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plg_ldr: Revert state back to static for now. (#7326)
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@ -40,6 +40,10 @@ namespace Service::PLGLDR {
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static const Kernel::CoreVersion plgldr_version = Kernel::CoreVersion(1, 0, 0);
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PLG_LDR::PluginLoaderContext PLG_LDR::plgldr_context;
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bool PLG_LDR::allow_game_change = true;
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PAddr PLG_LDR::plugin_fb_addr = 0;
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PLG_LDR::PLG_LDR(Core::System& system_) : ServiceFramework{"plg:ldr", 1}, system(system_) {
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static const FunctionInfo functions[] = {
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// clang-format off
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@ -104,9 +104,9 @@ public:
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private:
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Core::System& system;
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PluginLoaderContext plgldr_context;
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PAddr plugin_fb_addr = 0;
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bool allow_game_change = true;
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static PluginLoaderContext plgldr_context;
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static PAddr plugin_fb_addr;
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static bool allow_game_change;
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void IsEnabled(Kernel::HLERequestContext& ctx);
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void SetEnabled(Kernel::HLERequestContext& ctx);
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