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https://github.com/Lime3DS/Lime3DS.git
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Use placeholders for serialized paths
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parent
74c06bd13e
commit
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@ -729,6 +729,33 @@ void SetUserPath(const std::string& path) {
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g_paths.emplace(UserPath::StatesDir, user_path + STATES_DIR DIR_SEP);
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g_paths.emplace(UserPath::StatesDir, user_path + STATES_DIR DIR_SEP);
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}
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}
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std::string g_currentRomPath{};
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void SetCurrentRomPath(const std::string& path) {
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g_currentRomPath = path;
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}
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bool StringReplace(std::string& haystack, const std::string& a, const std::string& b, bool swap) {
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const auto& needle = swap ? b : a;
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const auto& replacement = swap ? a : b;
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if (needle.empty()) {
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return false;
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}
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auto index = haystack.find(needle, 0);
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if (index == std::string::npos) {
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return false;
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}
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haystack.replace(index, needle.size(), replacement);
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return true;
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}
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std::string SerializePath(const std::string& input, bool is_saving) {
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auto result = input;
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StringReplace(result, "%CITRA_ROM_FILE%", g_currentRomPath, is_saving);
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StringReplace(result, "%CITRA_USER_DIR%", GetUserPath(UserPath::UserDir), is_saving);
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return result;
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}
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const std::string& GetUserPath(UserPath path) {
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const std::string& GetUserPath(UserPath path) {
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// Set up all paths and files on the first run
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// Set up all paths and files on the first run
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if (g_paths.empty())
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if (g_paths.empty())
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@ -140,10 +140,15 @@ bool SetCurrentDir(const std::string& directory);
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void SetUserPath(const std::string& path = "");
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void SetUserPath(const std::string& path = "");
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void SetCurrentRomPath(const std::string& path);
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// Returns a pointer to a string with a Citra data dir in the user's home
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// Returns a pointer to a string with a Citra data dir in the user's home
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// directory. To be used in "multi-user" mode (that is, installed).
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// directory. To be used in "multi-user" mode (that is, installed).
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const std::string& GetUserPath(UserPath path);
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const std::string& GetUserPath(UserPath path);
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// Replaces install-specific paths with standard placeholders, and back again
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std::string SerializePath(const std::string& input, bool is_saving);
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// Returns the path to where the sys file are
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// Returns the path to where the sys file are
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std::string GetSysDirectory();
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std::string GetSysDirectory();
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@ -318,7 +323,8 @@ private:
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template <class Archive>
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template <class Archive>
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void save(Archive& ar, const unsigned int) const {
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void save(Archive& ar, const unsigned int) const {
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ar << filename;
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auto s_filename = SerializePath(filename, true);
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ar << s_filename;
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ar << openmode;
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ar << openmode;
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ar << flags;
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ar << flags;
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ar << Tell();
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ar << Tell();
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@ -327,6 +333,7 @@ private:
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template <class Archive>
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template <class Archive>
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void load(Archive& ar, const unsigned int) {
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void load(Archive& ar, const unsigned int) {
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ar >> filename;
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ar >> filename;
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filename = SerializePath(filename, false);
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ar >> openmode;
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ar >> openmode;
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ar >> flags;
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ar >> flags;
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u64 pos;
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u64 pos;
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@ -214,6 +214,7 @@ System::ResultStatus System::SingleStep() {
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}
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}
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System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
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System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
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FileUtil::SetCurrentRomPath(filepath);
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app_loader = Loader::GetLoader(filepath);
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app_loader = Loader::GetLoader(filepath);
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if (!app_loader) {
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if (!app_loader) {
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LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
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LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
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