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https://github.com/Lime3DS/Lime3DS.git
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Fix clang format
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1fb3c9f08c
commit
c5a3bf9728
@ -84,7 +84,7 @@ public:
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std::shared_ptr<AddressArbiter> parent;
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std::shared_ptr<AddressArbiter> parent;
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void WakeUp(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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void WakeUp(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<WaitObject> object) override {
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std::shared_ptr<WaitObject> object) override {
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parent->WakeUp(reason, thread, object);
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parent->WakeUp(reason, thread, object);
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}
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}
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@ -103,7 +103,7 @@ void AddressArbiter::WakeUp(ThreadWakeupReason reason, std::shared_ptr<Thread> t
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ASSERT(reason == ThreadWakeupReason::Timeout);
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ASSERT(reason == ThreadWakeupReason::Timeout);
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// Remove the newly-awakened thread from the Arbiter's waiting list.
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// Remove the newly-awakened thread from the Arbiter's waiting list.
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waiting_threads.erase(std::remove(waiting_threads.begin(), waiting_threads.end(), thread),
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waiting_threads.erase(std::remove(waiting_threads.begin(), waiting_threads.end(), thread),
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waiting_threads.end());
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waiting_threads.end());
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};
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};
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ResultCode AddressArbiter::ArbitrateAddress(std::shared_ptr<Thread> thread, ArbitrationType type,
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ResultCode AddressArbiter::ArbitrateAddress(std::shared_ptr<Thread> thread, ArbitrationType type,
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@ -93,9 +93,10 @@ private:
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void serialize(Archive& ar, const unsigned int file_version) {
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void serialize(Archive& ar, const unsigned int file_version) {
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ar& boost::serialization::base_object<Object>(*this);
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ar& boost::serialization::base_object<Object>(*this);
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if (file_version == 1) {
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if (file_version == 1) {
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// This rigmarole is needed because in past versions, AddressArbiter inherited WakeupCallback
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// This rigmarole is needed because in past versions, AddressArbiter inherited
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// But it turns out this breaks shared_from_this, so we split it out.
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// WakeupCallback But it turns out this breaks shared_from_this, so we split it out.
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// Using a dummy class to deserialize a base_object allows compatibility to be maintained.
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// Using a dummy class to deserialize a base_object allows compatibility to be
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// maintained.
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DummyCallback x;
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DummyCallback x;
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ar& boost::serialization::base_object<WakeupCallback>(x);
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ar& boost::serialization::base_object<WakeupCallback>(x);
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}
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}
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