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https://github.com/Lime3DS/Lime3DS.git
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commit
e07f193aff
@ -68,7 +68,7 @@ void Update() {
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mem->pad.current_state.hex = state.hex;
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mem->pad.current_state.hex = state.hex;
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mem->pad.index = next_pad_index;
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mem->pad.index = next_pad_index;
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next_touch_index = (next_touch_index + 1) % mem->pad.entries.size();
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next_pad_index = (next_pad_index + 1) % mem->pad.entries.size();
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// Get the previous Pad state
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// Get the previous Pad state
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u32 last_entry_index = (mem->pad.index - 1) % mem->pad.entries.size();
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u32 last_entry_index = (mem->pad.index - 1) % mem->pad.entries.size();
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