mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-24 02:29:20 +01:00
renderer_opengl: Treat OpenGL errors as critical.
This commit is contained in:
parent
05118a2326
commit
ffdc27351a
@ -482,7 +482,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
|
||||
Log::Level level;
|
||||
switch (severity) {
|
||||
case GL_DEBUG_SEVERITY_HIGH:
|
||||
level = Log::Level::Error;
|
||||
level = Log::Level::Critical;
|
||||
break;
|
||||
case GL_DEBUG_SEVERITY_MEDIUM:
|
||||
level = Log::Level::Warning;
|
||||
|
Loading…
Reference in New Issue
Block a user