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https://github.com/Lime3DS/Lime3DS.git
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Merge pull request #3804 from zhaowenlan1779/titlebar
citra-qt: Improve Title Bar display
This commit is contained in:
commit
f18b8e3998
@ -100,8 +100,8 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
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std::string window_title = Common::StringFromFormat("Citra %s| %s-%s ", Common::g_build_name,
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Common::g_scm_branch, Common::g_scm_desc);
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std::string window_title = Common::StringFromFormat(
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"Citra %s| %s-%s ", Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc);
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render_window =
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SDL_CreateWindow(window_title.c_str(),
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SDL_WINDOWPOS_UNDEFINED, // x position
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@ -134,8 +134,8 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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SDL_PumpEvents();
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SDL_GL_SetSwapInterval(Settings::values.use_vsync);
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NGLOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch,
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Common::g_scm_desc);
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NGLOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname,
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Common::g_scm_branch, Common::g_scm_desc);
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DoneCurrent();
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}
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@ -13,7 +13,7 @@ AboutDialog::AboutDialog(QWidget* parent)
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ui->setupUi(this);
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ui->labelLogo->setPixmap(QIcon::fromTheme("citra").pixmap(200));
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ui->labelBuildInfo->setText(
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ui->labelBuildInfo->text().arg(Common::g_build_name, Common::g_scm_branch,
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ui->labelBuildInfo->text().arg(Common::g_build_fullname, Common::g_scm_branch,
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Common::g_scm_desc, QString(Common::g_build_date).left(10)));
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}
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@ -137,8 +137,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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ConnectWidgetEvents();
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SetupUIStrings();
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NGLOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch,
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Common::g_scm_desc);
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NGLOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname,
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Common::g_scm_branch, Common::g_scm_desc);
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show();
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@ -606,6 +606,10 @@ bool GMainWindow::LoadROM(const QString& filename) {
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Core::System& system{Core::System::GetInstance()};
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const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
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std::string title;
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system.GetAppLoader().ReadTitle(title);
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game_title = QString::fromStdString(title);
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SetupUIStrings();
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if (result != Core::System::ResultStatus::Success) {
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switch (result) {
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@ -755,6 +759,9 @@ void GMainWindow::ShutdownGame() {
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if (defer_update_prompt) {
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ShowUpdatePrompt();
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}
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game_title.clear();
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SetupUIStrings();
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}
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void GMainWindow::StoreRecentFile(const QString& filename) {
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@ -1407,8 +1414,11 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
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}
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void GMainWindow::SetupUIStrings() {
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setWindowTitle(
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tr("Citra %1| %2-%3").arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
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if (game_title.isEmpty()) {
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setWindowTitle(tr("Citra %1").arg(Common::g_build_fullname));
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} else {
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setWindowTitle(tr("Citra %1| %2").arg(Common::g_build_fullname, game_title));
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}
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}
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void GMainWindow::SyncMenuUISettings() {
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@ -202,6 +202,8 @@ private:
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// Whether emulation is currently running in Citra.
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bool emulation_running = false;
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std::unique_ptr<EmuThread> emu_thread;
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// The title of the game currently running
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QString game_title;
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// Debugger panes
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ProfilerWidget* profilerWidget;
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@ -1,13 +1,16 @@
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# Generate cpp with Git revision from template
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# Also if this is a CI build, add the build name (ie: Nightly, Bleeding Edge) to the scm_rev file as well
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# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
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set(REPO_NAME "")
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set(BUILD_VERSION "0")
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if ($ENV{CI})
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if ($ENV{TRAVIS})
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set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
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set(BUILD_TAG $ENV{TRAVIS_TAG})
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elseif($ENV{APPVEYOR})
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set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
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set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME})
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endif()
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# regex capture the string nightly or bleeding-edge into CMAKE_MATCH_1
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# regex capture the string nightly or canary into CMAKE_MATCH_1
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string(REGEX MATCH "citra-emu/citra-?(.*)" OUTVAR ${BUILD_REPOSITORY})
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if (${CMAKE_MATCH_COUNT} GREATER 0)
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# capitalize the first letter of each word in the repo name.
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@ -16,10 +19,21 @@ if ($ENV{CI})
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string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
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string(SUBSTRING ${WORD} 1 -1 REMAINDER)
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string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
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# this leaves a trailing space on the last word, but we actually want that
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# because of how it's styled in the title bar.
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set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER} ")
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set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
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endforeach()
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if (BUILD_TAG)
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string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
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if (${CMAKE_MATCH_COUNT} GREATER 0)
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set(BUILD_VERSION ${CMAKE_MATCH_1})
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endif()
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if (BUILD_VERSION)
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# This leaves a trailing space on the last word, but we actually want that
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# because of how it's styled in the title bar.
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set(BUILD_FULLNAME "${REPO_NAME} #${BUILD_VERSION} ")
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else()
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set(BUILD_FULLNAME "")
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endif()
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endif()
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endif()
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endif()
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
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@ -9,6 +9,8 @@
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#define GIT_DESC "@GIT_DESC@"
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#define BUILD_NAME "@REPO_NAME@"
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#define BUILD_DATE "@BUILD_DATE@"
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#define BUILD_VERSION "@BUILD_VERSION@"
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#define BUILD_FULLNAME "@BUILD_FULLNAME@"
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namespace Common {
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@ -17,6 +19,8 @@ const char g_scm_branch[] = GIT_BRANCH;
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const char g_scm_desc[] = GIT_DESC;
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const char g_build_name[] = BUILD_NAME;
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const char g_build_date[] = BUILD_DATE;
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const char g_build_fullname[] = BUILD_FULLNAME;
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const char g_build_version[] = BUILD_VERSION;
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} // namespace
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@ -11,5 +11,7 @@ extern const char g_scm_branch[];
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extern const char g_scm_desc[];
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extern const char g_build_name[];
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extern const char g_build_date[];
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extern const char g_build_fullname[];
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extern const char g_build_version[];
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} // namespace Common
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