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https://github.com/Lime3DS/Lime3DS.git
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cfg: access FS via backend directly
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parent
2757eff122
commit
bcb5d438a9
@ -5,6 +5,7 @@
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#include <algorithm>
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#include <cryptopp/osrng.h>
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#include <cryptopp/sha.h>
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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@ -388,7 +389,7 @@ ResultCode Module::CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const
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ResultCode Module::DeleteConfigNANDSaveFile() {
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FileSys::Path path("/config");
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return Service::FS::DeleteFileFromArchive(cfg_system_save_data_archive, path);
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return cfg_system_save_data_archive->DeleteFile(path);
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}
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ResultCode Module::UpdateConfigNANDSavegame() {
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@ -398,11 +399,11 @@ ResultCode Module::UpdateConfigNANDSavegame() {
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FileSys::Path path("/config");
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auto config_result = Service::FS::OpenFileFromArchive(cfg_system_save_data_archive, path, mode);
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auto config_result = cfg_system_save_data_archive->OpenFile(path, mode);
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ASSERT_MSG(config_result.Succeeded(), "could not open file");
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auto config = std::move(config_result).Unwrap();
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config->backend->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data());
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config->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data());
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return RESULT_SUCCESS;
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}
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@ -527,36 +528,36 @@ ResultCode Module::FormatConfig() {
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}
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ResultCode Module::LoadConfigNANDSaveFile() {
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std::string nand_directory = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
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FileSys::ArchiveFactory_SystemSaveData systemsavedata_factory(nand_directory);
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// Open the SystemSaveData archive 0x00010017
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FileSys::Path archive_path(cfg_system_savedata_id);
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auto archive_result =
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Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
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auto archive_result = systemsavedata_factory.Open(archive_path);
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// If the archive didn't exist, create the files inside
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if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) {
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// Format the archive to create the directories
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Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData,
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FileSys::ArchiveFormatInfo(), archive_path);
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systemsavedata_factory.Format(archive_path, FileSys::ArchiveFormatInfo());
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// Open it again to get a valid archive now that the folder exists
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archive_result =
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Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
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cfg_system_save_data_archive = systemsavedata_factory.Open(archive_path).Unwrap();
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} else {
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ASSERT_MSG(archive_result.Succeeded(), "Could not open the CFG SystemSaveData archive!");
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cfg_system_save_data_archive = std::move(archive_result).Unwrap();
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}
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ASSERT_MSG(archive_result.Succeeded(), "Could not open the CFG SystemSaveData archive!");
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cfg_system_save_data_archive = *archive_result;
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FileSys::Path config_path("/config");
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FileSys::Mode open_mode = {};
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open_mode.read_flag.Assign(1);
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auto config_result = Service::FS::OpenFileFromArchive(*archive_result, config_path, open_mode);
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auto config_result = cfg_system_save_data_archive->OpenFile(config_path, open_mode);
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// Read the file if it already exists
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if (config_result.Succeeded()) {
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auto config = std::move(config_result).Unwrap();
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config->backend->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
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config->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
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return RESULT_SUCCESS;
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}
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@ -8,7 +8,11 @@
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/service.h"
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namespace FileSys {
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class ArchiveBackend;
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}
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namespace Service::CFG {
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@ -399,7 +403,7 @@ public:
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private:
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static constexpr u32 CONFIG_SAVEFILE_SIZE = 0x8000;
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std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
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Service::FS::ArchiveHandle cfg_system_save_data_archive;
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std::unique_ptr<FileSys::ArchiveBackend> cfg_system_save_data_archive;
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u32 preferred_region_code = 0;
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};
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