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https://github.com/Lime3DS/Lime3DS.git
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main: Log host system memory parameters
Logs both physical memory and swapfile sizes, this is useful for support.
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94d0399876
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@ -213,6 +213,10 @@ GMainWindow::GMainWindow()
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LOG_INFO(Frontend, "Host CPU: {}", cpu_string);
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#endif
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LOG_INFO(Frontend, "Host OS: {}", QSysInfo::prettyProductName().toStdString());
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LOG_INFO(Frontend, "Host RAM: {:.2f} GB",
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Common::GetMemInfo().TotalPhysicalMemory / 1024.0f / 1024 / 1024);
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LOG_INFO(Frontend, "Host Swap: {:.2f} GB",
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Common::GetMemInfo().TotalSwapMemory / 1024.0f / 1024 / 1024);
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UpdateWindowTitle();
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show();
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@ -83,6 +83,8 @@ add_library(common STATIC
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logging/text_formatter.cpp
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logging/text_formatter.h
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math_util.h
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memory_detect.cpp
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memory_detect.h
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memory_ref.h
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memory_ref.cpp
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microprofile.cpp
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57
src/common/memory_detect.cpp
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src/common/memory_detect.cpp
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@ -0,0 +1,57 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#ifdef _WIN32
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// clang-format off
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#include <windows.h>
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#include <sysinfoapi.h>
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// clang-format on
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#else
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#include <sys/types.h>
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#ifdef __APPLE__
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#include <sys/sysctl.h>
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#else
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#include <sys/sysinfo.h>
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#endif
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#endif
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#include "common/memory_detect.h"
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namespace Common {
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// Detects the RAM and Swapfile sizes
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static MemoryInfo Detect() {
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MemoryInfo mem_info{};
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#ifdef _WIN32
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MEMORYSTATUSEX memorystatus;
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memorystatus.dwLength = sizeof(memorystatus);
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GlobalMemoryStatusEx(&memorystatus);
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mem_info.TotalPhysicalMemory = memorystatus.ullTotalPhys;
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mem_info.TotalSwapMemory = memorystatus.ullTotalPageFile - mem_info.TotalPhysicalMemory;
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#elif defined(__APPLE__)
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u64 ramsize;
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struct xsw_usage vmusage;
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// hw and vm are defined in sysctl.h
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// https://github.com/apple/darwin-xnu/blob/master/bsd/sys/sysctl.h#L471
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sysctlbyname(hw.memsize, &ramsize, sizeof(ramsize), NULL, 0);
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sysctlbyname(vm.swapusage, &vmusage, sizeof(vmusage), NULL, 0);
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mem_info.TotalPhysicalMemory = ramsize;
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mem_info.TotalSwapMemory = vmusage.xsu_total;
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#else
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struct sysinfo meminfo;
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sysinfo(&meminfo);
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mem_info.TotalPhysicalMemory = meminfo.totalram;
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mem_info.TotalSwapMemory = meminfo.totalswap;
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#endif
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return mem_info;
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}
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const MemoryInfo& GetMemInfo() {
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static MemoryInfo mem_info = Detect();
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return mem_info;
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}
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} // namespace Common
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22
src/common/memory_detect.h
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src/common/memory_detect.h
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@ -0,0 +1,22 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Common {
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struct MemoryInfo {
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u64 TotalPhysicalMemory{};
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u64 TotalSwapMemory{};
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};
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/**
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* Gets the memory info of the host system
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* @return Reference to a MemoryInfo struct with the physical and swap memory sizes in bytes
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*/
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const MemoryInfo& GetMemInfo();
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} // namespace Common
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