mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-24 02:29:20 +01:00
Stop defining GCC always_inline attributes as __forceinline
__forceinline is a MSVC extension, which may confuse some people working on the codebase. Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
This commit is contained in:
parent
35f3360663
commit
d1ae413ffd
@ -141,22 +141,22 @@ public:
|
||||
BitField& operator=(const BitField&) = delete;
|
||||
#endif
|
||||
|
||||
__forceinline BitField& operator=(T val)
|
||||
FORCE_INLINE BitField& operator=(T val)
|
||||
{
|
||||
Assign(val);
|
||||
return *this;
|
||||
}
|
||||
|
||||
__forceinline operator T() const
|
||||
FORCE_INLINE operator T() const
|
||||
{
|
||||
return Value();
|
||||
}
|
||||
|
||||
__forceinline void Assign(const T& value) {
|
||||
FORCE_INLINE void Assign(const T& value) {
|
||||
storage = (storage & ~GetMask()) | (((StorageType)value << position) & GetMask());
|
||||
}
|
||||
|
||||
__forceinline T Value() const
|
||||
FORCE_INLINE T Value() const
|
||||
{
|
||||
if (std::numeric_limits<T>::is_signed)
|
||||
{
|
||||
@ -170,7 +170,7 @@ public:
|
||||
}
|
||||
|
||||
// TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
|
||||
__forceinline bool ToBool() const
|
||||
FORCE_INLINE bool ToBool() const
|
||||
{
|
||||
return Value() != 0;
|
||||
}
|
||||
@ -187,7 +187,7 @@ private:
|
||||
// Unsigned version of StorageType
|
||||
typedef typename std::make_unsigned<StorageType>::type StorageTypeU;
|
||||
|
||||
__forceinline StorageType GetMask() const
|
||||
FORCE_INLINE StorageType GetMask() const
|
||||
{
|
||||
return (((StorageTypeU)~0) >> (8 * sizeof(T)-bits)) << position;
|
||||
}
|
||||
|
@ -20,12 +20,13 @@
|
||||
|
||||
#ifdef _WIN32
|
||||
// Alignment
|
||||
#define FORCE_INLINE __forceinline
|
||||
#define MEMORY_ALIGNED16(x) __declspec(align(16)) x
|
||||
#define MEMORY_ALIGNED32(x) __declspec(align(32)) x
|
||||
#define MEMORY_ALIGNED64(x) __declspec(align(64)) x
|
||||
#define MEMORY_ALIGNED128(x) __declspec(align(128)) x
|
||||
#else
|
||||
#define __forceinline inline __attribute__((always_inline))
|
||||
#define FORCE_INLINE inline __attribute__((always_inline))
|
||||
#define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x
|
||||
#define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x
|
||||
#define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x
|
||||
|
Loading…
Reference in New Issue
Block a user