mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 12:04:16 +01:00
custom_tex_manager: Allow old hash in more cases (#6843)
This commit is contained in:
parent
5b9f4d4129
commit
ebac2e4978
@ -170,9 +170,13 @@ bool CustomTexManager::ParseFilename(const FileUtil::FSTEntry& file, CustomTextu
|
||||
}
|
||||
|
||||
void CustomTexManager::PrepareDumping(u64 title_id) {
|
||||
// If a pack exists in the load folder that uses the old hash
|
||||
// dump textures using the old hash.
|
||||
ReadConfig(title_id, true);
|
||||
// If a pack exists in the load folder that uses the old hash, dump textures using the old hash.
|
||||
// This occurs either if a configuration file doesn't exist or that file sets the old hash.
|
||||
const std::string load_path =
|
||||
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::LoadDir), title_id);
|
||||
if (FileUtil::Exists(load_path) && !ReadConfig(title_id, true)) {
|
||||
use_new_hash = false;
|
||||
}
|
||||
|
||||
// Write template config file
|
||||
const std::string dump_path =
|
||||
|
Loading…
Reference in New Issue
Block a user