Added Single Screen layout configuration options

These settings also affect the Separate Windows layout

This commit also restructures the Layout tab of the configuration menu
This commit is contained in:
OpenSauce04 2024-06-29 17:48:08 +01:00 committed by OpenSauce
parent c13595cc70
commit fcc90e5a27
6 changed files with 465 additions and 210 deletions

View File

@ -498,6 +498,13 @@ struct Values {
Setting<u16> custom_bottom_height{240, "custom_bottom_height"};
Setting<u16> custom_second_layer_opacity{100, "custom_second_layer_opacity"};
SwitchableSetting<bool> screen_top_stretch{false, "screen_top_stretch"};
Setting<u16> screen_top_leftright_padding{0, "screen_top_leftright_padding"};
Setting<u16> screen_top_topbottom_padding{0, "screen_top_topbottom_padding"};
SwitchableSetting<bool> screen_bottom_stretch{false, "screen_bottom_stretch"};
Setting<u16> screen_bottom_leftright_padding{0, "screen_bottom_leftright_padding"};
Setting<u16> screen_bottom_topbottom_padding{0, "screen_bottom_topbottom_padding"};
SwitchableSetting<float> bg_red{0.f, "bg_red"};
SwitchableSetting<float> bg_green{0.f, "bg_green"};
SwitchableSetting<float> bg_blue{0.f, "bg_blue"};

View File

@ -173,9 +173,20 @@ FramebufferLayout SingleFrameLayout(u32 width, u32 height, bool swapped, bool up
emulation_aspect_ratio = (swapped) ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO;
}
const bool stretched = (Settings::values.screen_top_stretch.GetValue() && !swapped) ||
(Settings::values.screen_bottom_stretch.GetValue() && swapped);
float window_aspect_ratio = static_cast<float>(height) / width;
if (window_aspect_ratio < emulation_aspect_ratio) {
if (stretched) {
top_screen = {Settings::values.screen_top_leftright_padding.GetValue(),
Settings::values.screen_top_topbottom_padding.GetValue(),
width - Settings::values.screen_top_leftright_padding.GetValue(),
height - Settings::values.screen_top_topbottom_padding.GetValue()};
bot_screen = {Settings::values.screen_bottom_leftright_padding.GetValue(),
Settings::values.screen_bottom_topbottom_padding.GetValue(),
width - Settings::values.screen_bottom_leftright_padding.GetValue(),
height - Settings::values.screen_bottom_topbottom_padding.GetValue()};
} else if (window_aspect_ratio < emulation_aspect_ratio) {
top_screen =
top_screen.TranslateX((screen_window_area.GetWidth() - top_screen.GetWidth()) / 2);
bot_screen =

View File

@ -164,6 +164,7 @@ void Config::ReadValues() {
ReadSetting("Layout", Settings::values.swap_screen);
ReadSetting("Layout", Settings::values.upright_screen);
ReadSetting("Layout", Settings::values.large_screen_proportion);
ReadSetting("Layout", Settings::values.custom_layout);
ReadSetting("Layout", Settings::values.custom_top_x);
ReadSetting("Layout", Settings::values.custom_top_y);
@ -175,6 +176,13 @@ void Config::ReadValues() {
ReadSetting("Layout", Settings::values.custom_bottom_height);
ReadSetting("Layout", Settings::values.custom_second_layer_opacity);
ReadSetting("Layout", Settings::values.screen_top_stretch);
ReadSetting("Layout", Settings::values.screen_top_leftright_padding);
ReadSetting("Layout", Settings::values.screen_top_topbottom_padding);
ReadSetting("Layout", Settings::values.screen_bottom_stretch);
ReadSetting("Layout", Settings::values.screen_bottom_leftright_padding);
ReadSetting("Layout", Settings::values.screen_bottom_topbottom_padding);
// Utility
ReadSetting("Utility", Settings::values.dump_textures);
ReadSetting("Utility", Settings::values.custom_textures);

View File

@ -518,6 +518,7 @@ void Config::ReadLayoutValues() {
if (global) {
ReadBasicSetting(Settings::values.mono_render_option);
ReadBasicSetting(Settings::values.custom_layout);
ReadBasicSetting(Settings::values.custom_top_x);
ReadBasicSetting(Settings::values.custom_top_y);
@ -528,6 +529,13 @@ void Config::ReadLayoutValues() {
ReadBasicSetting(Settings::values.custom_bottom_width);
ReadBasicSetting(Settings::values.custom_bottom_height);
ReadBasicSetting(Settings::values.custom_second_layer_opacity);
ReadBasicSetting(Settings::values.screen_top_stretch);
ReadBasicSetting(Settings::values.screen_top_leftright_padding);
ReadBasicSetting(Settings::values.screen_top_topbottom_padding);
ReadBasicSetting(Settings::values.screen_bottom_stretch);
ReadBasicSetting(Settings::values.screen_bottom_leftright_padding);
ReadBasicSetting(Settings::values.screen_bottom_topbottom_padding);
}
qt_config->endGroup();
@ -1060,6 +1068,7 @@ void Config::SaveLayoutValues() {
if (global) {
WriteBasicSetting(Settings::values.mono_render_option);
WriteBasicSetting(Settings::values.custom_layout);
WriteBasicSetting(Settings::values.custom_top_x);
WriteBasicSetting(Settings::values.custom_top_y);
@ -1070,6 +1079,13 @@ void Config::SaveLayoutValues() {
WriteBasicSetting(Settings::values.custom_bottom_width);
WriteBasicSetting(Settings::values.custom_bottom_height);
WriteBasicSetting(Settings::values.custom_second_layer_opacity);
WriteBasicSetting(Settings::values.screen_top_stretch);
WriteBasicSetting(Settings::values.screen_top_leftright_padding);
WriteBasicSetting(Settings::values.screen_top_topbottom_padding);
WriteBasicSetting(Settings::values.screen_bottom_stretch);
WriteBasicSetting(Settings::values.screen_bottom_leftright_padding);
WriteBasicSetting(Settings::values.screen_bottom_topbottom_padding);
}
qt_config->endGroup();

View File

@ -18,25 +18,44 @@ ConfigureLayout::ConfigureLayout(QWidget* parent)
SetupPerGameUI();
SetConfiguration();
ui->layout_group->setEnabled(!Settings::values.custom_layout);
ui->large_screen_proportion->setEnabled(
(Settings::values.layout_option.GetValue() == Settings::LayoutOption::LargeScreen));
connect(ui->layout_combobox,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
[this](int currentIndex) {
ui->large_screen_proportion->setEnabled(
currentIndex == (uint)(Settings::LayoutOption::LargeScreen));
});
ui->custom_layout_group->setEnabled(
(Settings::values.layout_option.GetValue() == Settings::LayoutOption::CustomLayout));
connect(ui->layout_combobox,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
[this](int currentIndex) {
ui->custom_layout_group->setEnabled(ui->layout_combobox->currentIndex() ==
ui->custom_layout_group->setEnabled(currentIndex ==
(uint)(Settings::LayoutOption::CustomLayout));
});
ui->large_screen_proportion->setEnabled(
(Settings::values.layout_option.GetValue() == Settings::LayoutOption::LargeScreen));
ui->screen_top_leftright_padding->setEnabled(Settings::values.screen_top_stretch.GetValue());
connect(ui->screen_top_stretch, static_cast<void (QCheckBox::*)(int)>(&QCheckBox::stateChanged),
this,
[this](bool checkState) { ui->screen_top_leftright_padding->setEnabled(checkState); });
ui->screen_top_topbottom_padding->setEnabled(Settings::values.screen_top_stretch.GetValue());
connect(ui->screen_top_stretch, static_cast<void (QCheckBox::*)(int)>(&QCheckBox::stateChanged),
this,
[this](bool checkState) { ui->screen_top_topbottom_padding->setEnabled(checkState); });
ui->screen_bottom_leftright_padding->setEnabled(
Settings::values.screen_bottom_topbottom_padding.GetValue());
connect(
ui->layout_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, [this](int currentIndex) {
ui->large_screen_proportion->setEnabled(ui->layout_combobox->currentIndex() ==
(uint)(Settings::LayoutOption::LargeScreen));
});
ui->screen_bottom_stretch, static_cast<void (QCheckBox::*)(int)>(&QCheckBox::stateChanged),
this,
[this](bool checkState) { ui->screen_bottom_leftright_padding->setEnabled(checkState); });
ui->screen_bottom_topbottom_padding->setEnabled(
Settings::values.screen_bottom_topbottom_padding.GetValue());
connect(
ui->screen_bottom_stretch, static_cast<void (QCheckBox::*)(int)>(&QCheckBox::stateChanged),
this,
[this](bool checkState) { ui->screen_bottom_topbottom_padding->setEnabled(checkState); });
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
const QColor new_bg_color = QColorDialog::getColor(bg_color);
@ -66,6 +85,7 @@ void ConfigureLayout::SetConfiguration() {
ui->toggle_swap_screen->setChecked(Settings::values.swap_screen.GetValue());
ui->toggle_upright_screen->setChecked(Settings::values.upright_screen.GetValue());
ui->large_screen_proportion->setValue(Settings::values.large_screen_proportion.GetValue());
ui->custom_top_x->setValue(Settings::values.custom_top_x.GetValue());
ui->custom_top_y->setValue(Settings::values.custom_top_y.GetValue());
ui->custom_top_width->setValue(Settings::values.custom_top_width.GetValue());
@ -76,6 +96,17 @@ void ConfigureLayout::SetConfiguration() {
ui->custom_bottom_height->setValue(Settings::values.custom_bottom_height.GetValue());
ui->custom_second_layer_opacity->setValue(
Settings::values.custom_second_layer_opacity.GetValue());
ui->screen_top_stretch->setChecked(Settings::values.screen_top_stretch.GetValue());
ui->screen_top_leftright_padding->setValue(
Settings::values.screen_top_leftright_padding.GetValue());
ui->screen_top_topbottom_padding->setValue(
Settings::values.screen_top_topbottom_padding.GetValue());
ui->screen_bottom_stretch->setChecked(Settings::values.screen_bottom_stretch.GetValue());
ui->screen_bottom_leftright_padding->setValue(
Settings::values.screen_bottom_leftright_padding.GetValue());
ui->screen_bottom_topbottom_padding->setValue(
Settings::values.screen_bottom_topbottom_padding.GetValue());
bg_color =
QColor::fromRgbF(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue());
@ -102,6 +133,13 @@ void ConfigureLayout::ApplyConfiguration() {
Settings::values.custom_bottom_height = ui->custom_bottom_height->value();
Settings::values.custom_second_layer_opacity = ui->custom_second_layer_opacity->value();
Settings::values.screen_top_stretch = ui->screen_top_stretch->checkState();
Settings::values.screen_top_leftright_padding = ui->screen_top_leftright_padding->value();
Settings::values.screen_top_topbottom_padding = ui->screen_top_topbottom_padding->value();
Settings::values.screen_bottom_stretch = ui->screen_bottom_stretch->checkState();
Settings::values.screen_bottom_leftright_padding = ui->screen_bottom_leftright_padding->value();
Settings::values.screen_bottom_topbottom_padding = ui->screen_bottom_topbottom_padding->value();
ConfigurationShared::ApplyPerGameSetting(&Settings::values.layout_option, ui->layout_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.swap_screen, ui->toggle_swap_screen,
swap_screen);

View File

@ -177,6 +177,9 @@
</layout>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="custom_layout_group">
<property name="minimumSize">
@ -209,6 +212,9 @@
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
@ -226,6 +232,9 @@
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
@ -243,6 +252,9 @@
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
@ -260,6 +272,9 @@
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
@ -292,6 +307,9 @@
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
@ -309,6 +327,9 @@
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
@ -326,6 +347,9 @@
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
@ -343,6 +367,9 @@
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
@ -353,17 +380,6 @@
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;NOTE: Values are in pixels starting from the top left corner of the display. Positive numbers only.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
@ -391,6 +407,165 @@
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="separate_window_config_group">
<property name="minimumSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="title">
<string>Single Screen Layout</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QGroupBox" name="gb_top_screen_2">
<property name="title">
<string>Top Screen</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<widget class="QLabel" name="lb_top_stretch">
<property name="text">
<string>Stretch</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="screen_top_leftright_padding">
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="lb_top_leftright_padding">
<property name="text">
<string>Left/Right Padding</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="lb_top_topbottom_padding">
<property name="text">
<string>Top/Bottom Padding</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="screen_top_topbottom_padding">
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QCheckBox" name="screen_top_stretch">
<property name="text">
<string notr="true"/>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gb_bottom_screen">
<property name="minimumSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="title">
<string>Bottom Screen</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="1" column="0">
<widget class="QLabel" name="lb_bottom_leftright_padding">
<property name="text">
<string>Left/Right Padding</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="lb_bottom_topbottom_padding">
<property name="text">
<string>Top/Bottom Padding</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="screen_bottom_leftright_padding">
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="screen_bottom_topbottom_padding">
<property name="buttonSymbols">
<enum>QAbstractSpinBox::NoButtons</enum>
</property>
<property name="suffix">
<string>px</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="lb_bottom_stretch">
<property name="text">
<string>Stretch</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QCheckBox" name="screen_bottom_stretch">
<property name="text">
<string notr="true"/>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Note: These settings affect the Single Screen and Separate Windows layouts</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>