Daniel Lim Wee Soong
730f8a4103
Fix formatting mistakes
2018-03-28 22:28:55 +08:00
Daniel Lim Wee Soong
20776b37be
Fix wrongly converted specifiers
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Sorry that was a lot in one go so some of them had some mistakes
2018-03-27 23:37:36 +08:00
Daniel Lim Wee Soong
968569aa61
Replace format specifiers for all usages of ASSERT_MSG
2018-03-27 23:28:42 +08:00
James Rowe
f61141e86a
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
wwylele
92f0064b47
APT/Applet: move applet managing into its own class
2018-01-25 22:20:08 +02:00
Subv
3652809408
HLE: Convert GSP_GPU to ServiceFramework.
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The only functional change is the error handling of GSP_GPU::ReadHWRegs function. We previously didn't return error codes (not even for success). The new returns were found by reverse engineering the GSP module.
2017-12-21 10:30:22 -05:00
B3n30
e9a95b2e7d
CoreTiming: Reworked CoreTiming ( #3119 )
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* CoreTiming: New CoreTiming; Add Test for CoreTiming
2017-11-25 14:56:57 +01:00
wwylele
499508389c
core: clear format warnings
2017-11-01 12:35:32 +02:00
mailwl
11f2eff17d
Remove _flag in var names
2017-09-04 12:15:15 +03:00
mailwl
589babbf74
Mii Selector Applet: update Mii structures
2017-09-04 12:04:12 +03:00
Subv
145a7293a3
HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects.
2017-08-21 08:34:27 -05:00
Yuri Kunde Schlesner
e91f2b7663
Remove some unnecessary inclusions of video_core.h
2017-05-27 18:41:24 -07:00
mailwl
d0bf7df5ba
HLE/Applets: Stub Mint (eShop) Applet ( #2463 )
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This allows Phoenix Wright - Dual Destinies to boot.
2017-01-31 01:16:58 -08:00
Lioncash
963aedd8cc
Add all services to the Service namespace
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Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
Lioncash
f1709b8b59
applet: Move common IsRunning underlying variable to the Applet class
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Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash
6f71fb2954
applet: Make virtual destructor defaulted
2016-12-07 17:04:14 -05:00
Lioncash
d3f4fd1777
applet: Make constructor protected
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Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Subv
d7ab4fd53d
APT/Applets: Renamed the members of the SignalType enum.
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Names now make sense and match 3dbrew.
2016-11-19 13:42:07 -05:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
mailwl
e06f2705f0
HLE/Applets: Implement ErrEula applet
2016-07-04 09:54:51 +03:00
MerryMage
fddd243b17
APT: Remove use of Memory::GetPointer
2016-05-21 11:14:12 -05:00
MerryMage
aa84cab4e9
Applets/swkdb: Remove use of Memory::GetPointer
2016-05-21 11:14:10 -05:00
Subv
ac2de12ed8
HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.
2016-05-12 20:01:59 -05:00
Subv
1bd0cf542f
Kernel/SharedMemory: Properly implemented shared memory support.
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Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.
Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
bunnei
8e9b33a34a
Merge pull request #1761 from Subv/applets_fb
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HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Subv
6970b7d3d5
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
2016-05-07 10:01:40 -05:00
mailwl
e311398a22
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 22:31:33 +03:00
Subv
0f8be2d2cc
HLE/Applets: Implemented a dummy Mii Selector applet.
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This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
Subv
599744921d
Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.
2015-07-23 21:32:30 -05:00
Subv
ce31184557
Service/APT: Return proper parameters in GetLockHandle.
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Documented some APT functions
This allows applets to boot.
2015-07-23 20:46:11 -05:00
Emmanuel Gil Peyrot
fe909b3b5a
Core: Fix applet includes using iwyu.
2015-07-12 22:10:37 +01:00
Subv
725d5eea78
Applets: Reworked how the Applet update event is handled.
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Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
2015-07-11 22:32:12 -05:00
Subv
621ee10eae
Applets: Add infrastructure to allow custom drawing and input handling in Applets.
2015-07-11 21:47:23 -05:00
Subv
2a6ebadf66
HLE/APT: Initial HLE support for applets.
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Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
2015-07-11 21:47:22 -05:00