6 +115,8 @@ private:
|
||||
GRenderWindow* render_window;
|
||||
GameList* game_list;
|
||||
|
||||
std::unique_ptr<Config> config;
|
||||
|
||||
// Whether emulation is currently running in Citra.
|
||||
bool emulation_running = false;
|
||||
std::unique_ptr<EmuThread> emu_thread;
|
||||
@ -131,7 +130,6 @@ private:
|
||||
GPUCommandListWidget* graphicsCommandsWidget;
|
||||
|
||||
QAction* actions_recent_files[max_recent_files_item];
|
||||
bool confirm_before_closing;
|
||||
};
|
||||
|
||||
#endif // _CITRA_QT_MAIN_HXX_
|
||||
|
@ -45,7 +45,7 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1081</width>
|
||||
<height>22</height>
|
||||
<height>19</height>
|
||||
</rect>
|
||||
</property>
|
||||
<widget class="QMenu" name="menu_File">
|
||||
@ -73,9 +73,6 @@
|
||||
<addaction name="action_Pause"/>
|
||||
<addaction name="action_Stop"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Use_Hardware_Renderer"/>
|
||||
<addaction name="action_Use_Shader_JIT"/>
|
||||
<addaction name="action_Use_Gdbstub"/>
|
||||
<addaction name="action_Configure"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_View">
|
||||
@ -84,7 +81,6 @@
|
||||
</property>
|
||||
<addaction name="action_Single_Window_Mode"/>
|
||||
<addaction name="actionDisplay_widget_title_bars"/>
|
||||
<addaction name="action_Hotkeys"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Help">
|
||||
<property name="title">
|
||||
@ -150,35 +146,6 @@
|
||||
<string>Single Window Mode</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Hotkeys">
|
||||
<property name="text">
|
||||
<string>Configure &Hotkeys ...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Use_Hardware_Renderer">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use Hardware Renderer</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Use_Shader_JIT">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use Shader JIT</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Use_Gdbstub">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use Gdbstub</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Configure">
|
||||
<property name="text">
|
||||
<string>Configure ...</string>
|
||||
@ -219,22 +186,6 @@
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>action_Configure</sender>
|
||||
<signal>triggered()</signal>
|
||||
<receiver>MainWindow</receiver>
|
||||
<slot>OnConfigure()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>-1</x>
|
||||
<y>-1</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>540</x>
|
||||
<y>364</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>actionDisplay_widget_title_bars</sender>
|
||||
<signal>triggered(bool)</signal>
|
||||
|
11
src/citra_qt/ui_settings.cpp
Normal file
11
src/citra_qt/ui_settings.cpp
Normal file
@ -0,0 +1,11 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "ui_settings.h"
|
||||
|
||||
namespace UISettings {
|
||||
|
||||
Values values = {};
|
||||
|
||||
}
|
47
src/citra_qt/ui_settings.h
Normal file
47
src/citra_qt/ui_settings.h
Normal file
@ -0,0 +1,47 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QStringList>
|
||||
#include <QString>
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace UISettings {
|
||||
|
||||
using ContextualShortcut = std::pair<QString, int> ;
|
||||
using Shortcut = std::pair<QString, ContextualShortcut>;
|
||||
|
||||
struct Values {
|
||||
QByteArray geometry;
|
||||
QByteArray state;
|
||||
|
||||
QByteArray renderwindow_geometry;
|
||||
|
||||
QByteArray gamelist_header_state;
|
||||
|
||||
QByteArray microprofile_geometry;
|
||||
bool microprofile_visible;
|
||||
|
||||
bool single_window_mode;
|
||||
bool display_titlebar;
|
||||
|
||||
bool confirm_before_closing;
|
||||
bool first_start;
|
||||
|
||||
QString roms_path;
|
||||
QString symbols_path;
|
||||
QString gamedir;
|
||||
bool gamedir_deepscan;
|
||||
QStringList recent_files;
|
||||
|
||||
// Shortcut name <Shortcut, context>
|
||||
std::vector<Shortcut> shortcuts;
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user