lime3ds-gui: Add Layout tab to in-game settings

This commit is contained in:
Reg Tiangha 2024-05-24 09:22:25 -06:00 committed by OpenSauce
parent a52ba8f3ce
commit fc936c8879
3 changed files with 12 additions and 0 deletions

View File

@ -97,6 +97,12 @@
<header>configuration/configure_enhancements.h</header> <header>configuration/configure_enhancements.h</header>
<container>1</container> <container>1</container>
</customwidget> </customwidget>
<customwidget>
<class>ConfigureLayout</class>
<extends>QWidget</extends>
<header>configuration/configure_layout.h</header>
<container>1</container>
</customwidget>
<customwidget> <customwidget>
<class>ConfigureWeb</class> <class>ConfigureWeb</class>
<extends>QWidget</extends> <extends>QWidget</extends>

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@ -18,6 +18,7 @@
#include "lime_qt/configuration/configure_enhancements.h" #include "lime_qt/configuration/configure_enhancements.h"
#include "lime_qt/configuration/configure_general.h" #include "lime_qt/configuration/configure_general.h"
#include "lime_qt/configuration/configure_graphics.h" #include "lime_qt/configuration/configure_graphics.h"
#include "lime_qt/configuration/configure_layout.h"
#include "lime_qt/configuration/configure_per_game.h" #include "lime_qt/configuration/configure_per_game.h"
#include "lime_qt/configuration/configure_system.h" #include "lime_qt/configuration/configure_system.h"
#include "lime_qt/util/util.h" #include "lime_qt/util/util.h"
@ -36,6 +37,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
audio_tab = std::make_unique<ConfigureAudio>(is_powered_on, this); audio_tab = std::make_unique<ConfigureAudio>(is_powered_on, this);
general_tab = std::make_unique<ConfigureGeneral>(this); general_tab = std::make_unique<ConfigureGeneral>(this);
enhancements_tab = std::make_unique<ConfigureEnhancements>(this); enhancements_tab = std::make_unique<ConfigureEnhancements>(this);
layout_tab = std::make_unique<ConfigureLayout>(this);
graphics_tab = graphics_tab =
std::make_unique<ConfigureGraphics>(gl_renderer, physical_devices, is_powered_on, this); std::make_unique<ConfigureGraphics>(gl_renderer, physical_devices, is_powered_on, this);
system_tab = std::make_unique<ConfigureSystem>(system, this); system_tab = std::make_unique<ConfigureSystem>(system, this);
@ -47,6 +49,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
ui->tabWidget->addTab(general_tab.get(), tr("General")); ui->tabWidget->addTab(general_tab.get(), tr("General"));
ui->tabWidget->addTab(system_tab.get(), tr("System")); ui->tabWidget->addTab(system_tab.get(), tr("System"));
ui->tabWidget->addTab(enhancements_tab.get(), tr("Enhancements")); ui->tabWidget->addTab(enhancements_tab.get(), tr("Enhancements"));
ui->tabWidget->addTab(layout_tab.get(), tr("Layout"));
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics")); ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
ui->tabWidget->addTab(audio_tab.get(), tr("Audio")); ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
ui->tabWidget->addTab(debug_tab.get(), tr("Debug")); ui->tabWidget->addTab(debug_tab.get(), tr("Debug"));
@ -102,6 +105,7 @@ void ConfigurePerGame::ApplyConfiguration() {
general_tab->ApplyConfiguration(); general_tab->ApplyConfiguration();
system_tab->ApplyConfiguration(); system_tab->ApplyConfiguration();
enhancements_tab->ApplyConfiguration(); enhancements_tab->ApplyConfiguration();
layout_tab->ApplyConfiguration();
graphics_tab->ApplyConfiguration(); graphics_tab->ApplyConfiguration();
audio_tab->ApplyConfiguration(); audio_tab->ApplyConfiguration();
debug_tab->ApplyConfiguration(); debug_tab->ApplyConfiguration();

View File

@ -18,6 +18,7 @@ class System;
class ConfigureAudio; class ConfigureAudio;
class ConfigureGeneral; class ConfigureGeneral;
class ConfigureEnhancements; class ConfigureEnhancements;
class ConfigureLayout;
class ConfigureGraphics; class ConfigureGraphics;
class ConfigureSystem; class ConfigureSystem;
class ConfigureDebug; class ConfigureDebug;
@ -71,6 +72,7 @@ private:
std::unique_ptr<ConfigureAudio> audio_tab; std::unique_ptr<ConfigureAudio> audio_tab;
std::unique_ptr<ConfigureGeneral> general_tab; std::unique_ptr<ConfigureGeneral> general_tab;
std::unique_ptr<ConfigureEnhancements> enhancements_tab; std::unique_ptr<ConfigureEnhancements> enhancements_tab;
std::unique_ptr<ConfigureLayout> layout_tab;
std::unique_ptr<ConfigureGraphics> graphics_tab; std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureSystem> system_tab; std::unique_ptr<ConfigureSystem> system_tab;
std::unique_ptr<ConfigureDebug> debug_tab; std::unique_ptr<ConfigureDebug> debug_tab;