Lioncash
52f12e303a
game_list: Use QJsonValueRef() within LoadCompatibilityList()
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This way, we aren't constructing unnecessary QJsonValue instances.
2018-09-15 15:53:36 +02:00
fearlessTobi
cf8b1726df
Address review comments
2018-09-06 00:00:21 +02:00
Lioncash
3284bef360
string_util: Remove StringFromFormat() and related functions
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Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-09-06 00:00:21 +02:00
fearlessTobi
2f6f232965
Backport some review fixes of Lioncash
2018-09-01 15:41:46 +02:00
James Rowe
13262c187c
Merge pull request #3922 from zhaowenlan1779/qt-movie
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movie: Add Qt Movie feature
2018-08-26 11:07:15 -06:00
fearlessTobi
c8b1edac63
Port #943 from yuzu: "game_list: Join declarations and assignments in onTextChanged()"
2018-08-24 17:28:00 +02:00
zhupengfei
3b459f6eb3
citra_qt, movie: allow recording/playback before emulation starts
2018-08-20 11:34:27 +02:00
zhupengfei
b71fbe62a8
game_list: Use QString::fromStdString() where applicable instead of c_str()
2018-08-08 16:43:59 +08:00
Ben
d5333c37de
Merge pull request #4033 from zhaowenlan1779/port-yuzu-764
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Port "file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()" from yuzu
2018-07-30 13:51:21 +02:00
Lioncash
df5069f8c0
file_util: Use a u64 to represent number of entries
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This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-30 16:19:03 +08:00
Weiyi Wang
7568020ea0
Merge pull request #3979 from zhaowenlan1779/filter-untranslated
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game_list: move SearchField to game_list_p.h and fix untranslated text
2018-07-26 12:26:39 +03:00
zhupengfei
f70dc9198c
game_list: fix untranslated texts
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Due to a bug of Qt Linguist, the spliters in numbers cannot be parsed correctly and will cause strange issues. As far as I know, this caused 4 texts to be untranslated (translation source for them are not generated). Before the Qt bug is fixed (and we move to that version), I think we can temporarily remove the spliters from the numbers.
2018-07-23 23:44:43 +08:00
zhupengfei
11da018ea6
game_list: move SearchField to game_list_p.h and fix untranslated text
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I have tested and made sure the text is translatable, but this would require a translation update to take effect.
2018-07-23 21:26:55 +08:00
Weiyi Wang
c8c5b55c00
Merge pull request #3957 from lioncash/qt
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game_list: Remove unnecessary QString initialization in KeyReleaseEater
2018-07-19 10:14:58 +03:00
Lioncash
6614450da3
game_list: Make containsAllWords() a non-member function
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This doesn't depend on class state at all, so this can be made internal.
While we're at it, amend the function to take its arguments by const reference.
2018-07-18 16:55:13 -04:00
Lioncash
033e889645
game_list: Remove unnecessary QString initialization in KeyReleaseEater
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QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
2018-07-18 16:44:21 -04:00
wwylele
7c5a76e58b
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
BreadFish64
1a57f9488f
citra_qt: support multiple game directories
2018-05-26 15:38:06 -05:00
Nico Bosshard
88ebd844e5
Add search filter support for multiple game directories
2018-05-26 15:38:05 -05:00
FearlessTobi
f354744ad4
citra_qt: Refactor game list compatibilty
2018-05-10 03:57:57 +02:00
FearlessTobi
36c4765054
citra_qt: Add a game region column
2018-05-01 19:57:01 +02:00
James Rowe
871196bc10
Citra-qt: Add multiplayer ui
2018-04-19 10:28:14 -06:00
FearlessTobi
fbc05fac19
Show game compatibility within Citra
2018-04-16 00:42:58 +02:00
Daniel Lim Wee Soong
79b0e62455
citra_qt: Migrate logging macros
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Follow-up of #3533
Replace prefix of all logging macros from LOG to NGLOG
2018-03-25 13:00:36 +08:00
BreadFish64
d3a0375f47
Add Context Menu Options to Open Application and Update Location ( #3411 )
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* Add Context Menu Options to Open Application and Update Location
* address jroweboy's feedback
move enum definition to game list header
declare sdmc_dir in SAVE_DATA case
fix log formatting
* Address Merry's feedback
remove redundant line
format program ID as 16 digit hex in log|
change case of open_target to look better in title bar
add whitespace for readability
2018-02-02 12:18:19 -08:00
BreadFish64
79e4fe58dc
fix comparison operator
2018-01-26 17:12:50 -06:00
BreadFish64
4f5892d86d
Fix comparison operators
2018-01-25 20:50:22 -06:00
BreadFish64
eb1b5f588a
only pass one smdh
2018-01-23 21:32:27 -06:00
BreadFish64
4da837c929
only search to two recursions, add update dir to watch list
2018-01-23 14:13:54 -06:00
BreadFish64
38c5ca68b2
reduce the scope of the variables
2018-01-22 07:56:24 -06:00
BreadFish64
980923d351
allow installed apps to display in the game list
2018-01-20 11:33:14 -06:00
Lioncash
a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
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This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00
Lioncash
8e53599deb
game_list: Use forward declarations where applicable
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Reduces the number of header dependencies propagated by the header file.
2017-12-16 13:14:23 -05:00
Mohit Sahu
f75dd34747
Correct spelling of searchfield in comment ( #3052 )
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Correct spelling of searchfield in comment
2017-10-27 15:43:22 +00:00
James Rowe
fc2f7b0df6
Frontend: Prevent FileSystemWatcher from blocking UI thread
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Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
Nico Bosshard
db256ea395
Don’t focus the search field if the game is empty
2017-05-06 12:08:28 +02:00
Nico Bosshard
89c28f9f80
Fixed some more typos
2017-05-03 00:23:20 +02:00
Nico Bosshard
f447dfc36b
citra-qt: game list search function fixed minor mistakes
2017-05-02 23:55:27 +02:00
Nico Bosshard
06d4654966
citra-qt: game list search function ( #2673 )
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* citra-qt: game list search function
* Empty search field during game list refresh
* Code improvements
* Code formatting
* Autofocus search field
* JayFoxRox's recommendations
* lioncash's review
2017-04-29 22:04:39 -04:00
Yuri Kunde Schlesner
b250ce21b9
Merge pull request #2587 from yuriks/status-bar
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Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
1b28b26682
Qt: Add (empty) status bar
2017-02-26 17:22:02 -08:00
James Rowe
26823cd38b
Use QFileSystemWatcher to reload the game list when a change is detected. ( #2555 )
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* Added a refresh game directory option to the file menu
* Make the game list watcher recursive and have it start watching from the initial load
* Rework game list watcher to be thread safe
* Fix code style issues
2017-02-23 16:29:00 -05:00
Yuri Kunde Schlesner
f75e964d49
Qt/GameList: Use suffix() to parse the file extension
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completeSuffix returns everything after the first period, which means
that a file such as `foo.bar.3ds` would not get recognized.
2017-02-13 19:03:59 -08:00
Kloen Lansfiel
30ff675f02
citra-qt: Don't attempt to scan files with unsupported extensions ( #2402 )
2017-02-12 12:28:56 -08:00
MerryMage
f50dcc88bf
game_list: Implement context menu for items in list
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* Add a context menu with a "Open Save Data Location" action
2016-12-15 18:43:10 +00:00
Lioncash
db33d7668e
game_list: Make the AddEntry argument a const reference
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appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
2016-12-11 11:45:50 +00:00
Lioncash
aa05d36823
game_list: Replace 0 literals with nullptr
2016-12-11 11:45:50 +00:00
Lioncash
dd4582f85d
game_list: Use QT5's new event connection syntax
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Makes for more compact code in most places.
2016-12-11 11:45:50 +00:00
Lioncash
fd3d56740e
game_list: Pass the parent constructor argument to the QWidget base class
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If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.
However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
2016-12-11 11:45:50 +00:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00