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https://github.com/Lime3DS/Lime3DS.git
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Added save + load hotkeys
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@ -57,7 +57,7 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
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// This must be in alphabetical order according to action name as it must have the same order as
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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const std::array<UISettings::Shortcut, 21> default_hotkeys{
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const std::array<UISettings::Shortcut, 23> default_hotkeys{
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{{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral("\\"), Qt::ApplicationShortcut}},
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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@ -73,6 +73,8 @@ const std::array<UISettings::Shortcut, 21> default_hotkeys{
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{QStringLiteral("Rotate Screens Upright"), QStringLiteral("Main Window"), {QStringLiteral("F8"), Qt::WindowShortcut}},
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{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
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{QStringLiteral("Swap Screens"), QStringLiteral("Main Window"), {QStringLiteral("F9"), Qt::WindowShortcut}},
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{QStringLiteral("Save to Oldest Slot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+C"), Qt::WindowShortcut}},
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{QStringLiteral("Load from Newest Slot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+V"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Frame Advancing"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+A"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Screen Layout"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::WindowShortcut}},
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@ -524,6 +524,10 @@ void GMainWindow::InitializeHotkeys() {
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OnCaptureScreenshot();
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}
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});
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connect(hotkey_registry.GetHotkey(main_window, ui.action_Load_from_Newest_Slot->text(), this),
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&QShortcut::activated, ui.action_Load_from_Newest_Slot, &QAction::trigger);
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connect(hotkey_registry.GetHotkey(main_window, ui.action_Save_to_Oldest_Slot->text(), this),
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&QShortcut::activated, ui.action_Save_to_Oldest_Slot, &QAction::trigger);
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}
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void GMainWindow::ShowUpdaterWidgets() {
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@ -1636,7 +1640,7 @@ void GMainWindow::OnSaveState() {
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assert(action);
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Core::System::GetInstance().SendSignal(Core::System::Signal::Save, action->data().toUInt());
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UpdateSaveStates();
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newest_slot = action->data().toUInt();
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}
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void GMainWindow::OnLoadState() {
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@ -577,7 +577,9 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
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ar&* memory.get();
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ar&* kernel.get();
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VideoCore::serialize(ar, file_version);
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ar& Movie::GetInstance();
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if (file_version >= 1) {
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ar& Movie::GetInstance();
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}
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// This needs to be set from somewhere - might as well be here!
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if (Archive::is_loading::value) {
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@ -7,6 +7,7 @@
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#include <memory>
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#include <mutex>
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#include <string>
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#include <boost/serialization/version.hpp>
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#include "common/common_types.h"
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#include "core/custom_tex_cache.h"
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#include "core/frontend/applets/mii_selector.h"
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@ -401,3 +402,5 @@ inline AudioCore::DspInterface& DSP() {
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}
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} // namespace Core
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BOOST_CLASS_VERSION(Core::System, 1)
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