mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-25 09:21:47 +01:00
Citra: Print the actual error preventing SDL from working
This commit is contained in:
parent
9b647d459b
commit
c361dad7d2
@ -89,19 +89,19 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
|
|||||||
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||||
|
|
||||||
if (render_window == nullptr) {
|
if (render_window == nullptr) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting...");
|
LOG_CRITICAL(Frontend, "Failed to create SDL2 window: %s", SDL_GetError());
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
gl_context = SDL_GL_CreateContext(render_window);
|
gl_context = SDL_GL_CreateContext(render_window);
|
||||||
|
|
||||||
if (gl_context == nullptr) {
|
if (gl_context == nullptr) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting...");
|
LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context: %s", SDL_GetError());
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
|
if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
|
||||||
LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting...");
|
LOG_CRITICAL(Frontend, "Failed to initialize GL functions: %s", SDL_GetError());
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user