Commit Graph

1237 Commits

Author SHA1 Message Date
James Rowe
2f0ea48da4
Merge pull request #4878 from B3n30/citra_qt_all_regions_game_list
Citra_qt: Display all valid regions in game_list
2019-08-12 23:07:27 -06:00
James Rowe
bc945fefec
Merge pull request #4877 from B3n30/fix_user_dir_on_osx
citra_qt: on osx chdir to bundle dir to allow detection of user folder
2019-08-12 22:59:05 -06:00
B3n30
e454f4c05b proper translation part2 2019-08-11 16:51:46 +02:00
B3n30
ec4fb81c4b proper translation 2019-08-11 16:22:43 +02:00
B3n30
69b32f174c clang-format 2019-08-11 14:44:31 +02:00
B3n30
848bfaf8cb Dispaly all valid game regions 2019-08-11 13:52:08 +02:00
B3n30
3fb622e84f citrq_qt:main.cpp include unistd.h 2019-08-11 13:04:51 +02:00
B3n30
42d0654eec citra_qt: on osx chdir to bundle dir to allow detection of user folder 2019-08-11 12:28:07 +02:00
Weiyi Wang
d18d2a0a18 citra_qt/configure: move speed limiter to general (#4864)
The speed limiter being a frame limiter is an implmentation detail and can be changed in the future. What user care about is that it limit the emulation speed in genenral (not just graphics but also audio+input)
2019-08-10 11:13:17 +02:00
Tobias
d80edd99d7 Port yuzu-emu/yuzu#2457: "yuzu/{about_dialog, main}: Specify string conversions explicitly for SCM-related info" (#4774)
* yuzu/about_dialog: Specify string conversions explicitly

Specifies the conversions explicitly to avoid implicit conversions from
const char* to QString. This makes it easier to disable implicit QString
conversions in the future.

In this case, the implicit conversion was technically wrong as well. The
implicit conversion treats the input strings as ASCII characters. This
would result in an incorrect conversion being performed in the rare case
a branch name was created with a non-ASCII Unicode character, likely
resulting in junk being displayed.

* yuzu/main: Move window title updating logic to its own function

For similar reasons to the previous change, we move this to a single
function, so we don't need to duplicate the conversion logic in several
places within main.cpp.
2019-08-10 11:01:18 +02:00
Weiyi Wang
88db89bf57 configure_dialog: reverse tab map to avoid logic based on user-facing/translatable text (#4866) 2019-08-10 09:00:56 +02:00
xperia64
8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
Tobias
76aec4d675 [Hotfix] Revert change in configure_dialog (#4865) 2019-07-29 12:33:10 +02:00
Weiyi Wang
216fc0b546
Merge pull request #4856 from FearlessTobi/port-2492
Port yuzu-emu/yuzu#2492: "yuzu/debugger: Specify string conversions explicitly"
2019-07-29 00:21:51 -04:00
Weiyi Wang
c9d4a13c5c
Merge pull request #4860 from FearlessTobi/port-2499
Port yuzu-emu/yuzu#2499: "yuzu/configuration: Specify string conversions explicitly"
2019-07-29 00:21:21 -04:00
Lioncash
4832b29d3d yuzu/debugger: Specify string conversions explicitly 2019-07-28 15:13:03 +02:00
Lioncash
64a154e890 yuzu/configuration: Specify string conversions explicitly 2019-07-28 15:08:54 +02:00
Lioncash
e58a805a22 yuzu/configuration/config: Specify string conversions explicitly
Allows the configuration code to build successfully with implicit string
conversions disabled.

Also makes default_hotkeys internally linked:
Given the array is a private static array, we can just make it
internally linked to hide it from external code. This also allows us to
remove an inclusion within the header.
2019-07-25 23:34:29 +02:00
Silent
4fd22c6a14
Qt: Fixed behaviour of buttons by connecting functors to correct signals
Following screens got fixes:
- Cheats
- Configure/Debug
- Configure/Input
- Chat Room
- Direct Connect
- Host
- Lobby List
2019-07-22 23:28:10 +02:00
Weiyi Wang
909d04ddea Remove unused stuff
Some unused variables are still kept in services, as they are parameters passed from the command buffer and might be used in the future
2019-07-16 20:27:03 -04:00
Weiyi Wang
1904da775e
citra_qt/configure_motion_touch: fix slot name
Fixes #4840, hopefully
2019-07-14 23:02:22 -04:00
Pengfei Zhu
1d6c6a37a1
Merge pull request #4836 from wwylele/chatroom-sign
citra_qt: silent sign comparison warning
2019-07-15 07:33:35 +08:00
Pengfei Zhu
f31dd06d91
Merge pull request #4835 from wwylele/profiler-par
citra_qt/profiler: add parenthesis to silent warning
2019-07-15 07:32:39 +08:00
Pengfei Zhu
6b916a22c2
Merge pull request #4831 from wwylele/multiplayer-Wreorder
citra_qt/multiplayer: silent Wreorder warnings
2019-07-15 07:26:04 +08:00
Weiyi Wang
f7607c820d citra_qt: silent sign comparison warning
🖕Qt
2019-07-14 14:21:02 -04:00
Weiyi Wang
3a567390ee citra_qt/profiler: add parenthesis to silent warning
This is indeed confusing
2019-07-14 14:14:34 -04:00
Weiyi Wang
e689847b11 citra_qt/configure_system: fix string comparison (#4830)
country_names has type std::array<char*>. Pointer comparison to test empty string is wrong
2019-07-14 19:26:23 +02:00
Weiyi Wang
1c5a55b3cb citra_qt/camera: silent signed array index warning (#4829) 2019-07-14 19:26:06 +02:00
Weiyi Wang
9c2fe1eae8 citra_qt/multiplayer: silent Wreorder warnings 2019-07-14 11:04:52 -04:00
Tobias
a546efad31
Port yuzu-emu/yuzu#2529: "yuzu/bootmanager: Minor interface tid… (#4794)
* yuzu/bootmanager: Remove unnecessary pointer casts

We can just invoke these functions by qualifying the object name before
the function.

* yuzu/bootmanager: unsigned -> u32

Same thing (for platforms we support), less reading.

* yuzu/bootmanager: Default EmuThread's destructor in the cpp file

This class contains non-trivial members, so we should default the
destructor's definition within the cpp file.

* yuzu/bootmanager: Treat the resolution factor as a u32

Treating it as a u16 can result in a sign-conversion warning when
performing arithmetic with it, as u16 promotes to an int when aritmetic
is performed on it, not unsigned int.

This also makes the interface more uniform, as the layout interface now
operates on u32 across the board.

* yuzu/bootmanager: Log out screenshot destination path

We can make this message more meaningful by indicating the location the
screenshot has been saved to. We can also log out whenever a screenshot
could not be saved (e.g. due to filesystem permissions or some other
reason).

* Fix compilation
2019-07-11 18:46:44 +02:00
bunnei
8eff0696fc
Merge pull request #4823 from FearlessTobi/port-2521
Port yuzu-emu/yuzu#2521: "yuzu/configuration: Make function naming consistent"
2019-07-07 21:45:45 -04:00
Lioncash
ba6eb5285d yuzu/configuration: Make function naming consistent 2019-07-06 15:01:41 +02:00
fearlessTobi
b3e819582e Fix compilation problems 2019-07-04 15:47:04 +02:00
Lioncash
e88a9ace8d yuzu/CMakeLists: Disable implicit QString->QUrl conversions
Enforces the use of the proper URL resolution functions. e.g.

url = some_local_path_string;

should actually be:

url = QUrl::fromLocalPath(some_local_path_string);

etc.

This makes it harder to cause bugs when operating with both strings and
URLs at the same time.
2019-07-04 15:39:00 +02:00
Lioncash
3d2e6165d3 yuzu/CMakeLists: Disable unsafe overloads of QProcess' start() function
Other overloads of start() are considerably much safer to use if we ever
need this in the future and need to pass arguments to the program, given
it contains separate parameters for the program path and the arguments
themselves, whereas this unsafe overload contains both as a single
string.

Given the alternatives are much safer, we can disable this.
2019-07-04 15:39:00 +02:00
Lioncash
587b68ed17 yuzu/CMakeLists: Disable implicit type narrowing in connect() calls
Prevents hard-to-diagnose bugs from potentially occurring and requires
any type narrowing to be explicitly performed by our code.
2019-07-04 15:39:00 +02:00
Lioncash
1eef771a10 yuzu/configuration/configure_graphics: Eliminate type narrowing in a connect call
A checkbox is able to be tri-state, giving it three possible activity
types, so in the connect call here, it would actually be truncating an
int into a bool.

Instead, we can just listen on the toggled() signal, which passes along
a bool, not an int.
2019-06-09 16:22:43 +02:00
Lioncash
9fc3e4576b configure_hotkeys: Remove unnecessary Settings::Apply() call
Nothing from the hotkeys dialog relies on this call occurring, and is
already called from the dialog that calls applyConfiguration().
2019-06-01 23:12:59 +02:00
Lioncash
0a65f68b4a configure_hotkeys: Tidy up key sequence conflict error string
Avoids mentioning the user and formalizes the error itself.
2019-06-01 23:12:59 +02:00
Lioncash
640543f8e4 configure_hotkeys: Change critical error dialog into a warning dialog
critical() is intended for critical/fatal errors that threaten the
overall stability of an application. A user entering a conflicting key
sequence is neither of those.
2019-06-01 23:12:59 +02:00
Lioncash
4b5cbcae21 sequence_dialog: Reorganize the constructor
The previous code was all "smushed" together wasn't really grouped
together that well.

This spaces things out and separates them by relation to one another,
making it easier to visually parse the individual sections of code that
make up the constructor.
2019-05-29 23:49:47 +02:00
Lioncash
ec837cd16c sequence_dialog: Remove unnecessary horizontal specifier
QDialogButtonBoxes are horizontal by default.
2019-05-29 23:49:37 +02:00
Martin Pecánek
186ffc235f Check input profile name for duplicates in New/Rename (#4779)
* Check input profile name for duplicates in New/Rename

* DRY + separation of concerns

* simplify return branching

* make readonly function const
2019-05-24 15:28:59 -06:00
Weiyi Wang
6848592044
Merge pull request #4744 from FearlessTobi/port-2376
Port yuzu-emu/yuzu#2376: "yuzu/configure_hotkey: Minor changes"
2019-05-18 08:33:37 -04:00
Lioncash
563e1622ca configure_dialog: Remove the Whats This? button from the dialog 2019-05-10 20:33:40 +02:00
Lioncash
eeb8dca7b9 yuzu/hotkeys: Remove unnecessary constructor
The behavior of the Hotkey constructor is already accomplished via in-class member
initializers, so the constructor is superfluous here.
2019-05-10 20:30:50 +02:00
Lioncash
95b413a458 yuzu/compatdb: Remove unnecessary qualifiers
Keeps the code consistent in regards to how the buttons are referred to.
2019-05-10 20:30:32 +02:00
Lioncash
c9cc378312 configure_hotkeys: Pass the dialog as a parent to SequenceDialog()
Without passing in a parent, this can result in focus being stolen from
the dialog in certain cases.

Example:

On Windows, if the logging window is left open, the logging Window will
potentially get focus over the hotkey dialog itself, since it brings all
open windows for the application into view. By specifying a parent, we
only bring windows for the parent into view (of which there are none,
aside from the hotkey dialog).
2019-05-07 16:31:43 +02:00
Lioncash
562e0114eb configure_hotkeys: Avoid dialog memory leak within Configure()
Without a parent, this dialog won't have its memory freed when it
happens to get destroyed.
2019-05-07 16:31:43 +02:00
Lioncash
d7d1be509b configure_hotkeys: Mark member variables as const where applicable in Configure() 2019-05-07 16:31:43 +02:00