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https://github.com/Lime3DS/Lime3DS.git
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added CreateThread, CreateMutex, and ReleaseMutex SVC stubs (just parameter decoding for now)
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@ -740,7 +740,7 @@ template<int func(void*, u32, void*, int)> void WrapI_VUVI(){
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}
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template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
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u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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u32 retval = func(NULL, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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@ -10,6 +10,8 @@
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#include "core/hle/syscall.h"
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#include "core/hle/service/service.h"
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#include "common/symbols.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace Syscall
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@ -26,7 +28,8 @@ enum MapMemoryPermission {
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};
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/// Map application or GSP heap memory
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Result ControlMemory(u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
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Result ControlMemory(void* _outaddr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
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u32* outaddr = (u32*)_outaddr;
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u32 virtual_address = 0x00000000;
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DEBUG_LOG(SVC, "ControlMemory called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
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@ -48,7 +51,9 @@ Result ControlMemory(u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissi
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default:
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ERROR_LOG(SVC, "ControlMemory unknown operation=0x%08X", operation);
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}
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if (NULL != outaddr) {
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*outaddr = virtual_address;
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}
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Core::g_app_core->SetReg(1, virtual_address);
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return 0;
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@ -134,16 +139,42 @@ Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void*
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return 0;
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}
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Result CreateThread(void* thread, u32 threadpriority, u32 entrypoint, u32 arg, u32 stacktop, u32 processorid) {
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std::string symbol_name = "unknown";
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if (Symbols::HasSymbol(entrypoint)) {
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TSymbol symbol = Symbols::GetSymbol(entrypoint);
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symbol_name = symbol.name;
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}
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// stack top: 0x0056A4A0
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DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateThread called entrypoint=0x%08X (%s), arg=0x%08X, "
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"stacktop=0x%08X, threadpriority=0x%08X, processorid=0x%08X", entrypoint,
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symbol_name.c_str(), arg, stacktop, threadpriority, processorid);
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return 0;
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}
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Result CreateMutex(void* _mutex, u32 initial_locked) {
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Handle* mutex = (Handle*)_mutex;
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DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateMutex called initial_locked=%s",
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initial_locked ? "true" : "false");
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return 0;
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}
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Result ReleaseMutex(Handle handle) {
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DEBUG_LOG(SVC, "(UNIMPLEMENTED) ReleaseMutex called handle=0x%08X", handle);
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return 0;
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}
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const HLE::FunctionDef Syscall_Table[] = {
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{0x00, NULL, "Unknown"},
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{0x01, WrapI_UUUUU<ControlMemory>, "ControlMemory"},
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{0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"},
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{0x02, NULL, "QueryMemory"},
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{0x03, NULL, "ExitProcess"},
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{0x04, NULL, "GetProcessAffinityMask"},
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{0x05, NULL, "SetProcessAffinityMask"},
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{0x06, NULL, "GetProcessIdealProcessor"},
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{0x07, NULL, "SetProcessIdealProcessor"},
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{0x08, NULL, "CreateThread"},
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{0x08, WrapI_VUUUUU<CreateThread>, "CreateThread"},
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{0x09, NULL, "ExitThread"},
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{0x0A, NULL, "SleepThread"},
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{0x0B, NULL, "GetThreadPriority"},
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@ -154,8 +185,8 @@ const HLE::FunctionDef Syscall_Table[] = {
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{0x10, NULL, "SetThreadIdealProcessor"},
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{0x11, NULL, "GetCurrentProcessorNumber"},
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{0x12, NULL, "Run"},
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{0x13, NULL, "CreateMutex"},
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{0x14, NULL, "ReleaseMutex"},
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{0x13, WrapI_VU<CreateMutex>, "CreateMutex"},
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{0x14, WrapI_U<ReleaseMutex>, "ReleaseMutex"},
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{0x15, NULL, "CreateSemaphore"},
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{0x16, NULL, "ReleaseSemaphore"},
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{0x17, NULL, "CreateEvent"},
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