fx bgr write back on gles (#5924)

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zhang wei 2022-01-24 16:44:12 +08:00 committed by GitHub
parent 45a4a56264
commit afa7f4996f
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@ -117,6 +117,17 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
if constexpr (format == PixelFormat::D24S8) { if constexpr (format == PixelFormat::D24S8) {
std::memcpy(tile_ptr, gl_ptr + 1, 3); std::memcpy(tile_ptr, gl_ptr + 1, 3);
tile_ptr[3] = gl_ptr[0]; tile_ptr[3] = gl_ptr[0];
} else if (format == PixelFormat::RGBA8 && GLES) {
// because GLES does not have ABGR format
// so we will do byteswapping here
tile_ptr[0] = gl_ptr[3];
tile_ptr[1] = gl_ptr[2];
tile_ptr[2] = gl_ptr[1];
tile_ptr[3] = gl_ptr[0];
} else if (format == PixelFormat::RGB8 && GLES) {
tile_ptr[0] = gl_ptr[2];
tile_ptr[1] = gl_ptr[1];
tile_ptr[2] = gl_ptr[0];
} else { } else {
std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel); std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
} }
@ -638,7 +649,23 @@ void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) {
std::memcpy(&dst_buffer[coarse_start_offset], &backup_data[0], backup_bytes); std::memcpy(&dst_buffer[coarse_start_offset], &backup_data[0], backup_bytes);
} else if (!is_tiled) { } else if (!is_tiled) {
ASSERT(type == SurfaceType::Color); ASSERT(type == SurfaceType::Color);
std::memcpy(dst_buffer + start_offset, &gl_buffer[start_offset], flush_end - flush_start); if (pixel_format == PixelFormat::RGBA8 && GLES) {
for (std::size_t i = start_offset; i < flush_end - addr; i += 4) {
dst_buffer[i] = gl_buffer[i + 3];
dst_buffer[i + 1] = gl_buffer[i + 2];
dst_buffer[i + 2] = gl_buffer[i + 1];
dst_buffer[i + 3] = gl_buffer[i];
}
} else if (pixel_format == PixelFormat::RGB8 && GLES) {
for (std::size_t i = start_offset; i < flush_end - addr; i += 3) {
dst_buffer[i] = gl_buffer[i + 2];
dst_buffer[i + 1] = gl_buffer[i + 1];
dst_buffer[i + 2] = gl_buffer[i];
}
} else {
std::memcpy(dst_buffer + start_offset, &gl_buffer[start_offset],
flush_end - flush_start);
}
} else { } else {
gl_to_morton_fns[static_cast<std::size_t>(pixel_format)](stride, height, &gl_buffer[0], gl_to_morton_fns[static_cast<std::size_t>(pixel_format)](stride, height, &gl_buffer[0],
addr, flush_start, flush_end); addr, flush_start, flush_end);