mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-02 08:25:07 +01:00
GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
This commit is contained in:
parent
ef828a1cdd
commit
a694caeee0
@ -816,12 +816,16 @@ void RasterizerOpenGL::ReloadColorBuffer() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::ReloadDepthBuffer() {
|
void RasterizerOpenGL::ReloadDepthBuffer() {
|
||||||
// TODO: Appears to work, but double-check endianness of depth values and order of depth-stencil
|
PAddr depth_buffer_addr = Pica::g_state.regs.framebuffer.GetDepthBufferPhysicalAddress();
|
||||||
u8* depth_buffer = Memory::GetPhysicalPointer(Pica::g_state.regs.framebuffer.GetDepthBufferPhysicalAddress());
|
|
||||||
|
|
||||||
if (depth_buffer == nullptr) {
|
if (depth_buffer_addr == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// TODO: Appears to work, but double-check endianness of depth values and order of depth-stencil
|
||||||
|
u8* depth_buffer = Memory::GetPhysicalPointer(depth_buffer_addr);
|
||||||
|
|
||||||
|
if (depth_buffer == nullptr)
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(fb_depth_texture.format);
|
u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(fb_depth_texture.format);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user