mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 12:04:16 +01:00
Core: Cleanup file_sys includes.
This commit is contained in:
parent
aea15f5c73
commit
e5fcabdd69
@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <algorithm>
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#include <memory>
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#include <memory>
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namespace Common {
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namespace Common {
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <cstddef>
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#include <iomanip>
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#include <sstream>
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#include <sstream>
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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@ -2,7 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <sys/stat.h>
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#include <algorithm>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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@ -13,7 +14,6 @@
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/settings.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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@ -4,10 +4,13 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/loader/loader.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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@ -2,14 +2,15 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/make_unique.h"
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#include "common/make_unique.h"
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#include "core/file_sys/archive_romfs.h"
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#include "core/file_sys/archive_romfs.h"
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#include "core/file_sys/ivfc_archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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@ -5,11 +5,13 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <string>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/file_sys/ivfc_archive.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/hle/result.h"
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#include "core/loader/loader.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -2,7 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <sys/stat.h>
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#include <algorithm>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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@ -14,7 +14,6 @@
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/settings.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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@ -4,10 +4,11 @@
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#pragma once
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#pragma once
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#include "common/common_types.h"
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#include <memory>
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#include <string>
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/loader/loader.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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@ -2,12 +2,17 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <vector>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/make_unique.h"
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#include "common/make_unique.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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#include "core/file_sys/archive_savedatacheck.h"
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#include "core/file_sys/archive_savedatacheck.h"
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#include "core/file_sys/ivfc_archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#pragma once
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#include <vector>
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/hle/result.h"
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#include "core/file_sys/ivfc_archive.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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@ -2,9 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <sys/stat.h>
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#include <algorithm>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/make_unique.h"
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#include "common/make_unique.h"
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#pragma once
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#pragma once
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#include "common/common_types.h"
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#include <memory>
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#include <string>
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/loader/loader.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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@ -2,7 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <sys/stat.h>
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#include <algorithm>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/settings.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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#pragma once
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#pragma once
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#include <memory>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/loader/loader.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <sys/stat.h>
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#include <algorithm>
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#include <cstdio>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/make_unique.h"
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#include "common/make_unique.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/settings.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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#pragma once
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#pragma once
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#include <cstddef>
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#include <memory>
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/file_backend.h"
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#include "core/file_sys/file_backend.h"
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#include "core/loader/loader.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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#include <memory>
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/make_unique.h"
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#include "common/make_unique.h"
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#pragma once
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#pragma once
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#include <cstddef>
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#include <memory>
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#include <memory>
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#include <string>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/file_backend.h"
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#include "core/file_sys/file_backend.h"
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#include "core/loader/loader.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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// FileSys namespace
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#pragma once
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#pragma once
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#include <bitset>
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#include <bitset>
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#include <cstddef>
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#include <string>
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#include <boost/container/static_vector.hpp>
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#include <boost/container/static_vector.hpp>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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namespace Kernel {
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namespace Kernel {
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <cstddef>
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#include <system_error>
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#include <type_traits>
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#include <memory>
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#include <memory>
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#include <unordered_map>
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#include <unordered_map>
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#include <utility>
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#include <boost/container/flat_map.hpp>
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#include <boost/container/flat_map.hpp>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/make_unique.h"
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#include "common/make_unique.h"
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#include "common/math_util.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/archive_romfs.h"
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#include "core/file_sys/archive_savedata.h"
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#include "core/file_sys/archive_savedata.h"
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#include "core/file_sys/archive_savedatacheck.h"
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#include "core/file_sys/archive_savedatacheck.h"
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#include "core/file_sys/archive_sdmc.h"
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#include "core/file_sys/archive_sdmc.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/archive_systemsavedata.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/directory_backend.h"
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#include "core/file_sys/file_backend.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/hle/service/fs/fs_user.h"
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#include "core/hle/service/fs/fs_user.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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// Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map.
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// Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map.
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// Workaroung for libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60970
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// Workaroung for libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60970
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#pragma once
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#pragma once
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#include <memory>
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#include <string>
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#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
#include "core/file_sys/archive_backend.h"
|
#include "core/file_sys/archive_backend.h"
|
||||||
#include "core/hle/kernel/kernel.h"
|
|
||||||
#include "core/hle/kernel/session.h"
|
#include "core/hle/kernel/session.h"
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
|
|
||||||
|
namespace FileSys {
|
||||||
|
class DirectoryBackend;
|
||||||
|
class FileBackend;
|
||||||
|
}
|
||||||
|
|
||||||
/// The unique system identifier hash, also known as ID0
|
/// The unique system identifier hash, also known as ID0
|
||||||
extern const std::string SYSTEM_ID;
|
extern const std::string SYSTEM_ID;
|
||||||
/// The scrambled SD card CID, also known as ID1
|
/// The scrambled SD card CID, also known as ID1
|
||||||
extern const std::string SDCARD_ID;
|
extern const std::string SDCARD_ID;
|
||||||
|
|
||||||
namespace Kernel {
|
|
||||||
class Session;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace Service {
|
namespace Service {
|
||||||
namespace FS {
|
namespace FS {
|
||||||
|
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
|
|
||||||
@ -12,6 +13,7 @@
|
|||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
||||||
#include "core/hle/kernel/session.h"
|
#include "core/hle/kernel/session.h"
|
||||||
|
#include "core/hle/result.h"
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
// Namespace Service
|
// Namespace Service
|
||||||
|
Loading…
Reference in New Issue
Block a user