mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-23 18:19:21 +01:00
Update CONTRIBUTING.md
This commit is contained in:
parent
37fe84c512
commit
b4c53b1e59
@ -52,7 +52,7 @@ namespace Example {
|
||||
// Namespace contents are not indented
|
||||
|
||||
// Declare globals at the top
|
||||
int g_foo = 0;
|
||||
int g_foo{}; // {} can be used to initialize types as 0, false, or nullptr
|
||||
char* g_some_pointer; // Pointer * and reference & stick to the type name
|
||||
|
||||
/// A colorful enum.
|
||||
@ -73,7 +73,9 @@ struct Position {
|
||||
// Use "typename" rather than "class" here
|
||||
template <typename T>
|
||||
void FooBar() {
|
||||
int some_array[] = {
|
||||
std::string some_string{ "prefer uniform initialization" };
|
||||
|
||||
int some_array[]{
|
||||
5,
|
||||
25,
|
||||
7,
|
||||
|
Loading…
Reference in New Issue
Block a user