4891 Commits

Author SHA1 Message Date
Lioncash
4a150a8f3c nim: Update function tables
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
c4bcd5c4ac http_c: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
65d94857c3 gsp_lcd: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
006e6a7f4a fs_user: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
093aa35c87 dlp_srvr: Update function table 2016-12-08 00:56:46 -05:00
Lioncash
733c8890aa cfg: Update function tables
Updated based off information from 3dbrew
2016-12-08 00:56:46 -05:00
Lioncash
0229983ff2 cecd_u: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
4ebdb7e3e1 boss_p: Update function table 2016-12-08 00:56:45 -05:00
Lioncash
74b3f0faa7 act: Update function tables
Updated based off information from 3dbrew.
2016-12-08 00:56:39 -05:00
Lioncash
258694996f apt: Update apt function tables
Updated based off information from 3dbrew.
2016-12-07 22:53:10 -05:00
Lioncash
26ea6b9546 Update AM service function tables
Updated based off information from 3dbrew.
2016-12-07 20:55:59 -05:00
Lioncash
5e9f1ec096 file_sys: Make a few single-argument constructors explicit
Prevents implicit conversions.
2016-12-07 17:26:56 -05:00
Lioncash
f1709b8b59 applet: Move common IsRunning underlying variable to the Applet class
Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash
6f71fb2954 applet: Make virtual destructor defaulted 2016-12-07 17:04:14 -05:00
Lioncash
d3f4fd1777 applet: Make constructor protected
Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Markus Wick
d0d49bb951 OpenGL: Drop framebuffer completeness check.
This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
wwylele
84e78790ab Config: auto-select region and language 2016-12-07 20:52:42 +02:00
Jan Beich
774d3112af tests: add missing libcore dependency after 75ee2f8c6702
$ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake)
[...]
[ 85%] Linking CXX executable tests
../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))':
src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create'
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2016-12-07 18:30:49 +00:00
bunnei
8d529a5cda Merge pull request #2232 from wwylele/other-save
FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
Subv
7cde5b83bc Use boost remove_erase_if instead of the erase-remove idiom 2016-12-06 19:31:53 -05:00
Subv
1f286b72a1 Improved the algorithm for GetHighestPriorityReadyThread. 2016-12-06 19:15:32 -05:00
emmauss
c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
fc4591fa49 ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
Jannik Vogel
4088afe23c Report shader uniform block size in case of mismatch 2016-12-05 21:11:24 +01:00
Jannik Vogel
0edc986861 Print broken shader code to log 2016-12-05 21:11:24 +01:00
Subv
c93c5a72bb Return an error code when connecting to a saturated port.
The error code was taken from the 3DS kernel.
2016-12-05 13:59:57 -05:00
Subv
61a2fe8c3b HLE: Use a member variable instead of a virtual function to retrieve the max number of sessions that can be connected to an HLE service at the same time. 2016-12-05 13:44:41 -05:00
Jannik Vogel
0aee903ada gdbstub: Remove unused include 2016-12-05 19:09:16 +01:00
Jannik Vogel
d2c39bdb29 Unify Windows ICON resource name 2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e Support mingw cross-compile 2016-12-05 19:09:16 +01:00
Subv
00f0c77570 Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 -05:00
Subv
29d809b6e1 Kernel: Remove the Redirection handle type. 2016-12-05 11:13:22 -05:00
Subv
dd8887c8cf KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it. 2016-12-05 11:02:08 -05:00
Subv
bdad00c73f Threading: Added some utility functions and const correctness. 2016-12-04 09:58:36 -05:00
Yuri Kunde Schlesner
efc8179747 GSP: Downgrade log severity of SetAxiConfigQoSMode
This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
8a1f96011d OpenGL: Non-zero stride only makes sense for linear buffers 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2600633b89 OpenGL: Ensure framebuffer binding is restored if completion check fails 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
ba7f213655 OpenGL: Fix DisplayTransfer accel when input width != output width
Fixes #2246, #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
4f0f88bc6a Merge pull request #2259 from JayFoxRox/fix-fallback
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Subv
8634b8cb83 Threading: Reworked the way our scheduler works.
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.

The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.

This new implementation is based off reverse-engineering of the real kernel.

See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Jannik Vogel
2d8097eecc shader_jit: Fix non-SSE4.1 path where FLR would not truncate 2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
4d5e42240c clang-format: Fix coding style 2016-12-03 01:32:46 -08:00
Subv
2ce61344d6 Declare empty ServerSession and ClientSession constructors as default. 2016-12-02 22:58:02 -05:00
Jannik Vogel
e2cb7d7833 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 2016-12-02 04:33:15 +01:00
Subv
ed210c32b3 Threads do not wait for the server endpoint to call AcceptSession before returning from a ConnectToPort or GetServiceHandle call. 2016-12-01 10:47:06 -05:00
Jannik Vogel
8efeb6ee2b Remove unused version.h 2016-12-01 16:38:46 +01:00
Subv
2eceee3a4c Fixed the rebase mistakes. 2016-11-30 23:28:31 -05:00
Subv
009b15b3aa A bit of a redesign.
Sessions and Ports are now detached from each other.
HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class.
The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested.
File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-11-30 23:12:35 -05:00
Subv
c5e7e0fa26 IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.
Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
2016-11-30 23:04:00 -05:00
Subv
c19afd2118 Kernel/HLE: Service::Interface no longer inherits from any Kernel object, and is now its own standalone class.
Interface is now used by aggregation in ClientPort, to forward service commands to their HLE implementation if needed.
2016-11-30 23:03:59 -05:00