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https://github.com/Lime3DS/Lime3DS.git
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Kernel: change owner_process in Thread/SharedMemory to raw pointer
Otherwise circular ownership would form in Process->handle_table->thread->owner_process
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@ -102,7 +102,7 @@ public:
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*/
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ResultVal<SharedPtr<Thread>> CreateThread(std::string name, VAddr entry_point, u32 priority,
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u32 arg, s32 processor_id, VAddr stack_top,
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SharedPtr<Process> owner_process);
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Process* owner_process);
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/**
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* Creates a semaphore.
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@ -156,7 +156,7 @@ public:
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* linear heap.
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* @param name Optional object name, used for debugging purposes.
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*/
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SharedPtr<SharedMemory> CreateSharedMemory(SharedPtr<Process> owner_process, u32 size,
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SharedPtr<SharedMemory> CreateSharedMemory(Process* owner_process, u32 size,
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MemoryPermission permissions,
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MemoryPermission other_permissions,
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VAddr address = 0,
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@ -14,7 +14,7 @@ namespace Kernel {
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SharedMemory::SharedMemory(KernelSystem& kernel) : Object(kernel) {}
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SharedMemory::~SharedMemory() {}
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SharedPtr<SharedMemory> KernelSystem::CreateSharedMemory(SharedPtr<Process> owner_process, u32 size,
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SharedPtr<SharedMemory> KernelSystem::CreateSharedMemory(Process* owner_process, u32 size,
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MemoryPermission permissions,
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MemoryPermission other_permissions,
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VAddr address, MemoryRegion region,
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@ -58,7 +58,7 @@ public:
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u8* GetPointer(u32 offset = 0);
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/// Process that created this shared memory block.
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SharedPtr<Process> owner_process;
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Process* owner_process;
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/// Address of shared memory block in the owner process if specified.
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VAddr base_address;
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/// Physical address of the shared memory block in the linear heap if no address was specified
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@ -785,9 +785,9 @@ static ResultCode CreateThread(Handle* out_handle, u32 priority, u32 entry_point
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break;
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}
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CASCADE_RESULT(SharedPtr<Thread> thread,
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Core::System::GetInstance().Kernel().CreateThread(
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name, entry_point, priority, arg, processor_id, stack_top, current_process));
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CASCADE_RESULT(SharedPtr<Thread> thread, Core::System::GetInstance().Kernel().CreateThread(
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name, entry_point, priority, arg, processor_id,
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stack_top, current_process.get()));
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thread->context->SetFpscr(FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO |
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FPSCR_ROUND_TOZERO); // 0x03C00000
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@ -1157,7 +1157,7 @@ static ResultCode CreateMemoryBlock(Handle* out_handle, u32 addr, u32 size, u32
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region = current_process->flags.memory_region;
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shared_memory = Core::System::GetInstance().Kernel().CreateSharedMemory(
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current_process, size, static_cast<MemoryPermission>(my_permission),
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current_process.get(), size, static_cast<MemoryPermission>(my_permission),
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static_cast<MemoryPermission>(other_permission), addr, region);
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CASCADE_RESULT(*out_handle, current_process->handle_table.Create(std::move(shared_memory)));
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@ -320,8 +320,7 @@ static void ResetThreadContext(const std::unique_ptr<ARM_Interface::ThreadContex
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ResultVal<SharedPtr<Thread>> KernelSystem::CreateThread(std::string name, VAddr entry_point,
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u32 priority, u32 arg, s32 processor_id,
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VAddr stack_top,
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SharedPtr<Process> owner_process) {
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VAddr stack_top, Process* owner_process) {
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// Check if priority is in ranged. Lowest priority -> highest priority id.
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if (priority > ThreadPrioLowest) {
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LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
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@ -447,7 +446,7 @@ SharedPtr<Thread> SetupMainThread(KernelSystem& kernel, u32 entry_point, u32 pri
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// Initialize new "main" thread
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auto thread_res =
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kernel.CreateThread("main", entry_point, priority, 0, owner_process->ideal_processor,
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Memory::HEAP_VADDR_END, owner_process);
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Memory::HEAP_VADDR_END, owner_process.get());
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SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
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@ -189,7 +189,7 @@ public:
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/// Mutexes that this thread is currently waiting for.
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boost::container::flat_set<SharedPtr<Mutex>> pending_mutexes;
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SharedPtr<Process> owner_process; ///< Process that owns this thread
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Process* owner_process; ///< Process that owns this thread
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/// Objects that the thread is waiting on, in the same order as they were
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// passed to WaitSynchronization1/N.
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