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rasterizer_cache: Separate into common directory
This commit is contained in:
parent
58d0705f0f
commit
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@ -23,12 +23,14 @@ add_library(video_core STATIC
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regs_texturing.h
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regs_texturing.h
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renderer_base.cpp
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renderer_base.cpp
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renderer_base.h
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renderer_base.h
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rasterizer_cache/rasterizer_cache.cpp
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rasterizer_cache/rasterizer_cache.h
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rasterizer_cache/surface_params.cpp
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rasterizer_cache/surface_params.h
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renderer_opengl/frame_dumper_opengl.cpp
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renderer_opengl/frame_dumper_opengl.cpp
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renderer_opengl/frame_dumper_opengl.h
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renderer_opengl/frame_dumper_opengl.h
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renderer_opengl/gl_rasterizer.cpp
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renderer_opengl/gl_rasterizer.cpp
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renderer_opengl/gl_rasterizer.h
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renderer_opengl/gl_rasterizer.h
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renderer_opengl/gl_rasterizer_cache.cpp
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renderer_opengl/gl_rasterizer_cache.h
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renderer_opengl/gl_resource_manager.cpp
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renderer_opengl/gl_resource_manager.cpp
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renderer_opengl/gl_resource_manager.h
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renderer_opengl/gl_resource_manager.h
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renderer_opengl/gl_shader_decompiler.cpp
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renderer_opengl/gl_shader_decompiler.cpp
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@ -45,8 +47,6 @@ add_library(video_core STATIC
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renderer_opengl/gl_state.h
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renderer_opengl/gl_state.h
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renderer_opengl/gl_stream_buffer.cpp
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renderer_opengl/gl_stream_buffer.cpp
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renderer_opengl/gl_stream_buffer.h
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renderer_opengl/gl_stream_buffer.h
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renderer_opengl/gl_surface_params.cpp
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renderer_opengl/gl_surface_params.h
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renderer_opengl/gl_vars.cpp
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renderer_opengl/gl_vars.cpp
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renderer_opengl/gl_vars.h
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renderer_opengl/gl_vars.h
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renderer_opengl/pica_to_gl.h
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renderer_opengl/pica_to_gl.h
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@ -34,7 +34,7 @@
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#include "video_core/pica_state.h"
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#include "video_core/pica_state.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_opengl/gl_format_reinterpreter.h"
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#include "video_core/renderer_opengl/gl_format_reinterpreter.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_state.h"
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#include "video_core/renderer_opengl/gl_state.h"
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#include "video_core/renderer_opengl/gl_vars.h"
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#include "video_core/renderer_opengl/gl_vars.h"
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#include "video_core/renderer_opengl/texture_downloader_es.h"
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#include "video_core/renderer_opengl/texture_downloader_es.h"
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@ -1715,8 +1715,8 @@ bool RasterizerCacheOpenGL::IntervalHasInvalidPixelFormat(SurfaceParams& params,
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params.pixel_format = PixelFormat::Invalid;
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params.pixel_format = PixelFormat::Invalid;
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for (const auto& set : RangeFromInterval(surface_cache, interval))
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for (const auto& set : RangeFromInterval(surface_cache, interval))
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for (const auto& surface : set.second)
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for (const auto& surface : set.second)
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if (surface->pixel_format == PixelFormat::Invalid) {
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if (surface->pixel_format == PixelFormat::Invalid && surface->type != SurfaceType::Fill) {
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LOG_WARNING(Render_OpenGL, "Surface found with invalid pixel format");
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LOG_WARNING(Render_OpenGL, "Surface {:#x} found with invalid pixel format", surface->addr);
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -28,7 +28,7 @@
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "core/custom_tex_cache.h"
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#include "core/custom_tex_cache.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_surface_params.h"
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#include "video_core/rasterizer_cache/surface_params.h"
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#include "video_core/texture/texture_decode.h"
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#include "video_core/texture/texture_decode.h"
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namespace OpenGL {
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namespace OpenGL {
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@ -3,8 +3,8 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/alignment.h"
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#include "common/alignment.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_surface_params.h"
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#include "video_core/rasterizer_cache/surface_params.h"
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namespace OpenGL {
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namespace OpenGL {
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@ -5,7 +5,7 @@
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/scope_exit.h"
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#include "common/scope_exit.h"
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#include "video_core/renderer_opengl/gl_format_reinterpreter.h"
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#include "video_core/renderer_opengl/gl_format_reinterpreter.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_state.h"
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#include "video_core/renderer_opengl/gl_state.h"
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#include "video_core/renderer_opengl/gl_vars.h"
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#include "video_core/renderer_opengl/gl_vars.h"
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#include "video_core/renderer_opengl/texture_filters/texture_filterer.h"
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#include "video_core/renderer_opengl/texture_filters/texture_filterer.h"
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@ -10,7 +10,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_surface_params.h"
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#include "video_core/rasterizer_cache/surface_params.h"
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namespace OpenGL {
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namespace OpenGL {
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@ -21,7 +21,7 @@
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#include "video_core/regs_lighting.h"
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#include "video_core/regs_lighting.h"
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#include "video_core/regs_rasterizer.h"
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#include "video_core/regs_rasterizer.h"
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#include "video_core/regs_texturing.h"
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#include "video_core/regs_texturing.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_shader_manager.h"
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#include "video_core/renderer_opengl/gl_shader_manager.h"
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#include "video_core/renderer_opengl/gl_state.h"
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#include "video_core/renderer_opengl/gl_state.h"
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@ -8,7 +8,7 @@
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#include <fmt/chrono.h>
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#include <fmt/chrono.h>
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_state.h"
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#include "video_core/renderer_opengl/gl_state.h"
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#include "video_core/renderer_opengl/gl_vars.h"
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#include "video_core/renderer_opengl/gl_vars.h"
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#include "video_core/renderer_opengl/texture_downloader_es.h"
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#include "video_core/renderer_opengl/texture_downloader_es.h"
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@ -30,7 +30,7 @@
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h"
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#include "video_core/renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h"
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#include "shaders/refine.frag"
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#include "shaders/refine.frag"
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@ -2,7 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/texture_filters/bicubic/bicubic.h"
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#include "video_core/renderer_opengl/texture_filters/bicubic/bicubic.h"
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#include "shaders/bicubic.frag"
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#include "shaders/bicubic.frag"
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@ -2,7 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/texture_filters/scale_force/scale_force.h"
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#include "video_core/renderer_opengl/texture_filters/scale_force/scale_force.h"
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#include "shaders/scale_force.frag"
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#include "shaders/scale_force.frag"
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@ -6,7 +6,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "video_core/renderer_opengl/gl_surface_params.h"
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#include "video_core/rasterizer_cache/surface_params.h"
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namespace OpenGL {
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namespace OpenGL {
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@ -10,7 +10,6 @@
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#include <glad/glad.h>
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#include <glad/glad.h>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "video_core/renderer_opengl/gl_surface_params.h"
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#include "video_core/renderer_opengl/texture_filters/texture_filter_base.h"
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#include "video_core/renderer_opengl/texture_filters/texture_filter_base.h"
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namespace OpenGL {
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namespace OpenGL {
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@ -40,7 +40,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// THE SOFTWARE.
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/rasterizer_cache/rasterizer_cache.h"
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#include "video_core/renderer_opengl/texture_filters/xbrz/xbrz_freescale.h"
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#include "video_core/renderer_opengl/texture_filters/xbrz/xbrz_freescale.h"
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#include "shaders/xbrz_freescale.frag"
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#include "shaders/xbrz_freescale.frag"
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