mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 03:54:17 +01:00
added utf8 to common module, utils for dealing with utf8
This commit is contained in:
parent
511f7b8c10
commit
a8c3c2a391
@ -179,6 +179,7 @@
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<ClInclude Include="src\thread.h" />
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<ClInclude Include="src\thread.h" />
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<ClInclude Include="src\thunk.h" />
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<ClInclude Include="src\thunk.h" />
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<ClInclude Include="src\timer.h" />
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<ClInclude Include="src\timer.h" />
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<ClInclude Include="src\utf8.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\break_points.cpp" />
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<ClCompile Include="src\break_points.cpp" />
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@ -196,6 +197,7 @@
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<ClCompile Include="src\string_util.cpp" />
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<ClCompile Include="src\string_util.cpp" />
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<ClCompile Include="src\thread.cpp" />
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<ClCompile Include="src\thread.cpp" />
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<ClCompile Include="src\timer.cpp" />
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<ClCompile Include="src\timer.cpp" />
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<ClCompile Include="src\utf8.cpp" />
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<ClCompile Include="src\version.cpp" />
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<ClCompile Include="src\version.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -17,6 +17,7 @@
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<ClCompile Include="src\thread.cpp" />
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<ClCompile Include="src\thread.cpp" />
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<ClCompile Include="src\timer.cpp" />
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<ClCompile Include="src\timer.cpp" />
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<ClCompile Include="src\version.cpp" />
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<ClCompile Include="src\version.cpp" />
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<ClCompile Include="src\utf8.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\atomic.h" />
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<ClInclude Include="src\atomic.h" />
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@ -55,6 +56,7 @@
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<ClInclude Include="src\emu_window.h" />
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<ClInclude Include="src\emu_window.h" />
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<ClInclude Include="src\platform.h" />
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<ClInclude Include="src\platform.h" />
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<ClInclude Include="src\swap.h" />
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<ClInclude Include="src\swap.h" />
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<ClInclude Include="src\utf8.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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<None Include="CMakeLists.txt" />
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463
src/common/src/utf8.cpp
Normal file
463
src/common/src/utf8.cpp
Normal file
@ -0,0 +1,463 @@
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/*
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Basic UTF-8 manipulation routines
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by Jeff Bezanson
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placed in the public domain Fall 2005
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This code is designed to provide the utilities you need to manipulate
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UTF-8 as an internal string encoding. These functions do not perform the
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error checking normally needed when handling UTF-8 data, so if you happen
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to be from the Unicode Consortium you will want to flay me alive.
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I do this because error checking can be performed at the boundaries (I/O),
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with these routines reserved for higher performance on data known to be
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valid.
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*/
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#ifdef _WIN32
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#include <windows.h>
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#undef min
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#undef max
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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#include <algorithm>
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#include <string>
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#include "common_types.h"
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#include "utf8.h"
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// is start of UTF sequence
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inline bool isutf(char c) {
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return (c & 0xC0) != 0x80;
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}
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static const u32 offsetsFromUTF8[6] = {
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0x00000000UL, 0x00003080UL, 0x000E2080UL,
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0x03C82080UL, 0xFA082080UL, 0x82082080UL
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};
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static const u8 trailingBytesForUTF8[256] = {
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5,
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};
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/* returns length of next utf-8 sequence */
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int u8_seqlen(const char *s)
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{
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return trailingBytesForUTF8[(unsigned int)(unsigned char)s[0]] + 1;
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}
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/* conversions without error checking
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only works for valid UTF-8, i.e. no 5- or 6-byte sequences
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srcsz = source size in bytes, or -1 if 0-terminated
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sz = dest size in # of wide characters
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returns # characters converted
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dest will always be L'\0'-terminated, even if there isn't enough room
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for all the characters.
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if sz = srcsz+1 (i.e. 4*srcsz+4 bytes), there will always be enough space.
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*/
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int u8_toucs(u32 *dest, int sz, const char *src, int srcsz)
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{
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u32 ch;
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const char *src_end = src + srcsz;
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int nb;
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int i=0;
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while (i < sz-1) {
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nb = trailingBytesForUTF8[(unsigned char)*src];
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if (srcsz == -1) {
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if (*src == 0)
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goto done_toucs;
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}
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else {
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if (src + nb >= src_end)
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goto done_toucs;
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}
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ch = 0;
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switch (nb) {
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/* these fall through deliberately */
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case 3: ch += (unsigned char)*src++; ch <<= 6;
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case 2: ch += (unsigned char)*src++; ch <<= 6;
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case 1: ch += (unsigned char)*src++; ch <<= 6;
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case 0: ch += (unsigned char)*src++;
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}
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ch -= offsetsFromUTF8[nb];
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dest[i++] = ch;
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}
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done_toucs:
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dest[i] = 0;
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return i;
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}
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/* srcsz = number of source characters, or -1 if 0-terminated
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sz = size of dest buffer in bytes
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returns # characters converted
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dest will only be '\0'-terminated if there is enough space. this is
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for consistency; imagine there are 2 bytes of space left, but the next
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character requires 3 bytes. in this case we could NUL-terminate, but in
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general we can't when there's insufficient space. therefore this function
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only NUL-terminates if all the characters fit, and there's space for
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the NUL as well.
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the destination string will never be bigger than the source string.
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*/
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int u8_toutf8(char *dest, int sz, u32 *src, int srcsz)
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{
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u32 ch;
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int i = 0;
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char *dest_end = dest + sz;
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while (srcsz<0 ? src[i]!=0 : i < srcsz) {
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ch = src[i];
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if (ch < 0x80) {
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if (dest >= dest_end)
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return i;
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*dest++ = (char)ch;
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}
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else if (ch < 0x800) {
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if (dest >= dest_end-1)
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return i;
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*dest++ = (ch>>6) | 0xC0;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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else if (ch < 0x10000) {
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if (dest >= dest_end-2)
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return i;
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*dest++ = (ch>>12) | 0xE0;
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*dest++ = ((ch>>6) & 0x3F) | 0x80;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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else if (ch < 0x110000) {
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if (dest >= dest_end-3)
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return i;
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*dest++ = (ch>>18) | 0xF0;
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*dest++ = ((ch>>12) & 0x3F) | 0x80;
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*dest++ = ((ch>>6) & 0x3F) | 0x80;
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*dest++ = (ch & 0x3F) | 0x80;
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}
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i++;
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}
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if (dest < dest_end)
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*dest = '\0';
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return i;
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}
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int u8_wc_toutf8(char *dest, u32 ch)
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{
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if (ch < 0x80) {
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dest[0] = (char)ch;
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return 1;
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}
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if (ch < 0x800) {
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dest[0] = (ch>>6) | 0xC0;
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dest[1] = (ch & 0x3F) | 0x80;
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return 2;
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}
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if (ch < 0x10000) {
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dest[0] = (ch>>12) | 0xE0;
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dest[1] = ((ch>>6) & 0x3F) | 0x80;
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dest[2] = (ch & 0x3F) | 0x80;
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return 3;
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}
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if (ch < 0x110000) {
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dest[0] = (ch>>18) | 0xF0;
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dest[1] = ((ch>>12) & 0x3F) | 0x80;
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dest[2] = ((ch>>6) & 0x3F) | 0x80;
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dest[3] = (ch & 0x3F) | 0x80;
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return 4;
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}
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return 0;
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}
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/* charnum => byte offset */
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int u8_offset(const char *str, int charnum)
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{
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int offs=0;
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while (charnum > 0 && str[offs]) {
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(void)(isutf(str[++offs]) || isutf(str[++offs]) ||
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isutf(str[++offs]) || ++offs);
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charnum--;
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}
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return offs;
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}
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/* byte offset => charnum */
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int u8_charnum(const char *s, int offset)
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{
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int charnum = 0, offs=0;
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while (offs < offset && s[offs]) {
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(void)(isutf(s[++offs]) || isutf(s[++offs]) ||
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isutf(s[++offs]) || ++offs);
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charnum++;
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}
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return charnum;
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}
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/* number of characters */
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int u8_strlen(const char *s)
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{
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int count = 0;
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int i = 0;
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while (u8_nextchar(s, &i) != 0)
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count++;
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return count;
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}
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/* reads the next utf-8 sequence out of a string, updating an index */
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u32 u8_nextchar(const char *s, int *i)
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{
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u32 ch = 0;
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int sz = 0;
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do {
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ch <<= 6;
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ch += (unsigned char)s[(*i)++];
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sz++;
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} while (s[*i] && !isutf(s[*i]));
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ch -= offsetsFromUTF8[sz-1];
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return ch;
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}
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void u8_inc(const char *s, int *i)
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{
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(void)(isutf(s[++(*i)]) || isutf(s[++(*i)]) ||
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isutf(s[++(*i)]) || ++(*i));
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}
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void u8_dec(const char *s, int *i)
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{
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(void)(isutf(s[--(*i)]) || isutf(s[--(*i)]) ||
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isutf(s[--(*i)]) || --(*i));
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}
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int octal_digit(char c)
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{
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return (c >= '0' && c <= '7');
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}
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int hex_digit(char c)
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{
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return ((c >= '0' && c <= '9') ||
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(c >= 'A' && c <= 'F') ||
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(c >= 'a' && c <= 'f'));
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}
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/* assumes that src points to the character after a backslash
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returns number of input characters processed */
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int u8_read_escape_sequence(const char *str, u32 *dest)
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{
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u32 ch;
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char digs[9]="\0\0\0\0\0\0\0\0";
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int dno=0, i=1;
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ch = (u32)str[0]; /* take literal character */
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if (str[0] == 'n')
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ch = L'\n';
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else if (str[0] == 't')
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ch = L'\t';
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else if (str[0] == 'r')
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ch = L'\r';
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else if (str[0] == 'b')
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ch = L'\b';
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else if (str[0] == 'f')
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ch = L'\f';
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else if (str[0] == 'v')
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ch = L'\v';
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else if (str[0] == 'a')
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ch = L'\a';
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|
else if (octal_digit(str[0])) {
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i = 0;
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do {
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|
digs[dno++] = str[i++];
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|
} while (octal_digit(str[i]) && dno < 3);
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ch = strtol(digs, NULL, 8);
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|
}
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else if (str[0] == 'x') {
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while (hex_digit(str[i]) && dno < 2) {
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|
digs[dno++] = str[i++];
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|
}
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|
if (dno > 0)
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|
ch = strtol(digs, NULL, 16);
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|
}
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|
else if (str[0] == 'u') {
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|
while (hex_digit(str[i]) && dno < 4) {
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|
digs[dno++] = str[i++];
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|
}
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|
if (dno > 0)
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|
ch = strtol(digs, NULL, 16);
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|
}
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|
else if (str[0] == 'U') {
|
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|
while (hex_digit(str[i]) && dno < 8) {
|
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|
digs[dno++] = str[i++];
|
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|
}
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|
if (dno > 0)
|
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|
ch = strtol(digs, NULL, 16);
|
||||||
|
}
|
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|
*dest = ch;
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|
|
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|
return i;
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||||||
|
}
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|
/* convert a string with literal \uxxxx or \Uxxxxxxxx characters to UTF-8
|
||||||
|
example: u8_unescape(mybuf, 256, "hello\\u220e")
|
||||||
|
note the double backslash is needed if called on a C string literal */
|
||||||
|
int u8_unescape(char *buf, int sz, char *src)
|
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|
{
|
||||||
|
int c=0, amt;
|
||||||
|
u32 ch;
|
||||||
|
char temp[4];
|
||||||
|
|
||||||
|
while (*src && c < sz) {
|
||||||
|
if (*src == '\\') {
|
||||||
|
src++;
|
||||||
|
amt = u8_read_escape_sequence(src, &ch);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
ch = (u32)*src;
|
||||||
|
amt = 1;
|
||||||
|
}
|
||||||
|
src += amt;
|
||||||
|
amt = u8_wc_toutf8(temp, ch);
|
||||||
|
if (amt > sz-c)
|
||||||
|
break;
|
||||||
|
memcpy(&buf[c], temp, amt);
|
||||||
|
c += amt;
|
||||||
|
}
|
||||||
|
if (c < sz)
|
||||||
|
buf[c] = '\0';
|
||||||
|
return c;
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *u8_strchr(const char *s, u32 ch, int *charn)
|
||||||
|
{
|
||||||
|
int i = 0, lasti=0;
|
||||||
|
u32 c;
|
||||||
|
|
||||||
|
*charn = 0;
|
||||||
|
while (s[i]) {
|
||||||
|
c = u8_nextchar(s, &i);
|
||||||
|
if (c == ch) {
|
||||||
|
return &s[lasti];
|
||||||
|
}
|
||||||
|
lasti = i;
|
||||||
|
(*charn)++;
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *u8_memchr(const char *s, u32 ch, size_t sz, int *charn)
|
||||||
|
{
|
||||||
|
u32 i = 0, lasti=0;
|
||||||
|
u32 c;
|
||||||
|
int csz;
|
||||||
|
|
||||||
|
*charn = 0;
|
||||||
|
while (i < sz) {
|
||||||
|
c = csz = 0;
|
||||||
|
do {
|
||||||
|
c <<= 6;
|
||||||
|
c += (unsigned char)s[i++];
|
||||||
|
csz++;
|
||||||
|
} while (i < sz && !isutf(s[i]));
|
||||||
|
c -= offsetsFromUTF8[csz-1];
|
||||||
|
|
||||||
|
if (c == ch) {
|
||||||
|
return &s[lasti];
|
||||||
|
}
|
||||||
|
lasti = i;
|
||||||
|
(*charn)++;
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
int u8_is_locale_utf8(const char *locale)
|
||||||
|
{
|
||||||
|
/* this code based on libutf8 */
|
||||||
|
const char* cp = locale;
|
||||||
|
|
||||||
|
for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++) {
|
||||||
|
if (*cp == '.') {
|
||||||
|
const char* encoding = ++cp;
|
||||||
|
for (; *cp != '\0' && *cp != '@' && *cp != '+' && *cp != ','; cp++)
|
||||||
|
;
|
||||||
|
if ((cp-encoding == 5 && !strncmp(encoding, "UTF-8", 5))
|
||||||
|
|| (cp-encoding == 4 && !strncmp(encoding, "utf8", 4)))
|
||||||
|
return 1; /* it's UTF-8 */
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int UTF8StringNonASCIICount(const char *utf8string) {
|
||||||
|
UTF8 utf(utf8string);
|
||||||
|
int count = 0;
|
||||||
|
while (!utf.end()) {
|
||||||
|
int c = utf.next();
|
||||||
|
if (c > 127)
|
||||||
|
++count;
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool UTF8StringHasNonASCII(const char *utf8string) {
|
||||||
|
return UTF8StringNonASCIICount(utf8string) > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
|
||||||
|
std::string ConvertWStringToUTF8(const wchar_t *wstr) {
|
||||||
|
int len = (int)wcslen(wstr);
|
||||||
|
int size = (int)WideCharToMultiByte(CP_UTF8, 0, wstr, len, 0, 0, NULL, NULL);
|
||||||
|
std::string s;
|
||||||
|
s.resize(size);
|
||||||
|
if (size > 0) {
|
||||||
|
WideCharToMultiByte(CP_UTF8, 0, wstr, len, &s[0], size, NULL, NULL);
|
||||||
|
}
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string ConvertWStringToUTF8(const std::wstring &wstr) {
|
||||||
|
int len = (int)wstr.size();
|
||||||
|
int size = (int)WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), len, 0, 0, NULL, NULL);
|
||||||
|
std::string s;
|
||||||
|
s.resize(size);
|
||||||
|
if (size > 0) {
|
||||||
|
WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), len, &s[0], size, NULL, NULL);
|
||||||
|
}
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConvertUTF8ToWString(wchar_t *dest, size_t destSize, const std::string &source) {
|
||||||
|
int len = (int)source.size();
|
||||||
|
int size = (int)MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, NULL, 0);
|
||||||
|
MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, dest, std::min((int)destSize, size));
|
||||||
|
}
|
||||||
|
|
||||||
|
std::wstring ConvertUTF8ToWString(const std::string &source) {
|
||||||
|
int len = (int)source.size();
|
||||||
|
int size = (int)MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, NULL, 0);
|
||||||
|
std::wstring str;
|
||||||
|
str.resize(size);
|
||||||
|
if (size > 0) {
|
||||||
|
MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, &str[0], size);
|
||||||
|
}
|
||||||
|
return str;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
67
src/common/src/utf8.h
Normal file
67
src/common/src/utf8.h
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
/*
|
||||||
|
Basic UTF-8 manipulation routines
|
||||||
|
by Jeff Bezanson
|
||||||
|
placed in the public domain Fall 2005
|
||||||
|
|
||||||
|
This code is designed to provide the utilities you need to manipulate
|
||||||
|
UTF-8 as an internal string encoding. These functions do not perform the
|
||||||
|
error checking normally needed when handling UTF-8 data, so if you happen
|
||||||
|
to be from the Unicode Consortium you will want to flay me alive.
|
||||||
|
I do this because error checking can be performed at the boundaries (I/O),
|
||||||
|
with these routines reserved for higher performance on data known to be
|
||||||
|
valid.
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Further modified, and C++ stuff added, by hrydgard@gmail.com.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "common_types.h"
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
u32 u8_nextchar(const char *s, int *i);
|
||||||
|
int u8_wc_toutf8(char *dest, u32 ch);
|
||||||
|
int u8_strlen(const char *s);
|
||||||
|
|
||||||
|
class UTF8 {
|
||||||
|
public:
|
||||||
|
static const u32 INVALID = (u32)-1;
|
||||||
|
UTF8(const char *c) : c_(c), index_(0) {}
|
||||||
|
bool end() const { return c_[index_] == 0; }
|
||||||
|
u32 next() {
|
||||||
|
return u8_nextchar(c_, &index_);
|
||||||
|
}
|
||||||
|
u32 peek() {
|
||||||
|
int tempIndex = index_;
|
||||||
|
return u8_nextchar(c_, &tempIndex);
|
||||||
|
}
|
||||||
|
int length() const {
|
||||||
|
return u8_strlen(c_);
|
||||||
|
}
|
||||||
|
int byteIndex() const {
|
||||||
|
return index_;
|
||||||
|
}
|
||||||
|
static int encode(char *dest, u32 ch) {
|
||||||
|
return u8_wc_toutf8(dest, ch);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
const char *c_;
|
||||||
|
int index_;
|
||||||
|
};
|
||||||
|
|
||||||
|
int UTF8StringNonASCIICount(const char *utf8string);
|
||||||
|
|
||||||
|
bool UTF8StringHasNonASCII(const char *utf8string);
|
||||||
|
|
||||||
|
|
||||||
|
// UTF8 to Win32 UTF-16
|
||||||
|
// Should be used when calling Win32 api calls
|
||||||
|
#ifdef _WIN32
|
||||||
|
|
||||||
|
std::string ConvertWStringToUTF8(const std::wstring &wstr);
|
||||||
|
std::string ConvertWStringToUTF8(const wchar_t *wstr);
|
||||||
|
void ConvertUTF8ToWString(wchar_t *dest, size_t destSize, const std::string &source);
|
||||||
|
std::wstring ConvertUTF8ToWString(const std::string &source);
|
||||||
|
|
||||||
|
#endif
|
Loading…
Reference in New Issue
Block a user