mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-25 17:21:55 +01:00
Mutex: Properly lock the mutex when a thread enters it
Also resume only the next immediate thread waiting for the mutex when it is released, instead of resuming them all.
This commit is contained in:
parent
17fae11fc7
commit
e3c8e4901c
@ -27,17 +27,13 @@ public:
|
||||
std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex
|
||||
std::string name; ///< Name of mutex (optional)
|
||||
|
||||
ResultVal<bool> SyncRequest() override {
|
||||
// TODO(bunnei): ImplementMe
|
||||
locked = true;
|
||||
return MakeResult<bool>(false);
|
||||
}
|
||||
|
||||
ResultVal<bool> WaitSynchronization() override {
|
||||
// TODO(bunnei): ImplementMe
|
||||
bool wait = locked;
|
||||
if (locked) {
|
||||
Kernel::WaitCurrentThread(WAITTYPE_MUTEX, GetHandle());
|
||||
} else {
|
||||
// Lock the mutex when the first thread accesses it
|
||||
locked = true;
|
||||
}
|
||||
|
||||
return MakeResult<bool>(wait);
|
||||
@ -90,16 +86,17 @@ bool ReleaseMutex(Mutex* mutex) {
|
||||
MutexEraseLock(mutex);
|
||||
|
||||
// Find the next waiting thread for the mutex...
|
||||
while (!mutex->waiting_threads.empty()) {
|
||||
if (mutex->waiting_threads.empty()) {
|
||||
// Reset mutex lock thread handle, nothing is waiting
|
||||
mutex->locked = false;
|
||||
mutex->lock_thread = -1;
|
||||
} else {
|
||||
// Resume the next waiting thread and re-lock the mutex
|
||||
std::vector<Handle>::iterator iter = mutex->waiting_threads.begin();
|
||||
ReleaseMutexForThread(mutex, *iter);
|
||||
mutex->waiting_threads.erase(iter);
|
||||
}
|
||||
|
||||
// Reset mutex lock thread handle, nothing is waiting
|
||||
mutex->locked = false;
|
||||
mutex->lock_thread = -1;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user