mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-14 05:55:13 +01:00
commit
af1ff4d3ce
@ -10,6 +10,7 @@
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/wait_object.h"
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WaitTreeItem::~WaitTreeItem() {}
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WaitTreeItem::~WaitTreeItem() {}
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@ -4,12 +4,10 @@
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#pragma once
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#pragma once
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#include <boost/container/flat_set.hpp>
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#include <QAbstractItemModel>
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#include <QAbstractItemModel>
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#include <QDockWidget>
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#include <QDockWidget>
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#include <QTreeView>
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#include <QTreeView>
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#include <boost/container/flat_set.hpp>
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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@ -45,6 +45,7 @@ set(SRCS
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hle/kernel/client_port.cpp
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hle/kernel/client_port.cpp
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hle/kernel/client_session.cpp
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hle/kernel/client_session.cpp
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hle/kernel/event.cpp
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hle/kernel/event.cpp
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hle/kernel/handle_table.cpp
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hle/kernel/kernel.cpp
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hle/kernel/kernel.cpp
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hle/kernel/memory.cpp
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hle/kernel/memory.cpp
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hle/kernel/mutex.cpp
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hle/kernel/mutex.cpp
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@ -57,6 +58,7 @@ set(SRCS
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hle/kernel/thread.cpp
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hle/kernel/thread.cpp
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hle/kernel/timer.cpp
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hle/kernel/timer.cpp
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hle/kernel/vm_manager.cpp
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hle/kernel/vm_manager.cpp
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hle/kernel/wait_object.cpp
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hle/service/ac/ac.cpp
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hle/service/ac/ac.cpp
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hle/service/ac/ac_i.cpp
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hle/service/ac/ac_i.cpp
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hle/service/ac/ac_u.cpp
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hle/service/ac/ac_u.cpp
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@ -236,6 +238,7 @@ set(HEADERS
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hle/kernel/client_session.h
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hle/kernel/client_session.h
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hle/kernel/errors.h
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hle/kernel/errors.h
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hle/kernel/event.h
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hle/kernel/event.h
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hle/kernel/handle_table.h
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hle/kernel/kernel.h
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hle/kernel/kernel.h
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hle/kernel/memory.h
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hle/kernel/memory.h
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hle/kernel/mutex.h
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hle/kernel/mutex.h
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@ -249,6 +252,7 @@ set(HEADERS
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hle/kernel/thread.h
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hle/kernel/thread.h
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hle/kernel/timer.h
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hle/kernel/timer.h
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hle/kernel/vm_manager.h
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hle/kernel/vm_manager.h
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hle/kernel/wait_object.h
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hle/result.h
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hle/result.h
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hle/service/ac/ac.h
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hle/service/ac/ac.h
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hle/service/ac/ac_i.h
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hle/service/ac/ac_i.h
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@ -3,7 +3,9 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#pragma once
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#pragma once
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#include "core/hle/ipc.h"
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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namespace IPC {
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namespace IPC {
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@ -6,6 +6,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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// Address arbiters are an underlying kernel synchronization object that can be created/used via
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// Address arbiters are an underlying kernel synchronization object that can be created/used via
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// supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR
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// supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR
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@ -7,6 +7,7 @@
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#include <string>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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namespace Kernel {
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namespace Kernel {
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@ -6,10 +6,9 @@
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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namespace Kernel {
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namespace Kernel {
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@ -6,6 +6,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/wait_object.h"
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namespace Kernel {
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namespace Kernel {
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97
src/core/hle/kernel/handle_table.cpp
Normal file
97
src/core/hle/kernel/handle_table.cpp
Normal file
@ -0,0 +1,97 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <utility>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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HandleTable g_handle_table;
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HandleTable::HandleTable() {
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next_generation = 1;
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Clear();
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}
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ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
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DEBUG_ASSERT(obj != nullptr);
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u16 slot = next_free_slot;
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if (slot >= generations.size()) {
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LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
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return ERR_OUT_OF_HANDLES;
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}
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next_free_slot = generations[slot];
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u16 generation = next_generation++;
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// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
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// CTR-OS doesn't use generation 0, so skip straight to 1.
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if (next_generation >= (1 << 15))
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next_generation = 1;
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generations[slot] = generation;
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objects[slot] = std::move(obj);
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Handle handle = generation | (slot << 15);
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return MakeResult<Handle>(handle);
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}
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ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
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SharedPtr<Object> object = GetGeneric(handle);
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if (object == nullptr) {
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LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
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return ERR_INVALID_HANDLE;
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}
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return Create(std::move(object));
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}
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ResultCode HandleTable::Close(Handle handle) {
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if (!IsValid(handle))
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return ERR_INVALID_HANDLE;
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u16 slot = GetSlot(handle);
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objects[slot] = nullptr;
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generations[slot] = next_free_slot;
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next_free_slot = slot;
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return RESULT_SUCCESS;
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}
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bool HandleTable::IsValid(Handle handle) const {
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size_t slot = GetSlot(handle);
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u16 generation = GetGeneration(handle);
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return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
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}
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SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
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if (handle == CurrentThread) {
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return GetCurrentThread();
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} else if (handle == CurrentProcess) {
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return g_current_process;
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}
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if (!IsValid(handle)) {
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return nullptr;
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}
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return objects[GetSlot(handle)];
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}
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void HandleTable::Clear() {
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for (u16 i = 0; i < MAX_COUNT; ++i) {
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generations[i] = i + 1;
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objects[i] = nullptr;
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}
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next_free_slot = 0;
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}
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} // namespace
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126
src/core/hle/kernel/handle_table.h
Normal file
126
src/core/hle/kernel/handle_table.h
Normal file
@ -0,0 +1,126 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <cstddef>
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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namespace Kernel {
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enum KernelHandle : Handle {
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CurrentThread = 0xFFFF8000,
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CurrentProcess = 0xFFFF8001,
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};
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/**
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* This class allows the creation of Handles, which are references to objects that can be tested
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* for validity and looked up. Here they are used to pass references to kernel objects to/from the
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* emulated process. it has been designed so that it follows the same handle format and has
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* approximately the same restrictions as the handle manager in the CTR-OS.
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*
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* Handles contain two sub-fields: a slot index (bits 31:15) and a generation value (bits 14:0).
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* The slot index is used to index into the arrays in this class to access the data corresponding
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* to the Handle.
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*
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* To prevent accidental use of a freed Handle whose slot has already been reused, a global counter
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* is kept and incremented every time a Handle is created. This is the Handle's "generation". The
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* value of the counter is stored into the Handle as well as in the handle table (in the
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* "generations" array). When looking up a handle, the Handle's generation must match with the
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* value stored on the class, otherwise the Handle is considered invalid.
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*
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* To find free slots when allocating a Handle without needing to scan the entire object array, the
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* generations field of unallocated slots is re-purposed as a linked list of indices to free slots.
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|
* When a Handle is created, an index is popped off the list and used for the new Handle. When it
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|
* is destroyed, it is again pushed onto the list to be re-used by the next allocation. It is
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* likely that this allocation strategy differs from the one used in CTR-OS, but this hasn't been
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* verified and isn't likely to cause any problems.
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*/
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class HandleTable final : NonCopyable {
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|
public:
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|
HandleTable();
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|
|
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|
/**
|
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|
* Allocates a handle for the given object.
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|
* @return The created Handle or one of the following errors:
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|
* - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
|
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|
*/
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|
ResultVal<Handle> Create(SharedPtr<Object> obj);
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|
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|
/**
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|
* Returns a new handle that points to the same object as the passed in handle.
|
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|
* @return The duplicated Handle or one of the following errors:
|
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|
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
|
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|
* - Any errors returned by `Create()`.
|
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|
*/
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|
ResultVal<Handle> Duplicate(Handle handle);
|
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|
|
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|
/**
|
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|
* Closes a handle, removing it from the table and decreasing the object's ref-count.
|
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|
* @return `RESULT_SUCCESS` or one of the following errors:
|
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|
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
|
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|
*/
|
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|
ResultCode Close(Handle handle);
|
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|
|
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|
/// Checks if a handle is valid and points to an existing object.
|
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|
bool IsValid(Handle handle) const;
|
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|
|
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|
/**
|
||||||
|
* Looks up a handle.
|
||||||
|
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
|
||||||
|
*/
|
||||||
|
SharedPtr<Object> GetGeneric(Handle handle) const;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Looks up a handle while verifying its type.
|
||||||
|
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or its
|
||||||
|
* type differs from the requested one.
|
||||||
|
*/
|
||||||
|
template <class T>
|
||||||
|
SharedPtr<T> Get(Handle handle) const {
|
||||||
|
return DynamicObjectCast<T>(GetGeneric(handle));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Closes all handles held in this table.
|
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|
void Clear();
|
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|
|
||||||
|
private:
|
||||||
|
/**
|
||||||
|
* This is the maximum limit of handles allowed per process in CTR-OS. It can be further
|
||||||
|
* reduced by ExHeader values, but this is not emulated here.
|
||||||
|
*/
|
||||||
|
static const size_t MAX_COUNT = 4096;
|
||||||
|
|
||||||
|
static u16 GetSlot(Handle handle) {
|
||||||
|
return handle >> 15;
|
||||||
|
}
|
||||||
|
static u16 GetGeneration(Handle handle) {
|
||||||
|
return handle & 0x7FFF;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Stores the Object referenced by the handle or null if the slot is empty.
|
||||||
|
std::array<SharedPtr<Object>, MAX_COUNT> objects;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The value of `next_generation` when the handle was created, used to check for validity. For
|
||||||
|
* empty slots, contains the index of the next free slot in the list.
|
||||||
|
*/
|
||||||
|
std::array<u16, MAX_COUNT> generations;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Global counter of the number of created handles. Stored in `generations` when a handle is
|
||||||
|
* created, and wraps around to 1 when it hits 0x8000.
|
||||||
|
*/
|
||||||
|
u16 next_generation;
|
||||||
|
|
||||||
|
/// Head of the free slots linked list.
|
||||||
|
u16 next_free_slot;
|
||||||
|
};
|
||||||
|
|
||||||
|
extern HandleTable g_handle_table;
|
||||||
|
|
||||||
|
} // namespace
|
@ -2,11 +2,8 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <algorithm>
|
|
||||||
#include "common/assert.h"
|
|
||||||
#include "common/logging/log.h"
|
|
||||||
#include "core/hle/config_mem.h"
|
#include "core/hle/config_mem.h"
|
||||||
#include "core/hle/kernel/errors.h"
|
#include "core/hle/kernel/handle_table.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
#include "core/hle/kernel/memory.h"
|
#include "core/hle/kernel/memory.h"
|
||||||
#include "core/hle/kernel/process.h"
|
#include "core/hle/kernel/process.h"
|
||||||
@ -18,165 +15,6 @@
|
|||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
unsigned int Object::next_object_id;
|
unsigned int Object::next_object_id;
|
||||||
HandleTable g_handle_table;
|
|
||||||
|
|
||||||
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
|
|
||||||
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
|
|
||||||
if (itr == waiting_threads.end())
|
|
||||||
waiting_threads.push_back(std::move(thread));
|
|
||||||
}
|
|
||||||
|
|
||||||
void WaitObject::RemoveWaitingThread(Thread* thread) {
|
|
||||||
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
|
|
||||||
// If a thread passed multiple handles to the same object,
|
|
||||||
// the kernel might attempt to remove the thread from the object's
|
|
||||||
// waiting threads list multiple times.
|
|
||||||
if (itr != waiting_threads.end())
|
|
||||||
waiting_threads.erase(itr);
|
|
||||||
}
|
|
||||||
|
|
||||||
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
|
|
||||||
Thread* candidate = nullptr;
|
|
||||||
s32 candidate_priority = THREADPRIO_LOWEST + 1;
|
|
||||||
|
|
||||||
for (const auto& thread : waiting_threads) {
|
|
||||||
// The list of waiting threads must not contain threads that are not waiting to be awakened.
|
|
||||||
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
|
||||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
|
|
||||||
"Inconsistent thread statuses in waiting_threads");
|
|
||||||
|
|
||||||
if (thread->current_priority >= candidate_priority)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (ShouldWait(thread.get()))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
// A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
|
|
||||||
// in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
|
|
||||||
bool ready_to_run = true;
|
|
||||||
if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
|
|
||||||
ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
|
|
||||||
[&thread](const SharedPtr<WaitObject>& object) {
|
|
||||||
return object->ShouldWait(thread.get());
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ready_to_run) {
|
|
||||||
candidate = thread.get();
|
|
||||||
candidate_priority = thread->current_priority;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return candidate;
|
|
||||||
}
|
|
||||||
|
|
||||||
void WaitObject::WakeupAllWaitingThreads() {
|
|
||||||
while (auto thread = GetHighestPriorityReadyThread()) {
|
|
||||||
if (!thread->IsSleepingOnWaitAll()) {
|
|
||||||
Acquire(thread.get());
|
|
||||||
// Set the output index of the WaitSynchronizationN call to the index of this object.
|
|
||||||
if (thread->wait_set_output) {
|
|
||||||
thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
|
|
||||||
thread->wait_set_output = false;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
for (auto& object : thread->wait_objects) {
|
|
||||||
object->Acquire(thread.get());
|
|
||||||
}
|
|
||||||
// Note: This case doesn't update the output index of WaitSynchronizationN.
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& object : thread->wait_objects)
|
|
||||||
object->RemoveWaitingThread(thread.get());
|
|
||||||
thread->wait_objects.clear();
|
|
||||||
|
|
||||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
|
||||||
thread->ResumeFromWait();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
|
|
||||||
return waiting_threads;
|
|
||||||
}
|
|
||||||
|
|
||||||
HandleTable::HandleTable() {
|
|
||||||
next_generation = 1;
|
|
||||||
Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
|
|
||||||
DEBUG_ASSERT(obj != nullptr);
|
|
||||||
|
|
||||||
u16 slot = next_free_slot;
|
|
||||||
if (slot >= generations.size()) {
|
|
||||||
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
|
|
||||||
return ERR_OUT_OF_HANDLES;
|
|
||||||
}
|
|
||||||
next_free_slot = generations[slot];
|
|
||||||
|
|
||||||
u16 generation = next_generation++;
|
|
||||||
|
|
||||||
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
|
|
||||||
// CTR-OS doesn't use generation 0, so skip straight to 1.
|
|
||||||
if (next_generation >= (1 << 15))
|
|
||||||
next_generation = 1;
|
|
||||||
|
|
||||||
generations[slot] = generation;
|
|
||||||
objects[slot] = std::move(obj);
|
|
||||||
|
|
||||||
Handle handle = generation | (slot << 15);
|
|
||||||
return MakeResult<Handle>(handle);
|
|
||||||
}
|
|
||||||
|
|
||||||
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
|
|
||||||
SharedPtr<Object> object = GetGeneric(handle);
|
|
||||||
if (object == nullptr) {
|
|
||||||
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
|
|
||||||
return ERR_INVALID_HANDLE;
|
|
||||||
}
|
|
||||||
return Create(std::move(object));
|
|
||||||
}
|
|
||||||
|
|
||||||
ResultCode HandleTable::Close(Handle handle) {
|
|
||||||
if (!IsValid(handle))
|
|
||||||
return ERR_INVALID_HANDLE;
|
|
||||||
|
|
||||||
u16 slot = GetSlot(handle);
|
|
||||||
|
|
||||||
objects[slot] = nullptr;
|
|
||||||
|
|
||||||
generations[slot] = next_free_slot;
|
|
||||||
next_free_slot = slot;
|
|
||||||
return RESULT_SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool HandleTable::IsValid(Handle handle) const {
|
|
||||||
size_t slot = GetSlot(handle);
|
|
||||||
u16 generation = GetGeneration(handle);
|
|
||||||
|
|
||||||
return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
|
|
||||||
}
|
|
||||||
|
|
||||||
SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
|
|
||||||
if (handle == CurrentThread) {
|
|
||||||
return GetCurrentThread();
|
|
||||||
} else if (handle == CurrentProcess) {
|
|
||||||
return g_current_process;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!IsValid(handle)) {
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
return objects[GetSlot(handle)];
|
|
||||||
}
|
|
||||||
|
|
||||||
void HandleTable::Clear() {
|
|
||||||
for (u16 i = 0; i < MAX_COUNT; ++i) {
|
|
||||||
generations[i] = i + 1;
|
|
||||||
objects[i] = nullptr;
|
|
||||||
}
|
|
||||||
next_free_slot = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Initialize the kernel
|
/// Initialize the kernel
|
||||||
void Init(u32 system_mode) {
|
void Init(u32 system_mode) {
|
||||||
|
@ -4,26 +4,16 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <algorithm>
|
|
||||||
#include <array>
|
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <utility>
|
||||||
#include <boost/smart_ptr/intrusive_ptr.hpp>
|
#include <boost/smart_ptr/intrusive_ptr.hpp>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/result.h"
|
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
using Handle = u32;
|
using Handle = u32;
|
||||||
|
|
||||||
class Thread;
|
|
||||||
|
|
||||||
enum KernelHandle : Handle {
|
|
||||||
CurrentThread = 0xFFFF8000,
|
|
||||||
CurrentProcess = 0xFFFF8001,
|
|
||||||
};
|
|
||||||
|
|
||||||
enum class HandleType : u32 {
|
enum class HandleType : u32 {
|
||||||
Unknown,
|
Unknown,
|
||||||
Event,
|
Event,
|
||||||
@ -121,170 +111,17 @@ inline void intrusive_ptr_release(Object* object) {
|
|||||||
template <typename T>
|
template <typename T>
|
||||||
using SharedPtr = boost::intrusive_ptr<T>;
|
using SharedPtr = boost::intrusive_ptr<T>;
|
||||||
|
|
||||||
/// Class that represents a Kernel object that a thread can be waiting on
|
|
||||||
class WaitObject : public Object {
|
|
||||||
public:
|
|
||||||
/**
|
|
||||||
* Check if the specified thread should wait until the object is available
|
|
||||||
* @param thread The thread about which we're deciding.
|
|
||||||
* @return True if the current thread should wait due to this object being unavailable
|
|
||||||
*/
|
|
||||||
virtual bool ShouldWait(Thread* thread) const = 0;
|
|
||||||
|
|
||||||
/// Acquire/lock the object for the specified thread if it is available
|
|
||||||
virtual void Acquire(Thread* thread) = 0;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Add a thread to wait on this object
|
|
||||||
* @param thread Pointer to thread to add
|
|
||||||
*/
|
|
||||||
virtual void AddWaitingThread(SharedPtr<Thread> thread);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Removes a thread from waiting on this object (e.g. if it was resumed already)
|
|
||||||
* @param thread Pointer to thread to remove
|
|
||||||
*/
|
|
||||||
virtual void RemoveWaitingThread(Thread* thread);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Wake up all threads waiting on this object that can be awoken, in priority order,
|
|
||||||
* and set the synchronization result and output of the thread.
|
|
||||||
*/
|
|
||||||
virtual void WakeupAllWaitingThreads();
|
|
||||||
|
|
||||||
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
|
|
||||||
SharedPtr<Thread> GetHighestPriorityReadyThread();
|
|
||||||
|
|
||||||
/// Get a const reference to the waiting threads list for debug use
|
|
||||||
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
|
|
||||||
|
|
||||||
private:
|
|
||||||
/// Threads waiting for this object to become available
|
|
||||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This class allows the creation of Handles, which are references to objects that can be tested
|
* Attempts to downcast the given Object pointer to a pointer to T.
|
||||||
* for validity and looked up. Here they are used to pass references to kernel objects to/from the
|
* @return Derived pointer to the object, or `nullptr` if `object` isn't of type T.
|
||||||
* emulated process. it has been designed so that it follows the same handle format and has
|
|
||||||
* approximately the same restrictions as the handle manager in the CTR-OS.
|
|
||||||
*
|
|
||||||
* Handles contain two sub-fields: a slot index (bits 31:15) and a generation value (bits 14:0).
|
|
||||||
* The slot index is used to index into the arrays in this class to access the data corresponding
|
|
||||||
* to the Handle.
|
|
||||||
*
|
|
||||||
* To prevent accidental use of a freed Handle whose slot has already been reused, a global counter
|
|
||||||
* is kept and incremented every time a Handle is created. This is the Handle's "generation". The
|
|
||||||
* value of the counter is stored into the Handle as well as in the handle table (in the
|
|
||||||
* "generations" array). When looking up a handle, the Handle's generation must match with the
|
|
||||||
* value stored on the class, otherwise the Handle is considered invalid.
|
|
||||||
*
|
|
||||||
* To find free slots when allocating a Handle without needing to scan the entire object array, the
|
|
||||||
* generations field of unallocated slots is re-purposed as a linked list of indices to free slots.
|
|
||||||
* When a Handle is created, an index is popped off the list and used for the new Handle. When it
|
|
||||||
* is destroyed, it is again pushed onto the list to be re-used by the next allocation. It is
|
|
||||||
* likely that this allocation strategy differs from the one used in CTR-OS, but this hasn't been
|
|
||||||
* verified and isn't likely to cause any problems.
|
|
||||||
*/
|
*/
|
||||||
class HandleTable final : NonCopyable {
|
template <typename T>
|
||||||
public:
|
inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) {
|
||||||
HandleTable();
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Allocates a handle for the given object.
|
|
||||||
* @return The created Handle or one of the following errors:
|
|
||||||
* - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
|
|
||||||
*/
|
|
||||||
ResultVal<Handle> Create(SharedPtr<Object> obj);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns a new handle that points to the same object as the passed in handle.
|
|
||||||
* @return The duplicated Handle or one of the following errors:
|
|
||||||
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
|
|
||||||
* - Any errors returned by `Create()`.
|
|
||||||
*/
|
|
||||||
ResultVal<Handle> Duplicate(Handle handle);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Closes a handle, removing it from the table and decreasing the object's ref-count.
|
|
||||||
* @return `RESULT_SUCCESS` or one of the following errors:
|
|
||||||
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
|
|
||||||
*/
|
|
||||||
ResultCode Close(Handle handle);
|
|
||||||
|
|
||||||
/// Checks if a handle is valid and points to an existing object.
|
|
||||||
bool IsValid(Handle handle) const;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Looks up a handle.
|
|
||||||
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
|
|
||||||
*/
|
|
||||||
SharedPtr<Object> GetGeneric(Handle handle) const;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Looks up a handle while verifying its type.
|
|
||||||
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or its
|
|
||||||
* type differs from the handle type `T::HANDLE_TYPE`.
|
|
||||||
*/
|
|
||||||
template <class T>
|
|
||||||
SharedPtr<T> Get(Handle handle) const {
|
|
||||||
SharedPtr<Object> object = GetGeneric(handle);
|
|
||||||
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
|
if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
|
||||||
return boost::static_pointer_cast<T>(std::move(object));
|
return boost::static_pointer_cast<T>(std::move(object));
|
||||||
}
|
}
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Looks up a handle while verifying that it is an object that a thread can wait on
|
|
||||||
* @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or it is
|
|
||||||
* not a waitable object.
|
|
||||||
*/
|
|
||||||
SharedPtr<WaitObject> GetWaitObject(Handle handle) const {
|
|
||||||
SharedPtr<Object> object = GetGeneric(handle);
|
|
||||||
if (object != nullptr && object->IsWaitable()) {
|
|
||||||
return boost::static_pointer_cast<WaitObject>(std::move(object));
|
|
||||||
}
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Closes all handles held in this table.
|
|
||||||
void Clear();
|
|
||||||
|
|
||||||
private:
|
|
||||||
/**
|
|
||||||
* This is the maximum limit of handles allowed per process in CTR-OS. It can be further
|
|
||||||
* reduced by ExHeader values, but this is not emulated here.
|
|
||||||
*/
|
|
||||||
static const size_t MAX_COUNT = 4096;
|
|
||||||
|
|
||||||
static u16 GetSlot(Handle handle) {
|
|
||||||
return handle >> 15;
|
|
||||||
}
|
|
||||||
static u16 GetGeneration(Handle handle) {
|
|
||||||
return handle & 0x7FFF;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Stores the Object referenced by the handle or null if the slot is empty.
|
|
||||||
std::array<SharedPtr<Object>, MAX_COUNT> objects;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The value of `next_generation` when the handle was created, used to check for validity. For
|
|
||||||
* empty slots, contains the index of the next free slot in the list.
|
|
||||||
*/
|
|
||||||
std::array<u16, MAX_COUNT> generations;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Global counter of the number of created handles. Stored in `generations` when a handle is
|
|
||||||
* created, and wraps around to 1 when it hits 0x8000.
|
|
||||||
*/
|
|
||||||
u16 next_generation;
|
|
||||||
|
|
||||||
/// Head of the free slots linked list.
|
|
||||||
u16 next_free_slot;
|
|
||||||
};
|
|
||||||
|
|
||||||
extern HandleTable g_handle_table;
|
|
||||||
|
|
||||||
/// Initialize the kernel with the specified system mode.
|
/// Initialize the kernel with the specified system mode.
|
||||||
void Init(u32 system_mode);
|
void Init(u32 system_mode);
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
#include <cinttypes>
|
#include <cinttypes>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
#include "core/hle/kernel/wait_object.h"
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
#include "common/assert.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/hle/kernel/resource_limit.h"
|
#include "core/hle/kernel/resource_limit.h"
|
||||||
|
|
||||||
|
@ -8,6 +8,8 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
#include "core/hle/kernel/wait_object.h"
|
||||||
|
#include "core/hle/result.h"
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
|
@ -9,6 +9,7 @@
|
|||||||
#include <tuple>
|
#include <tuple>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
#include "core/hle/kernel/wait_object.h"
|
||||||
|
|
||||||
namespace Service {
|
namespace Service {
|
||||||
class SessionRequestHandler;
|
class SessionRequestHandler;
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
#include "core/hle/kernel/session.h"
|
#include "core/hle/kernel/session.h"
|
||||||
#include "core/hle/kernel/thread.h"
|
#include "core/hle/kernel/wait_object.h"
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
#include "core/hle/service/service.h"
|
#include "core/hle/service/service.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
@ -20,6 +20,7 @@ namespace Kernel {
|
|||||||
class ClientSession;
|
class ClientSession;
|
||||||
class ClientPort;
|
class ClientPort;
|
||||||
class ServerSession;
|
class ServerSession;
|
||||||
|
class Thread;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
|
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
|
||||||
|
@ -15,6 +15,7 @@
|
|||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
#include "core/hle/kernel/errors.h"
|
#include "core/hle/kernel/errors.h"
|
||||||
|
#include "core/hle/kernel/handle_table.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
#include "core/hle/kernel/memory.h"
|
#include "core/hle/kernel/memory.h"
|
||||||
#include "core/hle/kernel/mutex.h"
|
#include "core/hle/kernel/mutex.h"
|
||||||
|
@ -12,6 +12,7 @@
|
|||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/arm/arm_interface.h"
|
#include "core/arm/arm_interface.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
#include "core/hle/kernel/wait_object.h"
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
|
|
||||||
enum ThreadPriority : s32 {
|
enum ThreadPriority : s32 {
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
|
#include "core/hle/kernel/handle_table.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
#include "core/hle/kernel/thread.h"
|
#include "core/hle/kernel/thread.h"
|
||||||
#include "core/hle/kernel/timer.h"
|
#include "core/hle/kernel/timer.h"
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
#include "core/hle/kernel/wait_object.h"
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
|
||||||
|
99
src/core/hle/kernel/wait_object.cpp
Normal file
99
src/core/hle/kernel/wait_object.cpp
Normal file
@ -0,0 +1,99 @@
|
|||||||
|
// Copyright 2014 Citra Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include "common/assert.h"
|
||||||
|
#include "common/logging/log.h"
|
||||||
|
#include "core/hle/config_mem.h"
|
||||||
|
#include "core/hle/kernel/errors.h"
|
||||||
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
#include "core/hle/kernel/memory.h"
|
||||||
|
#include "core/hle/kernel/process.h"
|
||||||
|
#include "core/hle/kernel/resource_limit.h"
|
||||||
|
#include "core/hle/kernel/thread.h"
|
||||||
|
#include "core/hle/kernel/timer.h"
|
||||||
|
#include "core/hle/shared_page.h"
|
||||||
|
|
||||||
|
namespace Kernel {
|
||||||
|
|
||||||
|
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
|
||||||
|
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
|
||||||
|
if (itr == waiting_threads.end())
|
||||||
|
waiting_threads.push_back(std::move(thread));
|
||||||
|
}
|
||||||
|
|
||||||
|
void WaitObject::RemoveWaitingThread(Thread* thread) {
|
||||||
|
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
|
||||||
|
// If a thread passed multiple handles to the same object,
|
||||||
|
// the kernel might attempt to remove the thread from the object's
|
||||||
|
// waiting threads list multiple times.
|
||||||
|
if (itr != waiting_threads.end())
|
||||||
|
waiting_threads.erase(itr);
|
||||||
|
}
|
||||||
|
|
||||||
|
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
|
||||||
|
Thread* candidate = nullptr;
|
||||||
|
s32 candidate_priority = THREADPRIO_LOWEST + 1;
|
||||||
|
|
||||||
|
for (const auto& thread : waiting_threads) {
|
||||||
|
// The list of waiting threads must not contain threads that are not waiting to be awakened.
|
||||||
|
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||||
|
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
|
||||||
|
"Inconsistent thread statuses in waiting_threads");
|
||||||
|
|
||||||
|
if (thread->current_priority >= candidate_priority)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (ShouldWait(thread.get()))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
|
||||||
|
// in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
|
||||||
|
bool ready_to_run = true;
|
||||||
|
if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
|
||||||
|
ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
|
||||||
|
[&thread](const SharedPtr<WaitObject>& object) {
|
||||||
|
return object->ShouldWait(thread.get());
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ready_to_run) {
|
||||||
|
candidate = thread.get();
|
||||||
|
candidate_priority = thread->current_priority;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return candidate;
|
||||||
|
}
|
||||||
|
|
||||||
|
void WaitObject::WakeupAllWaitingThreads() {
|
||||||
|
while (auto thread = GetHighestPriorityReadyThread()) {
|
||||||
|
if (!thread->IsSleepingOnWaitAll()) {
|
||||||
|
Acquire(thread.get());
|
||||||
|
// Set the output index of the WaitSynchronizationN call to the index of this object.
|
||||||
|
if (thread->wait_set_output) {
|
||||||
|
thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
|
||||||
|
thread->wait_set_output = false;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (auto& object : thread->wait_objects) {
|
||||||
|
object->Acquire(thread.get());
|
||||||
|
}
|
||||||
|
// Note: This case doesn't update the output index of WaitSynchronizationN.
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto& object : thread->wait_objects)
|
||||||
|
object->RemoveWaitingThread(thread.get());
|
||||||
|
thread->wait_objects.clear();
|
||||||
|
|
||||||
|
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||||
|
thread->ResumeFromWait();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
|
||||||
|
return waiting_threads;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Kernel
|
67
src/core/hle/kernel/wait_object.h
Normal file
67
src/core/hle/kernel/wait_object.h
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
// Copyright 2014 Citra Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
#include <boost/smart_ptr/intrusive_ptr.hpp>
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
|
||||||
|
namespace Kernel {
|
||||||
|
|
||||||
|
class Thread;
|
||||||
|
|
||||||
|
/// Class that represents a Kernel object that a thread can be waiting on
|
||||||
|
class WaitObject : public Object {
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* Check if the specified thread should wait until the object is available
|
||||||
|
* @param thread The thread about which we're deciding.
|
||||||
|
* @return True if the current thread should wait due to this object being unavailable
|
||||||
|
*/
|
||||||
|
virtual bool ShouldWait(Thread* thread) const = 0;
|
||||||
|
|
||||||
|
/// Acquire/lock the object for the specified thread if it is available
|
||||||
|
virtual void Acquire(Thread* thread) = 0;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add a thread to wait on this object
|
||||||
|
* @param thread Pointer to thread to add
|
||||||
|
*/
|
||||||
|
virtual void AddWaitingThread(SharedPtr<Thread> thread);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Removes a thread from waiting on this object (e.g. if it was resumed already)
|
||||||
|
* @param thread Pointer to thread to remove
|
||||||
|
*/
|
||||||
|
virtual void RemoveWaitingThread(Thread* thread);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Wake up all threads waiting on this object that can be awoken, in priority order,
|
||||||
|
* and set the synchronization result and output of the thread.
|
||||||
|
*/
|
||||||
|
virtual void WakeupAllWaitingThreads();
|
||||||
|
|
||||||
|
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
|
||||||
|
SharedPtr<Thread> GetHighestPriorityReadyThread();
|
||||||
|
|
||||||
|
/// Get a const reference to the waiting threads list for debug use
|
||||||
|
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
/// Threads waiting for this object to become available
|
||||||
|
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Specialization of DynamicObjectCast for WaitObjects
|
||||||
|
template <>
|
||||||
|
inline SharedPtr<WaitObject> DynamicObjectCast<WaitObject>(SharedPtr<Object> object) {
|
||||||
|
if (object != nullptr && object->IsWaitable()) {
|
||||||
|
return boost::static_pointer_cast<WaitObject>(std::move(object));
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Kernel
|
@ -4,6 +4,8 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <vector>
|
||||||
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/swap.h"
|
#include "common/swap.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
#include "core/hle/kernel/kernel.h"
|
||||||
|
@ -12,7 +12,6 @@
|
|||||||
#include "core/hle/ipc.h"
|
#include "core/hle/ipc.h"
|
||||||
#include "core/hle/ipc_helpers.h"
|
#include "core/hle/ipc_helpers.h"
|
||||||
#include "core/hle/kernel/client_port.h"
|
#include "core/hle/kernel/client_port.h"
|
||||||
#include "core/hle/kernel/thread.h"
|
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
#include <cinttypes>
|
#include <cinttypes>
|
||||||
#include <map>
|
#include <map>
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
@ -16,6 +17,7 @@
|
|||||||
#include "core/hle/kernel/client_session.h"
|
#include "core/hle/kernel/client_session.h"
|
||||||
#include "core/hle/kernel/errors.h"
|
#include "core/hle/kernel/errors.h"
|
||||||
#include "core/hle/kernel/event.h"
|
#include "core/hle/kernel/event.h"
|
||||||
|
#include "core/hle/kernel/handle_table.h"
|
||||||
#include "core/hle/kernel/memory.h"
|
#include "core/hle/kernel/memory.h"
|
||||||
#include "core/hle/kernel/mutex.h"
|
#include "core/hle/kernel/mutex.h"
|
||||||
#include "core/hle/kernel/process.h"
|
#include "core/hle/kernel/process.h"
|
||||||
@ -27,6 +29,7 @@
|
|||||||
#include "core/hle/kernel/thread.h"
|
#include "core/hle/kernel/thread.h"
|
||||||
#include "core/hle/kernel/timer.h"
|
#include "core/hle/kernel/timer.h"
|
||||||
#include "core/hle/kernel/vm_manager.h"
|
#include "core/hle/kernel/vm_manager.h"
|
||||||
|
#include "core/hle/kernel/wait_object.h"
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
#include "core/hle/service/service.h"
|
#include "core/hle/service/service.h"
|
||||||
|
|
||||||
@ -244,7 +247,7 @@ static ResultCode CloseHandle(Kernel::Handle handle) {
|
|||||||
|
|
||||||
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
|
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
|
||||||
static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) {
|
static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) {
|
||||||
auto object = Kernel::g_handle_table.GetWaitObject(handle);
|
auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handle);
|
||||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||||
|
|
||||||
if (object == nullptr)
|
if (object == nullptr)
|
||||||
@ -299,7 +302,7 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
|
|||||||
std::vector<ObjectPtr> objects(handle_count);
|
std::vector<ObjectPtr> objects(handle_count);
|
||||||
|
|
||||||
for (int i = 0; i < handle_count; ++i) {
|
for (int i = 0; i < handle_count; ++i) {
|
||||||
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
|
auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handles[i]);
|
||||||
if (object == nullptr)
|
if (object == nullptr)
|
||||||
return ERR_INVALID_HANDLE;
|
return ERR_INVALID_HANDLE;
|
||||||
objects[i] = object;
|
objects[i] = object;
|
||||||
|
Loading…
Reference in New Issue
Block a user