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code: Small cleanups and fixes to lambda captures (#6191)
Co-authored-by: v1993 <v19930312@gmail.com> Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
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@ -320,6 +320,12 @@ public:
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setData(type(), TypeRole);
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setData(type(), TypeRole);
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setData(size_bytes, SizeRole);
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setData(size_bytes, SizeRole);
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}
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}
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explicit GameListItemSize(const QString& string) {
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// This is required to avoid incorrect virtual function call in
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// GameListItem's constructor
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setText(string);
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setData(string, SortRole);
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}
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void setData(const QVariant& value, int role) override {
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void setData(const QVariant& value, int role) override {
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// By specializing setData for SizeRole, we can ensure that the numerical and string
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// By specializing setData for SizeRole, we can ensure that the numerical and string
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@ -30,12 +30,12 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
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ui->setupUi(this);
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ui->setupUi(this);
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// setup the watcher for background connections
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// setup the watcher for background connections
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watcher = new QFutureWatcher<void>;
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watcher = new QFutureWatcher<void>(this);
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model = new QStandardItemModel(ui->room_list);
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model = new QStandardItemModel(ui->room_list);
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// Create a proxy to the game list to get the list of games owned
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// Create a proxy to the game list to get the list of games owned
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game_list = new QStandardItemModel;
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game_list = new QStandardItemModel(this);
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UpdateGameList(list);
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UpdateGameList(list);
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proxy = new LobbyFilterProxyModel(this, game_list);
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proxy = new LobbyFilterProxyModel(this, game_list);
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@ -156,7 +156,7 @@ void UpdaterPrivate::StopUpdateCheck(int delay, bool async) {
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QTimer* timer = new QTimer(this);
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QTimer* timer = new QTimer(this);
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timer->setSingleShot(true);
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timer->setSingleShot(true);
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connect(timer, &QTimer::timeout, [=]() {
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connect(timer, &QTimer::timeout, [this, timer]() {
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StopUpdateCheck(0, false);
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StopUpdateCheck(0, false);
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timer->deleteLater();
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timer->deleteLater();
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});
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});
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@ -76,10 +76,12 @@ void CSpinBox::stepBy(int steps) {
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}*/
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}*/
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// Increment "new_value" by "steps", and perform annoying overflow checks, too.
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// Increment "new_value" by "steps", and perform annoying overflow checks, too.
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if (steps < 0 && new_value + steps > new_value) {
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constexpr qint64 qint64_min = std::numeric_limits<qint64>::min();
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new_value = std::numeric_limits<qint64>::min();
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constexpr qint64 qint64_max = std::numeric_limits<qint64>::max();
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} else if (steps > 0 && new_value + steps < new_value) {
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if (steps < 0 && new_value < qint64_min - steps) {
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new_value = std::numeric_limits<qint64>::max();
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new_value = qint64_min;
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} else if (steps > 0 && new_value > qint64_max - steps) {
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new_value = qint64_max;
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} else {
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} else {
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new_value += steps;
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new_value += steps;
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}
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}
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@ -1054,6 +1054,7 @@ void SOC_U::GetAddrInfoImpl(Kernel::HLERequestContext& ctx) {
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// if the buffer is not big enough. However the count returned is always correct.
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// if the buffer is not big enough. However the count returned is always correct.
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CTRAddrInfo ctr_addr = CTRAddrInfo::FromPlatform(*cur);
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CTRAddrInfo ctr_addr = CTRAddrInfo::FromPlatform(*cur);
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std::memcpy(out_buff.data() + pos, &ctr_addr, sizeof(ctr_addr));
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std::memcpy(out_buff.data() + pos, &ctr_addr, sizeof(ctr_addr));
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pos += sizeof(ctr_addr);
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}
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}
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cur = cur->ai_next;
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cur = cur->ai_next;
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count++;
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count++;
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@ -233,7 +233,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
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std::function<void(Status)> status_callback,
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std::function<void(Status)> status_callback,
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std::function<void(u16, u16, u16, u16)> data_callback) {
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std::function<void(u16, u16, u16, u16)> data_callback) {
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std::thread([=] {
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std::thread([=, this] {
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constexpr u16 CALIBRATION_THRESHOLD = 100;
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constexpr u16 CALIBRATION_THRESHOLD = 100;
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u16 min_x{UINT16_MAX};
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u16 min_x{UINT16_MAX};
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