Commit Graph

70 Commits

Author SHA1 Message Date
GPUCode
dfa2fd0e0d
Add vulkan backend (#6512)
* code: Prepare frontend for vulkan support

* citra_qt: Add vulkan options to the GUI

* vk_instance: Collect tooling info

* renderer_vulkan: Add vulkan backend

* qt: Fix fullscreen and resize issues on macOS. (#47)

* qt: Fix bugged macOS full screen transition.

* renderer/vulkan: Fix swapchain recreation destroying in-use semaphore.

* renderer/vulkan: Make gl_Position invariant. (#48)

This fixes an issue with black artifacts in Pokemon games on Apple GPUs.
If the vertex calculations differ slightly between render passes, it can
cause parts of model faces to fail depth test.

* vk_renderpass_cache: Bump pixel format count

* android: Custom driver code

* vk_instance: Set moltenvk configuration

* rasterizer_cache: Proper surface unregister

* citra_qt: Fix invalid characters

* vk_rasterizer: Correct special unbind

* android: Allow async presentation toggle

* vk_graphics_pipeline: Fix async shader compilation

* We were actually waiting for the pipelines regardless of the setting, oops

* vk_rasterizer: More robust attribute loading

* android: Move PollEvents to OpenGL window

* Vulkan does not need this and it causes problems

* vk_instance: Enable robust buffer access

* Improves stability on mali devices

* vk_renderpass_cache: Bring back renderpass flushing

* externals: Update vulkan-headers

* gl_rasterizer: Separable shaders for everyone

* vk_blit_helper: Corect depth to color convertion

* renderer_vulkan: Implement reinterpretation with copy

* Allows reinterpreteration with simply copy on AMD

* vk_graphics_pipeline: Only fast compile if no shaders are pending

* With this shaders weren't being compiled in parallel

* vk_swapchain: Ensure vsync doesn't lock framerate

* vk_present_window: Match guest swapchain size to vulkan image count

* Less latency and fixes crashes that were caused by images being deleted before free

* vk_instance: Blacklist VK_EXT_pipeline_creation_cache_control with nvidia gpus

* Resolves crashes when async shader compilation is enabled

* vk_rasterizer: Bump async threshold to 6

* Many games have fullscreen quads with 6 vertices. Fixes pokemon textures missing with async shaders

* android: More robust surface recreation

* renderer_vulkan: Fix dynamic state being lost

* vk_pipeline_cache: Skip cache save when no pipeline cache exists

* This is the cache when loading a save state

* sdl: Fix surface initialization on macOS. (#49)

* sdl: Fix surface initialization on macOS.

* sdl: Fix render window events not being handled under Vulkan.

* renderer/vulkan: Fix binding/unbinding of shadow rendering buffer.

* vk_stream_buffer: Respect non coherent access alignment

* Required by nvidia GPUs on MacOS

* renderer/vulkan: Support VK_EXT_fragment_shader_interlock for shadow rendering. (#51)

* renderer_vulkan: Port some recent shader fixes

* vk_pipeline_cache: Improve shadow detection

* vk_swapchain: Add missing check

* renderer_vulkan: Fix hybrid screen

* Revert "gl_rasterizer: Separable shaders for everyone"

Causes crashes on mali GPUs, will need separate PR

This reverts commit d22d556d30ff641b62dfece85738c96b7fbf7061.

* renderer_vulkan: Fix flipped screenshot

---------

Co-authored-by: Steveice10 <1269164+Steveice10@users.noreply.github.com>
2023-09-13 01:28:50 +03:00
Steveice10
66404a669f
build: Fixes for a few minor issues (#6886) 2023-08-14 09:47:17 -07:00
Steveice10
6d0cd5b00e
build: Expose ENABLE_SCRIPTING and ENABLE_WEB_SERVICE flags as public. (#6872) 2023-08-07 03:12:49 -07:00
GPUCode
0048e61fc7
Fix compilation without ENABLE_WEB_SERVICE (#6856) 2023-08-06 12:23:53 -07:00
liushuyu
7e6a761f07
cmake: fix USE_SYSTEM_BOOST behavior ... (#6837) 2023-08-02 12:20:35 -07:00
Steveice10
13a8969824
build: Clear out remaining compile warnings. (#6662) 2023-07-04 21:00:24 -07:00
Steveice10
2d6aca4563
build: Rework CI and move all bundling into new build target. (#6556)
* build: Rework CI and move all bundling into new build target.

* ci: Use "mingw" in msys2 release names for compatibility.

* ci: Use "osx" in macOS release names for compatibility.

* ci: Disable macOS upload.

Will be moved to a separate PR for canary merge.
2023-06-26 17:42:00 -07:00
SachinVin
c66594caf8 Enable warnings as errors
cpp-jwt: supress OpenSSL deprecation warnings
2023-06-17 21:23:58 +05:30
Steveice10
38435e9b3e
Dynamically load FFmpeg and libfdk-aac if available. (#6570) 2023-06-17 02:06:18 +03:00
Steveice10
238a574645
qt: Add support for building for iOS. (#6594) 2023-06-07 20:40:53 -07:00
Steveice10
54c499ed5b
Prepare for Vulkan backend (#6595)
* externals: Add libraries required for vulkan

* build: Add support for downloading bundled MoltenVK.

* ci: Install tools needed for Vulkan.

* citra_qt: Add API status indicator

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2023-06-05 07:29:05 -07:00
Steveice10
52f88f8fb4
chore: Fix GCC 13 compilation and SoundTouch libraries being installed. (#6593) 2023-06-02 23:11:17 -07:00
SachinVin
41f13456c0
Chore: Enable warnings as errors on MSVC (#6456)
* tests: add Sanity test for SplitFilename83

fix test

fix test

* disable `C4715:not all control paths return a value` for nihstro includes

nihstro: no warn

* Chore: Enable warnings as errors on msvc + fix warnings

fixes

some more warnings

clang-format

* more fixes

* Externals: Add target_compile_options `/W0` nihstro-headers and ...

Revert "disable `C4715:not all control paths return a value` for nihstro includes"
This reverts commit 606d79b55d3044b744fb835025b8eb0f4ea5b757.

* src\citra\config.cpp: ReadSetting: simplify type casting

* settings.cpp: Get*Name: remove superflous logs
2023-05-01 22:38:58 +03:00
Steveice10
055a58f01e
audio_core: Implement OpenAL backend (#6450) 2023-05-01 21:17:45 +02:00
GPUCode
06f3c90cfb
Custom textures rewrite (#6452)
* common: Add thread pool from yuzu

* Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs

* core: Improve ImageInterface

* Provide a default implementation so frontends don't have to duplicate code registering the lodepng version

* Add a dds version too which we will use in the next commit

* rasterizer_cache: Rewrite custom textures

* There's just too much to talk about here, look at the PR description for more details

* rasterizer_cache: Implement basic pack configuration file

* custom_tex_manager: Flip dumped textures

* custom_tex_manager: Optimize custom texture hashing

* If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode

* custom_tex_manager: Implement asynchronous texture loading

* The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts

* Address review comments

* custom_tex_manager: Introduce custom material support

* video_core: Move custom textures to separate directory

* Also split the files to make the code cleaner

* gl_texture_runtime: Generate mipmaps for material

* custom_tex_manager: Prevent memory overflow when preloading

* externals: Add dds-ktx as submodule

* string_util: Return vector from SplitString

* No code benefits from passing it as an argument

* custom_textures: Use json config file

* gl_rasterizer: Only bind material for unit 0

* Address review comments
2023-04-27 07:38:28 +03:00
Steveice10
d16dce6d99
externals: Update SoundTouch to upstream. (#6451) 2023-04-26 00:25:02 +02:00
SachinVin
9c81dc0dd8
externals\CMakeLists.txt: dynarmic, fmt, xbyak: add EXCLUDE_FROM_ALL property (#6398) 2023-04-06 14:31:28 +02:00
hank121314
8d563d37b4
citra_android: Storage Access Framework implementation (#6313) 2023-03-23 14:30:52 +01:00
Steveice10
8b116aaa04
externals: Fix mismatched CryptoPP definitions between compile time and header use. (#6314) 2023-02-25 12:58:38 +02:00
Steveice10
3a6a17c708
externals: Bundle cryptopp as submodule. (#6272)
fix https://github.com/citra-emu/citra/issues/6271
2023-02-02 16:26:21 +01:00
Steveice10
a298e4969b
externals: Switch to newer cryptopp-cmake. (#6242) 2023-01-15 21:45:42 +05:30
Steveice10
a8848cce43 build: Update to support multi-arch builds. 2023-01-07 01:09:32 -08:00
SachinVin
0e325255f3 externals: point to upstream dynarmic 2023-01-06 06:41:51 -08:00
SachinVin
21fe65c29c externals: bump xbyak to v6.68 2023-01-06 06:41:51 -08:00
SachinVin
fbe06234b1 Core: Port Exclusive memory impl from yuzu
core\arm\dynarmic\arm_dynarmic.cpp: fix build

core\arm\dynarmic\arm_dynarmic.cpp: Fixes

CPP 20
2022-10-23 13:19:33 +05:30
SachinVin
98d3b9c776 externals\CMakeLists.txt: add fmt before dynarmic 2022-10-23 13:19:32 +05:30
SachinVin
4a590d1fcb xbyak: Correct xbyak include directory
xbyak is intended to be installed in /usr/local/include/xbyak.
Since we desire not to install xbyak before using it, we copy the headers
to the appropriate directory structure and use that instead
Co-authored-by: merry <git@mary.rs>
2022-10-23 13:19:32 +05:30
GPUCode
cbd5d1c15c
Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
Morph
f71e853054
externals: Update cpp-jwt to e12ef062 (#6051)
Resolves compilation errors when compiling with C++20
2022-06-25 14:41:57 +05:30
liushuyu
af24f75c18
externals: update httplib and libressl ...
* In older `httplib`, SSL connections were not handled correctly and
  will have issues with proxy servers. Also, keep alive directives were
  not available back then, which is probably necessary to implement
  HTTP_C service correctly.
* Another reason being `httplib` now requires OpenSSL 1.1+ API while
  LibreSSL 2.x provided OpenSSL 1.0 compatible API.
* The bundled LibreSSL has been updated to 3.2.2 so it now provides
  OpenSSL 1.1 compatible API now.
* Also the path hint has been added so that it will find the correct
  path to the CA certs on *nix systems.
* An option is provided so that *nix system distributions/providers can
  use their own SSL implementations when compiling Yuzu/Citra to
  (hopefully) complies with their maintenance guidelines.
* LURLParse is also removed since `httplib` can handle
  `scheme:host:port` string itself now.
2022-01-13 19:32:50 -07:00
xperia64
1911c9791e
Add libyuv (#5623)
* Add libyuv

* Only use libyuv on Android

Co-authored-by: Marshall Mohror <mohror64@gmail.com>
2021-12-12 20:22:30 +05:30
Vitor Kiguchi
a6fbc1c9e3 zstd: define include_directories for build interface only 2021-01-01 06:31:20 -03:00
Vitor Kiguchi
6876f1aaa4 zstd: set include directory directly 2021-01-01 02:57:15 -03:00
xperia64
94013c8e00
Merge ARM64 Dynarmic (#5620)
* Point dynarmic to citra fork, update dynarmic to AArch64 merge branch

* Enable dynarmic ARM64 support
2020-12-28 18:39:00 -05:00
Lioncash
7d5cad4093 CMakeLists: Specify EXCLUDE_FROM_ALL for teakra
Ensures that unused targets introduced in the add_subdirectory call
don't show up in IDE builds if they aren't used (which is the case for
teakra_c).
2020-05-01 08:31:58 -04:00
Merry
c8a503b10f
CMakeLists: Only compile A32 frontend for dynarmic (#5229) 2020-04-18 20:45:07 +02:00
Hamish Milne
8f164a16ce Review changes 2020-03-28 17:08:27 +00:00
Hamish Milne
da3ab3d56e Merge branch 'master' into feature/savestates-2 2020-03-07 21:23:08 +00:00
Ben
e3dbdcbdff
HTTP_C::Implement Context::MakeRequest (#4754)
* HTTP_C::Implement Context::MakeRequest

* httplib: Add add_client_cert_ASN1 and set_verify

* HTTP_C: Fix request methode strings case in MakeRequest

* HTTP_C: clang-format and cleanups

* HTTP_C: Add comment about async in BeginRequest and BeginRequestAsync

* Update httplib to contain all the changes we need; adapt http_c and web_services to the changes in httplib; addressed minor review comments

* Add android-ifaddrs
2020-02-21 19:04:04 +01:00
Hamish Milne
9877bf7d48 Change how the boost target works; disable external warnings in MSVC 2020-02-13 17:41:20 +08:00
James Rowe
8f67d6a444 Add ZSTD compression for precompiled cache 2020-01-15 19:58:33 -07:00
khang06
2b92065d2a add lodepng as an external, have video_core depend on it 2019-11-09 12:48:23 -07:00
Weiyi Wang
6347b5cbb4 Remove libzmq submodule 2019-02-02 15:25:23 -05:00
Weiyi Wang
6d51d95d44 audio_core: add teakra and lle interface 2018-12-21 20:49:18 -05:00
zhupengfei
1a8841f96e
network, web_service: Add Verification backend and use new lobby API
Added verify_backend to load user_data for members. and removed method to generate UID as this is now done server-side.

Added GetUsername function and a "token" param to room_member.
Also added a username to ChatEntry, so that the username can be shown (along with nicknames) in the chat dialog.
2018-12-15 11:02:51 +08:00
fearlessTobi
57d68bb541 Address review comments 2018-10-20 10:35:55 -04:00
fearlessTobi
08793a6dae Review comments - part 3 2018-10-20 10:35:55 -04:00
fearlessTobi
8a87a6a72f Address more review comments 2018-10-20 10:35:55 -04:00
EverOddish
fce7afb8dc Added CMake option to enable/disable scripting support 2018-09-23 19:16:18 -04:00
EverOddish
04dd91be82 Initial support for scripting (#4016)
* Add ZeroMQ external submodule

* ZeroMQ libzmq building on macOS

* Added RPC namespace, settings and logging

* Added request queue handling and new classes

* Add C++ interface to ZeroMQ

* Added start of ZeroMQ RPC Server implementation.

* Request construction and callback request handling

* Read and write memory implementation

* Add ID to request format and send reply

* Add RPC setting to macOS UI

* Fixed initialization order bug and added exception handling

* Working read-write through Python

* Update CMakeLists for libzmq to resolve target name conflict on Windows

* Platform-specific CMake definitions for Windows/non-Windows

* Add comments

* Revert "Add RPC setting to macOS UI"

* Always run RPC server instead of configurable

* Add Python scripting example. Updated .gitignore

* Rename member variables to remove trailing underscore

* Finally got libzmq external project building on macOS

* Add missing dependency during libzmq build

* Adding more missing dependencies [skip ci]

* Only build what is required from libzmq

* Extra length checks on client input

* Call InvalidateCacheRange after memory write

* Revert MinGW change. Fix clang-format. Improve error handling in request/reply. Allow any length of data read/write in Python.

* Re-organized RPC static global state into a proper class. [skip ci]

* Make sure libzmq always builds in Release mode

* Renamed Request to Packet since Request and Reply are the same thing

* Moved request fulfillment out of Packet and into RPCServer

* Change request thread from sleep to condition variable

* Remove non-blocking polling from ZMQ server code. Receive now blocks and terminates properly without sleeping. This change significantly improves script speed.

* Move scripting files to dist/ instead of src/

* C++ code review changes for jroweboy [skip ci]

* Python code review changes for jroweboy [skip ci]

* Add docstrings and tests to citra.py [skip ci]

* Add host OS check for libzmq build

* Revert "Add host OS check for libzmq build"

* Fixed a hang when emulation is stopped and restarted due to improper destruction order of ZMQ objects [skip ci]

* Add scripting directory to archive packaging [skip ci]

* Specify C/CXX compiler variables on MinGW build

* Only specify compiler on Linux mingw

* Use gcc and g++ on Windows mingw

* Specify generator for mingw

* Don't specify toolchain on windows mingw

* Changed citra.py to support Python 3 instead of Python 2

* Fix bug where RPC wouldn't restart after Stop/Start emulation

* Added copyright to headers and reorganized includes and forward declarations
2018-09-11 22:00:12 +02:00