// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "common/common_types.h" #include "core/hle/result.h" #include "core/hle/service/gsp/gsp_gpu.h" #include "core/hle/service/gsp/gsp_lcd.h" namespace Service { namespace GSP { /** * Retrieves the framebuffer info stored in the GSP shared memory for the * specified screen index and thread id. * @param thread_id GSP thread id of the process that accesses the structure that we are requesting. * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1). * @returns FramebufferUpdate Information about the specified framebuffer. */ FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index); /** * Signals that the specified interrupt type has occurred to userland code * @param interrupt_id ID of interrupt that is being signalled */ void SignalInterrupt(InterruptId interrupt_id); void InstallInterfaces(SM::ServiceManager& service_manager); } // namespace GSP } // namespace Service