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Merge pull request #226 from bunnei/svc-and-thread-fixes
Svc and thread fixes
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commit
a5afad0937
@ -143,7 +143,7 @@ void ChangeReadyState(Thread* t, bool ready) {
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/// Verify that a thread has not been released from waiting
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/// Verify that a thread has not been released from waiting
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inline bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle) {
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inline bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle) {
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_dbg_assert_(KERNEL, thread != nullptr);
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_dbg_assert_(KERNEL, thread != nullptr);
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return type == thread->wait_type && wait_handle == thread->wait_handle;
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return (type == thread->wait_type) && (wait_handle == thread->wait_handle) && (thread->IsWaiting());
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}
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}
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/// Stops the current thread
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/// Stops the current thread
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@ -189,6 +189,8 @@ static Result CreateAddressArbiter(u32* arbiter) {
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/// Arbitrate address
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/// Arbitrate address
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static Result ArbitrateAddress(Handle arbiter, u32 address, u32 type, u32 value, s64 nanoseconds) {
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static Result ArbitrateAddress(Handle arbiter, u32 address, u32 type, u32 value, s64 nanoseconds) {
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DEBUG_LOG(SVC, "called handle=0x%08X, address=0x%08X, type=0x%08X, value=0x%08X", arbiter,
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address, type, value);
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return Kernel::ArbitrateAddress(arbiter, static_cast<Kernel::ArbitrationType>(type),
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return Kernel::ArbitrateAddress(arbiter, static_cast<Kernel::ArbitrationType>(type),
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address, value).raw;
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address, value).raw;
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}
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}
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@ -331,6 +333,9 @@ static Result ClearEvent(Handle evt) {
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/// Sleep the current thread
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/// Sleep the current thread
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static void SleepThread(s64 nanoseconds) {
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static void SleepThread(s64 nanoseconds) {
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DEBUG_LOG(SVC, "called nanoseconds=%lld", nanoseconds);
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DEBUG_LOG(SVC, "called nanoseconds=%lld", nanoseconds);
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// Check for next thread to schedule
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HLE::Reschedule(__func__);
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}
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}
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/// This returns the total CPU ticks elapsed since the CPU was powered-on
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/// This returns the total CPU ticks elapsed since the CPU was powered-on
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