Commit Graph

1047 Commits

Author SHA1 Message Date
bunnei
9d05fbbef4
Merge pull request #4369 from FearlessTobi/compat-new
compatdb: Use a seperate endpoint for testcase submission
2018-10-28 03:53:10 -04:00
bunnei
3219bdb30d
Merge pull request #4382 from FearlessTobi/reset-defaults
configure_general: Add an option to reset defaults
2018-10-28 03:52:10 -04:00
fearlessTobi
96ee82c464 configure_general: Add an option to reset defaults 2018-10-27 22:43:29 +02:00
fearlessTobi
236a7dba7e Move "Report compatibility" button to Emulation tab 2018-10-27 12:20:03 +02:00
fearlessTobi
b7117bf050 compatdb: Use a seperate endpoint for testcase submission 2018-10-27 12:20:03 +02:00
Weiyi Wang
fa46dbdf0b
Merge pull request #4376 from FearlessTobi/port-1571
Port yuzu-emu/yuzu#1571: "graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function"
2018-10-26 22:40:55 -04:00
Weiyi Wang
f274340001
Merge pull request #4374 from FearlessTobi/frontend-ports
Port various frontend cleanups from yuzu
2018-10-26 22:38:07 -04:00
Weiyi Wang
477cda1a7e
Merge pull request #4364 from wwylele/gl-error-tr
citra_qt: fix translation for opengl version error
2018-10-26 22:37:47 -04:00
fearlessTobi
494d86d083 graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-27 00:33:31 +02:00
Lioncash
9f6c1b058a CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-27 00:20:52 +02:00
Lioncash
a74d97b15f configure_system: Default initialize member variables
These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-27 00:02:27 +02:00
Lioncash
470cc66049 configure_system: Amend function casing 2018-10-27 00:00:43 +02:00
Lioncash
97cdf44ddd configure_system: Add missing override specifier on the destructor 2018-10-26 23:59:18 +02:00
Lioncash
452cfb46a9 configure_system: Make public slots private
These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-26 23:58:37 +02:00
Lioncash
027197cf1f bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-26 23:56:04 +02:00
Lioncash
bf6dd78324 yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
2018-10-26 23:53:58 +02:00
Lioncash
f4bd5c3559 yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
2018-10-26 23:52:25 +02:00
Lioncash
452ccf02a6 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-26 23:51:04 +02:00
Weiyi Wang
92b1a5c546 citra_qt: fix translation for opengl version error
variable in tr() won't trigger linguist to generate translation entry. Instead it needs a string literal
2018-10-25 14:30:46 -04:00
Pengfei Zhu
c5b7018625
citra_qt: add seconds section to clock settings (#4347)
* citra_qt: add seconds section to clock settings

Simple fix to make the UI more usable.

* Use an ISO styled format string

Not actually tested locally
2018-10-25 21:29:43 +08:00
Tobias
dec3fb2dcf nfc: Add Amiibo support (REOPENED) (#4337)
* Initial implementation

* Various fixes and new features

* Address some review comments

* Fixes

* Address more comments

* Use g_hle_lock

* Add more state checking, remove unneeded include

* Minor changes
2018-10-24 21:01:38 -04:00
Weiyi Wang
6742472133
Merge pull request #4235 from FearlessTobi/port-1259
Port various game_list changes from yuzu
2018-10-24 20:57:58 -04:00
Lioncash
6147bb622d CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the citra_qt target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-23 16:16:11 +02:00
Weiyi Wang
11729eafe1
Merge pull request #4315 from FearlessTobi/port-1332
WebService: Backport review comments from yuzu-emu/yuzu#1332
2018-10-20 18:05:06 -04:00
fearlessTobi
9901b289b6 Review comments -part 4 2018-10-20 10:35:55 -04:00
fearlessTobi
08793a6dae Review comments - part 3 2018-10-20 10:35:55 -04:00
fearlessTobi
b0aed19823 Address a bunch of review comments 2018-10-20 10:35:55 -04:00
fearlessTobi
111b7db759 Stop splitting includes 2018-10-20 16:31:35 +02:00
Lioncash
f56a840333 game_list_p: Take map iterator contents by const reference
We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
2018-10-20 16:31:35 +02:00
Lioncash
52ec85be12 game_list_p: Amend typo in GameListItemCompat's constructor parameter
Adds a missing 'i' character that was missing in compatibility.
2018-10-20 16:31:35 +02:00
Lioncash
230edc8c7c yuzu: Move compatibility list specifics to their own source files
Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better.
2018-10-20 16:31:35 +02:00
lioncash
9238015dd4 yuzu: Move GameListWorker to its own source files
This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.

This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header).
2018-10-20 16:31:35 +02:00
Weiyi Wang
eadd8b91b2
Merge pull request #4338 from FearlessTobi/port-1490
Port yuzu-emu/yuzu#1490: "citra_qt/main: Simplify OnMenuLoadFile()"
2018-10-20 10:09:41 -04:00
Weiyi Wang
1de63f9b16
Merge pull request #4328 from B3n30/remove_current_module
remove GetCurrentModule() functions in HLE Services
2018-10-18 21:39:24 -04:00
Pengfei Zhu
9458ae0977
Merge pull request #4259 from zhaowenlan1779/game-list
citra_qt: Add Game List configuration
2018-10-18 21:29:33 +08:00
Lioncash
15ecc38ada citra_qt/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled()
Depending on whether or not USE_DISCORD_PRESENCE is defined, the "state"
parameter can be used or unused. If USE_DISCORD_PRESENCE is not defined,
the parameter will be considered unused, which can lead to compiler
warnings. So, we can explicitly mark it with [[maybe_unused]] to inform
the compiler that this is intentional.
2018-10-16 14:42:48 +02:00
Pengfei Zhu
0df32275a7
Merge pull request #4282 from zhaowenlan1779/frame-advance
core, citra_qt: add frame advancing to framelimiter
2018-10-15 21:25:41 +08:00
Lioncash
7ddfce4a87 citra_qt/main: Simplify OnMenuLoadFile()
We can utilize QStringList's join() function to perform all of the
appending in a single function call.

While we're at it, make the extension list a single translatable string
and add a disambiguation comment to explain to translators what %1
actually is.
2018-10-14 22:31:46 +02:00
zhupengfei
8ecd31db41
citra_qt: use enum classes for the settings 2018-10-14 22:55:28 +08:00
B3n30
eb3af0f16a Add GetModule() helper functions, for HID, CAM, and CFG 2018-10-12 11:50:50 +02:00
B3n30
9d53136f20 remove GetCurrentModule() functions in HLE Services 2018-10-11 19:23:14 +02:00
Weiyi Wang
9adc407112
Merge pull request #4304 from B3n30/std_optional
Replace boost::optional with std::optional where possible
2018-10-11 12:40:00 -04:00
Pengfei Zhu
efc0d502ed
Merge pull request #4326 from zhaowenlan1779/multiplayer-retranslate
citra_qt/multiplayer: retranslate multiplayer dialogs
2018-10-11 09:44:33 -05:00
zhupengfei
748a9849ec
citra_qt/multiplayer: retranslate multiplayer dialogs 2018-10-10 18:21:22 +08:00
NeatNit
4ee914c7a8 implemented touch in Qt and SDL
change TouchToPixelPos to return std::pair<int, int>

static_cast (SDL)

various minor style and code improvements

style - PascalCase for function names

made touch events private

const pointer arg in touch events

make TouchToPixelPos a const member function

did I do this right?

braces on barely-multiline if

remove question comment (confirmed in Discord)

fixed consts

remove unused parameter from TouchEndEvent

DRY - High-DPI scaled touch put in separate function

also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom.

implicit conversion from QPoint to QPointF, apparently

I have no idea what const even means but I'll put it here anyway

remove unused or used-once variables

make touch scaling functions const, and put their implementations together

removed unused FingerID parameters

QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit

better DRY in SDL

To do -> TODO(NeatNit)

remove unused include
2018-10-09 23:10:28 +08:00
zhupengfei
90f9d32f13
citra_qt: Add Game List configuration
This adds a Game List configuration group box which is similar to yuzu's, with features including icon size setting, row 1/2 text, and ability to hide invalid titles (those without a valid SMDH). I also added a UI tab and moved the language and theme settings there.
2018-10-09 22:37:21 +08:00
BreadFish64
ce823759cc citra-qt: disable directory watcher during CIA installation (#4284)
* disable directory watcher during CIA installation

fixes several errors while installing multiple CIAs

* use braces in if statement
2018-10-08 15:37:44 -05:00
Weiyi Wang
3480c1d49d
Merge pull request #4242 from citra-valentin/fix-camera-on-linux-pr
Fix camera on Linux
2018-10-08 11:01:59 -04:00
Lioncash
365d8c57c7 ui_settings: Place definition of the theme array within the cpp file
Placing the array wholesale into the header places a copy of the whole
array into every translation unit that uses the data, which is wasteful.
Particularly given that this array is referenced from three different
translation units.

This also changes the array to contain pairs of const char*, rather than
QString instances. This way, the string data is able to be fixed into
the read-only segment of the program, as well as eliminate static
constructors/heap allocation immediately on program start.
2018-10-06 16:22:28 +02:00
B3n30
2306af3600 Handle cases when std::optional does not contain a value 2018-10-05 16:51:33 +02:00