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NWM_UDS: change SleepClientThread to use std::chrono::nanoseconds
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@ -555,7 +555,7 @@ void NWM_UDS::RecvBeaconBroadcastData(Kernel::HLERequestContext& ctx) {
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rb.PushMappedBuffer(out_buffer);
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rb.PushMappedBuffer(out_buffer);
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LOG_DEBUG(Service_NWM, "called out_buffer_size=0x%08X, wlan_comm_id=0x%08X, id=0x%08X,"
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LOG_DEBUG(Service_NWM, "called out_buffer_size=0x%08X, wlan_comm_id=0x%08X, id=0x%08X,"
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"unk1=0x%08X, unk2=0x%08X, offset=%zu",
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"unk1=0x%08X, unk2=0x%08X, offset=%zu",
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out_buffer_size, wlan_comm_id, id, unk1, unk2, cur_buffer_size);
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out_buffer_size, wlan_comm_id, id, unk1, unk2, cur_buffer_size);
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}
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}
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@ -1061,7 +1061,7 @@ void NWM_UDS::ConnectToNetwork(Kernel::HLERequestContext& ctx) {
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// 300 ms
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// 300 ms
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// Since this timing is handled by core_timing it could differ from the 'real world' time
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// Since this timing is handled by core_timing it could differ from the 'real world' time
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static constexpr u64 UDSConnectionTimeout = 300000000;
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static constexpr std::chrono::nanoseconds UDSConnectionTimeout{300000000};
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connection_event = ctx.SleepClientThread(
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connection_event = ctx.SleepClientThread(
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Kernel::GetCurrentThread(), "uds::ConnectToNetwork", UDSConnectionTimeout,
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Kernel::GetCurrentThread(), "uds::ConnectToNetwork", UDSConnectionTimeout,
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