// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/assert.h" #include "common/color.h" #include "common/logging/log.h" #include "common/math_util.h" #include "common/swap.h" #include "common/vector_math.h" #include "video_core/regs_texturing.h" #include "video_core/texture/etc1.h" #include "video_core/texture/texture_decode.h" #include "video_core/utils.h" using TextureFormat = Pica::TexturingRegs::TextureFormat; namespace Pica::Texture { constexpr std::size_t TILE_SIZE = 8 * 8; constexpr std::size_t ETC1_SUBTILES = 2 * 2; size_t CalculateTileSize(TextureFormat format) { switch (format) { case TextureFormat::RGBA8: return 4 * TILE_SIZE; case TextureFormat::RGB8: return 3 * TILE_SIZE; case TextureFormat::RGB5A1: case TextureFormat::RGB565: case TextureFormat::RGBA4: case TextureFormat::IA8: case TextureFormat::RG8: return 2 * TILE_SIZE; case TextureFormat::I8: case TextureFormat::A8: case TextureFormat::IA4: return 1 * TILE_SIZE; case TextureFormat::I4: case TextureFormat::A4: return TILE_SIZE / 2; case TextureFormat::ETC1: return ETC1_SUBTILES * 8; case TextureFormat::ETC1A4: return ETC1_SUBTILES * 16; default: // placeholder for yet unknown formats UNIMPLEMENTED(); return 0; } } Common::Vec4 LookupTexture(const u8* source, unsigned int x, unsigned int y, const TextureInfo& info, bool disable_alpha) { // Coordinate in tiles const unsigned int coarse_x = x / 8; const unsigned int coarse_y = y / 8; // Coordinate inside the tile const unsigned int fine_x = x % 8; const unsigned int fine_y = y % 8; const u8* line = source + coarse_y * info.stride; const u8* tile = line + coarse_x * CalculateTileSize(info.format); return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha); } Common::Vec4 LookupTexelInTile(const u8* source, unsigned int x, unsigned int y, const TextureInfo& info, bool disable_alpha) { DEBUG_ASSERT(x < 8); DEBUG_ASSERT(y < 8); using VideoCore::MortonInterleave; switch (info.format) { case TextureFormat::RGBA8: { auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4); return {res.r(), res.g(), res.b(), static_cast(disable_alpha ? 255 : res.a())}; } case TextureFormat::RGB8: { auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3); return {res.r(), res.g(), res.b(), 255}; } case TextureFormat::RGB5A1: { auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2); return {res.r(), res.g(), res.b(), static_cast(disable_alpha ? 255 : res.a())}; } case TextureFormat::RGB565: { auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2); return {res.r(), res.g(), res.b(), 255}; } case TextureFormat::RGBA4: { auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2); return {res.r(), res.g(), res.b(), static_cast(disable_alpha ? 255 : res.a())}; } case TextureFormat::IA8: { const u8* source_ptr = source + MortonInterleave(x, y) * 2; if (disable_alpha) { // Show intensity as red, alpha as green return {source_ptr[1], source_ptr[0], 0, 255}; } else { return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]}; } } case TextureFormat::RG8: { auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2); return {res.r(), res.g(), 0, 255}; } case TextureFormat::I8: { const u8* source_ptr = source + MortonInterleave(x, y); return {*source_ptr, *source_ptr, *source_ptr, 255}; } case TextureFormat::A8: { const u8* source_ptr = source + MortonInterleave(x, y); if (disable_alpha) { return {*source_ptr, *source_ptr, *source_ptr, 255}; } else { return {0, 0, 0, *source_ptr}; } } case TextureFormat::IA4: { const u8* source_ptr = source + MortonInterleave(x, y); u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4); u8 a = Color::Convert4To8((*source_ptr) & 0xF); if (disable_alpha) { // Show intensity as red, alpha as green return {i, a, 0, 255}; } else { return {i, i, i, a}; } } case TextureFormat::I4: { u32 morton_offset = MortonInterleave(x, y); const u8* source_ptr = source + morton_offset / 2; u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); i = Color::Convert4To8(i); return {i, i, i, 255}; } case TextureFormat::A4: { u32 morton_offset = MortonInterleave(x, y); const u8* source_ptr = source + morton_offset / 2; u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); a = Color::Convert4To8(a); if (disable_alpha) { return {a, a, a, 255}; } else { return {0, 0, 0, a}; } } case TextureFormat::ETC1: case TextureFormat::ETC1A4: { bool has_alpha = (info.format == TextureFormat::ETC1A4); std::size_t subtile_size = has_alpha ? 16 : 8; // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles constexpr unsigned int subtile_width = 4; constexpr unsigned int subtile_height = 4; unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height); x %= subtile_width; y %= subtile_height; const u8* subtile_ptr = source + subtile_index * subtile_size; u8 alpha = 255; if (has_alpha) { u64_le packed_alpha; memcpy(&packed_alpha, subtile_ptr, sizeof(u64)); subtile_ptr += sizeof(u64); alpha = Color::Convert4To8((packed_alpha >> (4 * (x * subtile_width + y))) & 0xF); } u64_le subtile_data; memcpy(&subtile_data, subtile_ptr, sizeof(u64)); return Common::MakeVec(SampleETC1Subtile(subtile_data, x, y), disable_alpha ? (u8)255 : alpha); } default: LOG_ERROR(HW_GPU, "Unknown texture format: {:x}", (u32)info.format); DEBUG_ASSERT(false); return {}; } } TextureInfo TextureInfo::FromPicaRegister(const TexturingRegs::TextureConfig& config, const TexturingRegs::TextureFormat& format) { TextureInfo info; info.physical_address = config.GetPhysicalAddress(); info.width = config.width; info.height = config.height; info.format = format; info.SetDefaultStride(); return info; } } // namespace Pica::Texture