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https://github.com/Lime3DS/Lime3DS.git
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Merge branch 'master' into master
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commit
ae6a2bf12f
@ -8,6 +8,7 @@
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Emulation never dies! it changes and moves forward!
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<h4 align="left"><b>Lime</b> is the rebith project for Citra the world's most popular, open-source, Nintendo 3DS emulator.
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<br>
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It is written in C++ with portability in mind and builds are actively maintained for Windows, Linux, Android, and macOS.
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@ -22,7 +23,6 @@ If anyone wants to help feel free to make pull requests and contribute with the
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https://github.com/RyzenDew/Lime-3DS-Emulator/releases
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This is another fork that has Dev working on it also!
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https://github.com/PabloMK7/citra/releases
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## How to support me
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@ -16,9 +16,9 @@ namespace DiscordRPC {
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DiscordImpl::DiscordImpl(const Core::System& system_) : system{system_} {
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DiscordEventHandlers handlers{};
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// The number is the client ID for Citra, it's used for images and the
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// application name
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Discord_Initialize("719647875465871400", &handlers, 1, nullptr);
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// The number is the client ID for Lime3DS, it's used for images and the
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// application name. rustygrape238 on discord is the RPC maintainer.
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Discord_Initialize("1222229231367487539", &handlers, 1, nullptr);
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}
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DiscordImpl::~DiscordImpl() {
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@ -41,8 +41,8 @@ void DiscordImpl::Update() {
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}
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DiscordRichPresence presence{};
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presence.largeImageKey = "citra";
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presence.largeImageText = "Citra is an emulator for the Nintendo 3DS";
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presence.largeImageKey = "large_icon";
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presence.largeImageText = "Lime is an emulator for the 3DS!";
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if (is_powered_on) {
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presence.state = title.c_str();
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presence.details = "Currently in game";
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