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shader_jit_x64: Make assert outputs more useful & cleanup formatting.
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@ -644,7 +644,8 @@ void JitCompiler::Compile_MAD(Instruction instr) {
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}
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}
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void JitCompiler::Compile_IF(Instruction instr) {
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void JitCompiler::Compile_IF(Instruction instr) {
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ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported");
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ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements (%d -> %d) not supported",
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*offset_ptr, instr.flow_control.dest_offset.Value());
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// Evaluate the "IF" condition
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// Evaluate the "IF" condition
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if (instr.opcode.Value() == OpCode::Id::IFU) {
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if (instr.opcode.Value() == OpCode::Id::IFU) {
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@ -675,7 +676,8 @@ void JitCompiler::Compile_IF(Instruction instr) {
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}
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}
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void JitCompiler::Compile_LOOP(Instruction instr) {
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void JitCompiler::Compile_LOOP(Instruction instr) {
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ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported");
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ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops (%d -> %d) not supported",
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*offset_ptr, instr.flow_control.dest_offset.Value());
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ASSERT_MSG(!looping, "Nested loops not supported");
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ASSERT_MSG(!looping, "Nested loops not supported");
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looping = true;
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looping = true;
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@ -703,7 +705,8 @@ void JitCompiler::Compile_LOOP(Instruction instr) {
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}
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}
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void JitCompiler::Compile_JMP(Instruction instr) {
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void JitCompiler::Compile_JMP(Instruction instr) {
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ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported");
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ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps (%d -> %d) not supported",
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*offset_ptr, instr.flow_control.dest_offset.Value());
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if (instr.opcode.Value() == OpCode::Id::JMPC)
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if (instr.opcode.Value() == OpCode::Id::JMPC)
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Compile_EvaluateCondition(instr);
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Compile_EvaluateCondition(instr);
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@ -747,7 +750,7 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) {
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} else {
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} else {
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// Unhandled instruction
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// Unhandled instruction
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LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
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LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
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instr.opcode.Value().EffectiveOpCode(), instr.hex);
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instr.opcode.Value().EffectiveOpCode(), instr.hex);
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}
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}
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}
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}
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