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https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-30 13:24:16 +01:00
Add more verbose popups for video_core errors
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parent
96c025e4c2
commit
d1c5f01afe
@ -681,7 +681,19 @@ bool GMainWindow::LoadROM(const QString& filename) {
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"the "
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"the "
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"log</a> for more details. "
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"log</a> for more details. "
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"Ensure that you have the latest graphics drivers for your GPU."));
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"Ensure that you have the latest graphics drivers for your GPU."));
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break;
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case Core::System::ResultStatus::ErrorVideoCore_ErrorGenericDrivers:
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QMessageBox::critical(
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this, tr("An error occured in the video core."),
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tr("You are running default Windows drivers for your GPU. You need to install the "
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"proper drivers for your graphics card from the manufacturer's website."));
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break;
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case Core::System::ResultStatus::ErrorVideoCore_ErrorBelowGL33:
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QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"),
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tr("Your GPU may not support OpenGL 3.3, or you do not "
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"have the latest graphics driver."));
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break;
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break;
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default:
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default:
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@ -178,8 +178,9 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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GDBStub::Init();
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GDBStub::Init();
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Movie::GetInstance().Init();
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Movie::GetInstance().Init();
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if (!VideoCore::Init(emu_window)) {
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ResultStatus result = VideoCore::Init(emu_window);
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return ResultStatus::ErrorVideoCore;
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if (result != ResultStatus::Success) {
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return result;
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}
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}
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LOG_DEBUG(Core, "Initialized OK");
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LOG_DEBUG(Core, "Initialized OK");
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@ -46,12 +46,16 @@ public:
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ErrorSystemMode, ///< Error determining the system mode
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ErrorSystemMode, ///< Error determining the system mode
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ErrorLoader, ///< Error loading the specified application
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ErrorLoader, ///< Error loading the specified application
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ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
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ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
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ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
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ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
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/// invalid format
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/// invalid format
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ErrorSystemFiles, ///< Error in finding system files
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ErrorSystemFiles, ///< Error in finding system files
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ErrorSharedFont, ///< Error in finding shared font
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ErrorSharedFont, ///< Error in finding shared font
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ErrorVideoCore, ///< Error in the video core
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ErrorVideoCore, ///< Error in the video core
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ErrorUnknown ///< Any other error
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ErrorVideoCore_ErrorGenericDrivers, ///< Error in the video core due to the user having
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/// generic drivers installed
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ErrorVideoCore_ErrorBelowGL33, ///< Error in the video core due to the user not having
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/// OpenGL 3.3 or higher
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ErrorUnknown ///< Any other error
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};
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};
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/**
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/**
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@ -6,6 +6,7 @@
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#include <memory>
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/core.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/rasterizer_interface.h"
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class EmuWindow;
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class EmuWindow;
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@ -27,7 +28,7 @@ public:
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virtual void SetWindow(EmuWindow* window) = 0;
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virtual void SetWindow(EmuWindow* window) = 0;
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/// Initialize the renderer
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/// Initialize the renderer
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virtual bool Init() = 0;
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virtual Core::System::ResultStatus Init() = 0;
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/// Shutdown the renderer
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/// Shutdown the renderer
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virtual void ShutDown() = 0;
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virtual void ShutDown() = 0;
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@ -505,7 +505,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
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}
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}
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/// Initialize the renderer
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/// Initialize the renderer
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bool RendererOpenGL::Init() {
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Core::System::ResultStatus RendererOpenGL::Init() {
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render_window->MakeCurrent();
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render_window->MakeCurrent();
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if (GLAD_GL_KHR_debug) {
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if (GLAD_GL_KHR_debug) {
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@ -525,15 +525,19 @@ bool RendererOpenGL::Init() {
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Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
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Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
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Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
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Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
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if (gpu_vendor == "GDI Generic") {
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return Core::System::ResultStatus::ErrorVideoCore_ErrorGenericDrivers;
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}
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if (!GLAD_GL_VERSION_3_3) {
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if (!GLAD_GL_VERSION_3_3) {
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return false;
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return Core::System::ResultStatus::ErrorVideoCore_ErrorBelowGL33;
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}
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}
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InitOpenGLObjects();
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InitOpenGLObjects();
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RefreshRasterizerSetting();
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RefreshRasterizerSetting();
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return true;
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return Core::System::ResultStatus::Success;
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}
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}
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/// Shutdown the renderer
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/// Shutdown the renderer
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@ -47,7 +47,7 @@ public:
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void SetWindow(EmuWindow* window) override;
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void SetWindow(EmuWindow* window) override;
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/// Initialize the renderer
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/// Initialize the renderer
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bool Init() override;
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Core::System::ResultStatus Init() override;
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/// Shutdown the renderer
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/// Shutdown the renderer
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void ShutDown() override;
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void ShutDown() override;
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@ -25,19 +25,21 @@ std::atomic<bool> g_hw_shader_accurate_mul;
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std::atomic<bool> g_renderer_bg_color_update_requested;
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std::atomic<bool> g_renderer_bg_color_update_requested;
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/// Initialize the video core
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/// Initialize the video core
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bool Init(EmuWindow* emu_window) {
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Core::System::ResultStatus Init(EmuWindow* emu_window) {
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Pica::Init();
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Pica::Init();
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g_emu_window = emu_window;
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g_emu_window = emu_window;
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g_renderer = std::make_unique<RendererOpenGL>();
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g_renderer = std::make_unique<RendererOpenGL>();
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g_renderer->SetWindow(g_emu_window);
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g_renderer->SetWindow(g_emu_window);
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if (g_renderer->Init()) {
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Core::System::ResultStatus result = g_renderer->Init();
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LOG_DEBUG(Render, "initialized OK");
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} else {
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if (result != Core::System::ResultStatus::Success) {
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LOG_ERROR(Render, "initialization failed !");
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LOG_ERROR(Render, "initialization failed !");
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return false;
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} else {
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LOG_DEBUG(Render, "initialized OK");
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}
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}
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return true;
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return result;
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}
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}
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/// Shutdown the video core
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/// Shutdown the video core
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@ -6,6 +6,7 @@
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#include <atomic>
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#include <atomic>
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#include <memory>
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#include <memory>
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#include "core/core.h"
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class EmuWindow;
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class EmuWindow;
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class RendererBase;
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class RendererBase;
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@ -31,7 +32,7 @@ extern std::atomic<bool> g_renderer_bg_color_update_requested;
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void Start();
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void Start();
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/// Initialize the video core
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/// Initialize the video core
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bool Init(EmuWindow* emu_window);
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Core::System::ResultStatus Init(EmuWindow* emu_window);
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/// Shutdown the video core
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/// Shutdown the video core
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void Shutdown();
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void Shutdown();
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