mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-23 01:59:22 +01:00
Comply to coding style guidelines (error with Clang Build)
This commit is contained in:
parent
b909c6ab1c
commit
b58c8e5b47
3
.gitignore
vendored
3
.gitignore
vendored
@ -47,5 +47,4 @@ repo/
|
||||
# GitHub Actions generated files
|
||||
.ccache/
|
||||
node_modules/
|
||||
VULKAN_SDK/
|
||||
#adding this here just to trigger the workflows
|
||||
VULKAN_SDK/
|
@ -362,7 +362,8 @@ void GSP_GPU::SignalInterruptForThread(InterruptId interrupt_id, u32 thread_id)
|
||||
auto* info = GetFrameBufferInfo(thread_id, screen_id);
|
||||
if (info->is_dirty) {
|
||||
system.GPU().SetBufferSwap(screen_id, info->framebuffer_info[info->index]);
|
||||
// Decompiling the GSP module shows that the dirty bit is assigned 1 for top screen, 0 for bottom
|
||||
// Decompiling the GSP module shows that the dirty bit is assigned 1 for top screen, 0
|
||||
// for bottom
|
||||
info->is_dirty.Assign(screen_id == 0);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user