mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 20:14:17 +01:00
Pica: Write depth value even when depth test is disabled
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
This commit is contained in:
parent
b5ca152389
commit
c58bc25d5b
@ -858,12 +858,12 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Does depth indeed only get written even if depth testing is enabled?
|
||||
unsigned num_bits = Regs::DepthBitsPerPixel(regs.framebuffer.depth_format);
|
||||
u32 z = (u32)((v0.screenpos[2].ToFloat32() * w0 +
|
||||
v1.screenpos[2].ToFloat32() * w1 +
|
||||
v2.screenpos[2].ToFloat32() * w2) * ((1 << num_bits) - 1) / wsum);
|
||||
|
||||
if (output_merger.depth_test_enable) {
|
||||
unsigned num_bits = Regs::DepthBitsPerPixel(regs.framebuffer.depth_format);
|
||||
u32 z = (u32)((v0.screenpos[2].ToFloat32() * w0 +
|
||||
v1.screenpos[2].ToFloat32() * w1 +
|
||||
v2.screenpos[2].ToFloat32() * w2) * ((1 << num_bits) - 1) / wsum);
|
||||
u32 ref_z = GetDepth(x >> 4, y >> 4);
|
||||
|
||||
bool pass = false;
|
||||
@ -907,11 +907,11 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
|
||||
UpdateStencil(stencil_test.action_depth_fail);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (output_merger.depth_write_enable)
|
||||
SetDepth(x >> 4, y >> 4, z);
|
||||
}
|
||||
|
||||
if (output_merger.depth_write_enable)
|
||||
SetDepth(x >> 4, y >> 4, z);
|
||||
|
||||
// The stencil depth_pass action is executed even if depth testing is disabled
|
||||
if (stencil_action_enable)
|
||||
UpdateStencil(stencil_test.action_depth_pass);
|
||||
|
@ -887,8 +887,10 @@ void RasterizerOpenGL::SyncStencilTest() {
|
||||
|
||||
void RasterizerOpenGL::SyncDepthTest() {
|
||||
const auto& regs = Pica::g_state.regs;
|
||||
state.depth.test_enabled = (regs.output_merger.depth_test_enable == 1);
|
||||
state.depth.test_func = PicaToGL::CompareFunc(regs.output_merger.depth_test_func);
|
||||
state.depth.test_enabled = regs.output_merger.depth_test_enable == 1 ||
|
||||
regs.output_merger.depth_write_enable == 1;
|
||||
state.depth.test_func = regs.output_merger.depth_test_enable == 1 ?
|
||||
PicaToGL::CompareFunc(regs.output_merger.depth_test_func) : GL_ALWAYS;
|
||||
state.color_mask.red_enabled = regs.output_merger.red_enable;
|
||||
state.color_mask.green_enabled = regs.output_merger.green_enable;
|
||||
state.color_mask.blue_enabled = regs.output_merger.blue_enable;
|
||||
|
Loading…
Reference in New Issue
Block a user