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disassembler: Get rid of a const_cast
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commit
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@ -232,11 +232,8 @@ void DisassemblerWidget::OnDebugModeEntered()
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{
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{
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ARMword next_instr = Core::g_app_core->GetPC();
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ARMword next_instr = Core::g_app_core->GetPC();
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// TODO: Make BreakPoints less crappy (i.e. const-correct) so that this doesn't need a const_cast.
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if (model->GetBreakPoints().IsAddressBreakPoint(next_instr))
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if (const_cast<BreakPoints&>(model->GetBreakPoints()).IsAddressBreakPoint(next_instr))
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{
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emu_thread.SetCpuRunning(false);
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emu_thread.SetCpuRunning(false);
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}
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model->SetNextInstruction(next_instr);
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model->SetNextInstruction(next_instr);
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@ -10,14 +10,14 @@
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#include <sstream>
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#include <sstream>
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#include <algorithm>
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#include <algorithm>
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bool BreakPoints::IsAddressBreakPoint(u32 iAddress)
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bool BreakPoints::IsAddressBreakPoint(u32 iAddress) const
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{
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{
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auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; };
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auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress; };
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auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
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auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
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return it != m_BreakPoints.end();
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return it != m_BreakPoints.end();
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}
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}
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bool BreakPoints::IsTempBreakPoint(u32 iAddress)
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bool BreakPoints::IsTempBreakPoint(u32 iAddress) const
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{
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{
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auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress && bp.bTemporary; };
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auto cond = [&iAddress](const TBreakPoint& bp) { return bp.iAddress == iAddress && bp.bTemporary; };
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auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
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auto it = std::find_if(m_BreakPoints.begin(), m_BreakPoints.end(), cond);
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@ -56,8 +56,8 @@ public:
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void AddFromStrings(const TBreakPointsStr& bps);
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void AddFromStrings(const TBreakPointsStr& bps);
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// is address breakpoint
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// is address breakpoint
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bool IsAddressBreakPoint(u32 iAddress);
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bool IsAddressBreakPoint(u32 iAddress) const;
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bool IsTempBreakPoint(u32 iAddress);
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bool IsTempBreakPoint(u32 iAddress) const;
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// Add BreakPoint
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// Add BreakPoint
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void Add(u32 em_address, bool temp=false);
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void Add(u32 em_address, bool temp=false);
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