// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "audio_core/audio_types.h" #include "common/common_types.h" namespace AudioCore { namespace Codec { /// See: Codec::DecodeADPCM struct ADPCMState { // Two historical samples from previous processed buffer, // required for ADPCM decoding s16 yn1; ///< y[n-1] s16 yn2; ///< y[n-2] }; /** * @param data Pointer to buffer that contains ADPCM data to decode * @param sample_count Length of buffer in terms of number of samples * @param adpcm_coeff ADPCM coefficients * @param state ADPCM state, this is updated with new state * @return Decoded stereo signed PCM16 data, sample_count in length */ StereoBuffer16 DecodeADPCM(const u8* const data, const std::size_t sample_count, const std::array& adpcm_coeff, ADPCMState& state); /** * @param num_channels Number of channels * @param data Pointer to buffer that contains PCM8 data to decode * @param sample_count Length of buffer in terms of number of samples * @return Decoded stereo signed PCM16 data, sample_count in length */ StereoBuffer16 DecodePCM8(const unsigned num_channels, const u8* const data, const std::size_t sample_count); /** * @param num_channels Number of channels * @param data Pointer to buffer that contains PCM16 data to decode * @param sample_count Length of buffer in terms of number of samples * @return Decoded stereo signed PCM16 data, sample_count in length */ StereoBuffer16 DecodePCM16(const unsigned num_channels, const u8* const data, const std::size_t sample_count); } // namespace Codec } // namespace AudioCore