plg_ldr: Revert state back to static for now. (#7326)

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Steveice10 2024-01-06 15:21:42 -08:00 committed by GitHub
parent bc352e8168
commit b2c740ee0e
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2 changed files with 7 additions and 3 deletions

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@ -40,6 +40,10 @@ namespace Service::PLGLDR {
static const Kernel::CoreVersion plgldr_version = Kernel::CoreVersion(1, 0, 0);
PLG_LDR::PluginLoaderContext PLG_LDR::plgldr_context;
bool PLG_LDR::allow_game_change = true;
PAddr PLG_LDR::plugin_fb_addr = 0;
PLG_LDR::PLG_LDR(Core::System& system_) : ServiceFramework{"plg:ldr", 1}, system(system_) {
static const FunctionInfo functions[] = {
// clang-format off

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@ -104,9 +104,9 @@ public:
private:
Core::System& system;
PluginLoaderContext plgldr_context;
PAddr plugin_fb_addr = 0;
bool allow_game_change = true;
static PluginLoaderContext plgldr_context;
static PAddr plugin_fb_addr;
static bool allow_game_change;
void IsEnabled(Kernel::HLERequestContext& ctx);
void SetEnabled(Kernel::HLERequestContext& ctx);