mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-13 13:35:14 +01:00
fixes
This commit is contained in:
parent
90965525ac
commit
bf93b94658
@ -51,7 +51,7 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
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void Config::ReadValues() {
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void Config::ReadValues() {
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qt_config->beginGroup("Controls");
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qt_config->beginGroup("Controls");
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Settings::values.profile = ReadSetting("profile", 0).toInt();
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Settings::values.current_input_profile = ReadSetting("profile", 0).toInt();
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const auto append_profile = [this] {
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const auto append_profile = [this] {
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Settings::InputProfile profile;
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Settings::InputProfile profile;
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@ -95,22 +95,23 @@ void Config::ReadValues() {
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const int num_input_profiles = qt_config->beginReadArray("profiles");
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const int num_input_profiles = qt_config->beginReadArray("profiles");
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < num_input_profiles; ++i) {
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qt_config->setArrayIndex(i);
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qt_config->setArrayIndex(i);
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append_profile();
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append_profile();
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}
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}
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qt_config->endArray();
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qt_config->endArray();
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if (Settings::values.profile <= size) {
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if (Settings::values.current_input_profile <= num_input_profiles) {
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Settings::values.profile = 0;
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Settings::values.current_input_profile = 0;
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}
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}
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if (size == 0) {
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// create a input profile if no input profiles exist, with the default or old settings
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if (num_input_profiles == 0) {
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append_profile();
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append_profile();
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}
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}
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Settings::LoadProfile(Settings::values.profile);
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Settings::LoadProfile(Settings::values.current_input_profile);
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qt_config->endArray();
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qt_config->endArray();
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@ -281,7 +282,7 @@ void Config::ReadValues() {
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UISettings::values.game_dir_deprecated = ReadSetting("gameListRootDir", ".").toString();
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UISettings::values.game_dir_deprecated = ReadSetting("gameListRootDir", ".").toString();
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UISettings::values.game_dir_deprecated_deepscan =
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UISettings::values.game_dir_deprecated_deepscan =
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ReadSetting("gameListDeepScan", false).toBool();
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ReadSetting("gameListDeepScan", false).toBool();
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size = qt_config->beginReadArray("gamedirs");
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int size = qt_config->beginReadArray("gamedirs");
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for (int i = 0; i < size; ++i) {
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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qt_config->setArrayIndex(i);
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UISettings::GameDir game_dir;
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UISettings::GameDir game_dir;
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@ -376,10 +377,10 @@ void Config::ReadValues() {
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void Config::SaveValues() {
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void Config::SaveValues() {
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qt_config->beginGroup("Controls");
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qt_config->beginGroup("Controls");
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WriteSetting("profile", Settings::values.profile, 0);
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WriteSetting("profile", Settings::values.current_input_profile, 0);
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qt_config->beginWriteArray("profiles");
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qt_config->beginWriteArray("profiles");
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for (int p = 0; p < Settings::values.profiles.size(); ++p) {
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for (std::size_t p = 0; p < Settings::values.inprofiles.size(); ++p) {
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qt_config->setArrayIndex(p);
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qt_config->setArrayIndex(static_cast<int>(p));
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const auto& profile = Settings::values.profiles[p];
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const auto& profile = Settings::values.profiles[p];
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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@ -103,161 +103,160 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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for (const auto& profile : Settings::values::profiles) {
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for (const auto& profile : Settings::values::profiles) {
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ui->profile->addItem(QString::fromStdString(profile.name));
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ui->profile->addItem(QString::fromStdString(profile.name));
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}
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}
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ui->profile->addItem(QString::fromStdString(Settings::values.profiles[i].name));
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ui->profile->addItem(QString::fromStdString(Settings::values.profiles[i].name));
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}
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}
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ui->profile->setCurrentIndex(Settings::values.profile);
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ui->profile->setCurrentIndex(Settings::values.current_input_profile);
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button_map = {
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button_map = {
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
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ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
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ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
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ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
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ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
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};
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};
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analog_map_buttons = {{
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analog_map_buttons = {{
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{
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{
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ui->buttonCircleUp,
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ui->buttonCircleUp,
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ui->buttonCircleDown,
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ui->buttonCircleDown,
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ui->buttonCircleLeft,
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ui->buttonCircleLeft,
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ui->buttonCircleRight,
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ui->buttonCircleRight,
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ui->buttonCircleMod,
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ui->buttonCircleMod,
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},
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},
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{
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{
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ui->buttonCStickUp,
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ui->buttonCStickUp,
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ui->buttonCStickDown,
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ui->buttonCStickDown,
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ui->buttonCStickLeft,
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ui->buttonCStickLeft,
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ui->buttonCStickRight,
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ui->buttonCStickRight,
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nullptr,
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nullptr,
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},
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},
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}};
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}};
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analog_map_stick = {ui->buttonCircleAnalog, ui->buttonCStickAnalog};
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analog_map_stick = {ui->buttonCircleAnalog, ui->buttonCStickAnalog};
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
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if (!button_map[button_id])
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if (!button_map[button_id])
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continue;
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button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(button_map[button_id], &QPushButton::released, [=]() {
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handleClick(
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button_map[button_id],
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[=](const Common::ParamPackage& params) {
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buttons_param[button_id] = params;
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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},
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InputCommon::Polling::DeviceType::Button);
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});
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connect(button_map[button_id], &QPushButton::customContextMenuRequested,
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[=](const QPoint& menu_location) {
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QMenu context_menu;
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context_menu.addAction(tr("Clear"), [&] {
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buttons_param[button_id].Clear();
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button_map[button_id]->setText(tr("[not set]"));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.addAction(tr("Restore Default"), [&] {
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buttons_param[button_id] = Common::ParamPackage{
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InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
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button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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});
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}
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
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if (!analog_map_buttons[analog_id][sub_button_id])
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continue;
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continue;
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button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
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analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(button_map[button_id], &QPushButton::released, [=]() {
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connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
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handleClick(
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handleClick(
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button_map[button_id],
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analog_map_buttons[analog_id][sub_button_id],
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[=](const Common::ParamPackage& params) {
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[=](const Common::ParamPackage& params) {
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buttons_param[button_id] = params;
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SetAnalogButton(params, analogs_param[analog_id],
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analog_sub_buttons[sub_button_id]);
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applyConfiguration();
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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Settings::SaveProfile(ui->profile->currentIndex());
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},
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},
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InputCommon::Polling::DeviceType::Button);
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InputCommon::Polling::DeviceType::Button);
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});
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});
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connect(button_map[button_id], &QPushButton::customContextMenuRequested,
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connect(analog_map_buttons[analog_id][sub_button_id],
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[=](const QPoint& menu_location) {
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&QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
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QMenu context_menu;
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QMenu context_menu;
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context_menu.addAction(tr("Clear"), [&] {
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context_menu.addAction(tr("Clear"), [&] {
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buttons_param[button_id].Clear();
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analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
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button_map[button_id]->setText(tr("[not set]"));
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analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
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applyConfiguration();
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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});
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context_menu.addAction(tr("Restore Default"), [&] {
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context_menu.addAction(tr("Restore Default"), [&] {
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buttons_param[button_id] = Common::ParamPackage{
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Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
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InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
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Config::default_analogs[analog_id][sub_button_id])};
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button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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});
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}
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
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if (!analog_map_buttons[analog_id][sub_button_id])
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continue;
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analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
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Qt::CustomContextMenu);
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connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
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handleClick(
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analog_map_buttons[analog_id][sub_button_id],
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[=](const Common::ParamPackage& params) {
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SetAnalogButton(params, analogs_param[analog_id],
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SetAnalogButton(params, analogs_param[analog_id],
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analog_sub_buttons[sub_button_id]);
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analog_sub_buttons[sub_button_id]);
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analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
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analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
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applyConfiguration();
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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Settings::SaveProfile(ui->profile->currentIndex());
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},
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InputCommon::Polling::DeviceType::Button);
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});
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connect(analog_map_buttons[analog_id][sub_button_id],
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&QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
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QMenu context_menu;
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context_menu.addAction(tr("Clear"), [&] {
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analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
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analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.addAction(tr("Restore Default"), [&] {
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Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
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Config::default_analogs[analog_id][sub_button_id])};
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SetAnalogButton(params, analogs_param[analog_id],
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analog_sub_buttons[sub_button_id]);
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analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
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analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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});
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context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
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menu_location));
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});
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});
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}
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context_menu.exec(
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connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
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analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(menu_location));
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QMessageBox::information(this, tr("Information"),
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});
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tr("After pressing OK, first move your joystick horizontally, "
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"and then vertically."));
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handleClick(
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analog_map_stick[analog_id],
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[=](const Common::ParamPackage& params) {
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analogs_param[analog_id] = params;
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applyConfiguration();
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Settings::SaveProfile(ui->profile->currentIndex());
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},
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InputCommon::Polling::DeviceType::Analog);
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});
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}
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}
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connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
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connect(ui->buttonMotionTouch, &QPushButton::released, [this] {
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QMessageBox::information(this, tr("Information"),
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QDialog* motion_touch_dialog = new ConfigureMotionTouch(this);
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tr("After pressing OK, first move your joystick horizontally, "
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return motion_touch_dialog->exec();
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"and then vertically."));
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});
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handleClick(
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connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
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analog_map_stick[analog_id],
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connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
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[=](const Common::ParamPackage& params) {
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connect(ui->buttonNew, &QPushButton::released, [this] { newProfile(); });
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analogs_param[analog_id] = params;
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connect(ui->buttonDelete, &QPushButton::released, [this] { deleteProfile(); });
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connect(ui->buttonRename, &QPushButton::released, [this] { renameProfile(); });
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connect(ui->profile, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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[this](int i) {
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applyConfiguration();
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applyConfiguration();
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Settings::SaveProfile(Settings::values.profile);
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Settings::SaveProfile(ui->profile->currentIndex());
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Settings::LoadProfile(i);
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},
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loadConfiguration();
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InputCommon::Polling::DeviceType::Analog);
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});
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timeout_timer->setSingleShot(true);
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connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
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connect(poll_timer.get(), &QTimer::timeout, [this]() {
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Common::ParamPackage params;
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for (auto& poller : device_pollers) {
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params = poller->GetNextInput();
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if (params.Has("engine")) {
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setPollingResult(params, false);
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return;
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}
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}
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});
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});
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}
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this->loadConfiguration();
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connect(ui->buttonMotionTouch, &QPushButton::released, [this] {
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QDialog* motion_touch_dialog = new ConfigureMotionTouch(this);
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return motion_touch_dialog->exec();
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});
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connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
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connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
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connect(ui->buttonNew, &QPushButton::released, [this] { newProfile(); });
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connect(ui->buttonDelete, &QPushButton::released, [this] { deleteProfile(); });
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connect(ui->buttonRename, &QPushButton::released, [this] { renameProfile(); });
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// TODO(wwylele): enable this when we actually emulate it
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connect(ui->profile, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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ui->buttonHome->setEnabled(false);
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[this](int i) {
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applyConfiguration();
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Settings::SaveProfile(Settings::values.current_input_profile);
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Settings::LoadProfile(i);
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loadConfiguration();
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});
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timeout_timer->setSingleShot(true);
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connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
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connect(poll_timer.get(), &QTimer::timeout, [this]() {
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Common::ParamPackage params;
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for (auto& poller : device_pollers) {
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params = poller->GetNextInput();
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if (params.Has("engine")) {
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setPollingResult(params, false);
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return;
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}
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}
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});
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this->loadConfiguration();
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// TODO(wwylele): enable this when we actually emulate it
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ui->buttonHome->setEnabled(false);
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}
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}
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||||||
|
|
||||||
ConfigureInput::~ConfigureInput() = default;
|
ConfigureInput::~ConfigureInput() = default;
|
||||||
@ -270,7 +269,7 @@ void ConfigureInput::applyConfiguration() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureInput::applyProfile() {
|
void ConfigureInput::applyProfile() {
|
||||||
Settings::values.profile = ui->profile->currentIndex();
|
Settings::values.current_input_profile = ui->profile->currentIndex();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureInput::loadConfiguration() {
|
void ConfigureInput::loadConfiguration() {
|
||||||
@ -400,7 +399,7 @@ void ConfigureInput::newProfile() {
|
|||||||
Settings::SaveProfile(ui->profile->currentIndex());
|
Settings::SaveProfile(ui->profile->currentIndex());
|
||||||
Settings::CreateProfile(name.toStdString());
|
Settings::CreateProfile(name.toStdString());
|
||||||
ui->profile->addItem(name);
|
ui->profile->addItem(name);
|
||||||
ui->profile->setCurrentIndex(Settings::values.profile);
|
ui->profile->setCurrentIndex(Settings::values.current_input_profile);
|
||||||
loadConfiguration();
|
loadConfiguration();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -270,7 +270,7 @@ void ConfigureMotionTouch::applyConfiguration() {
|
|||||||
Settings::values.udp_input_address = ui->udp_server->text().toStdString();
|
Settings::values.udp_input_address = ui->udp_server->text().toStdString();
|
||||||
Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt());
|
Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt());
|
||||||
Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex());
|
Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex());
|
||||||
Settings::SaveProfile(Settings::values.profile);
|
Settings::SaveProfile(Settings::values.current_input_profile);
|
||||||
InputCommon::ReloadInputDevices();
|
InputCommon::ReloadInputDevices();
|
||||||
|
|
||||||
accept();
|
accept();
|
||||||
|
@ -1326,8 +1326,8 @@ void GMainWindow::OnConfigure() {
|
|||||||
connect(&configureDialog, &ConfigureDialog::languageChanged, this,
|
connect(&configureDialog, &ConfigureDialog::languageChanged, this,
|
||||||
&GMainWindow::OnLanguageChanged);
|
&GMainWindow::OnLanguageChanged);
|
||||||
auto old_theme = UISettings::values.theme;
|
auto old_theme = UISettings::values.theme;
|
||||||
const int old_profile = Settings::values.profile;
|
const int old_input_profile = Settings::values.current_input_profile;
|
||||||
const auto old_profiles = Settings::values.profiles;
|
const auto old_input_profiles = Settings::values.input_profiles;
|
||||||
const bool old_discord_presence = UISettings::values.enable_discord_presence;
|
const bool old_discord_presence = UISettings::values.enable_discord_presence;
|
||||||
auto result = configureDialog.exec();
|
auto result = configureDialog.exec();
|
||||||
if (result == QDialog::Accepted) {
|
if (result == QDialog::Accepted) {
|
||||||
@ -1341,8 +1341,8 @@ void GMainWindow::OnConfigure() {
|
|||||||
game_list->RefreshGameDirectory();
|
game_list->RefreshGameDirectory();
|
||||||
config->Save();
|
config->Save();
|
||||||
} else {
|
} else {
|
||||||
Settings::values.profiles = old_profiles;
|
Settings::values.input_profiles = old_input_profiles;
|
||||||
Settings::LoadProfile(old_profile);
|
Settings::LoadProfile(old_input_profile);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -102,7 +102,7 @@ void LogSettings() {
|
|||||||
|
|
||||||
void LoadProfile(int index) {
|
void LoadProfile(int index) {
|
||||||
const auto& profile = values.profiles[index];
|
const auto& profile = values.profiles[index];
|
||||||
values.profile = index;
|
values.current_input_profile = index;
|
||||||
values.analogs = profile.analogs;
|
values.analogs = profile.analogs;
|
||||||
values.buttons = profile.buttons;
|
values.buttons = profile.buttons;
|
||||||
values.motion_device = profile.motion_device;
|
values.motion_device = profile.motion_device;
|
||||||
@ -134,8 +134,8 @@ void CreateProfile(std::string name) {
|
|||||||
profile.udp_input_port = values.udp_input_port;
|
profile.udp_input_port = values.udp_input_port;
|
||||||
profile.udp_pad_index = values.udp_pad_index;
|
profile.udp_pad_index = values.udp_pad_index;
|
||||||
values.profiles.push_back(std::move(profile));
|
values.profiles.push_back(std::move(profile));
|
||||||
values.profile = static_cast<int>(values.profiles.size()) - 1;
|
values.current_input_profile = static_cast<int>(values.profiles.size()) - 1;
|
||||||
LoadProfile(values.profile);
|
LoadProfile(values.current_input_profile);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeleteProfile(int index) {
|
void DeleteProfile(int index) {
|
||||||
@ -144,7 +144,7 @@ void DeleteProfile(int index) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RenameCurrentProfile(std::string new_name) {
|
void RenameCurrentProfile(std::string new_name) {
|
||||||
values.profiles[values.profile].name = std::move(new_name);
|
values.profiles[values.current_input_profile].name = std::move(new_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Settings
|
} // namespace Settings
|
||||||
|
@ -117,7 +117,7 @@ struct Values {
|
|||||||
u16 udp_input_port;
|
u16 udp_input_port;
|
||||||
u8 udp_pad_index;
|
u8 udp_pad_index;
|
||||||
|
|
||||||
int current_input_profile; ///< The current input profile index
|
int current_input_profile; ///< The current input profile index
|
||||||
std::vector<InputProfile> input_profiles; ///< The list of input profiles
|
std::vector<InputProfile> input_profiles; ///< The list of input profiles
|
||||||
|
|
||||||
// Core
|
// Core
|
||||||
|
Loading…
Reference in New Issue
Block a user