Lime3DS/.travis-deps.sh
Yuri Kunde Schlesner fcec20c9ff Travis: Fix OS X build
Probably due to additional Travis caching, cmake is now already
installed when the script runs. This causes the unlink to remove the
symlink to the executable, which is then not re-added by the install
(since it's already installed).
2016-09-20 21:25:15 -07:00

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#!/bin/sh
set -e
set -x
#if OS is linux or is not set
if [ "$TRAVIS_OS_NAME" = "linux" -o -z "$TRAVIS_OS_NAME" ]; then
export CC=gcc-6
export CXX=g++-6
mkdir -p $HOME/.local
if [ ! -e $HOME/.local/bin/cmake ]; then
echo "CMake not found in the cache, get and extract it..."
curl -L http://www.cmake.org/files/v3.2/cmake-3.2.0-Linux-i386.tar.gz \
| tar -xz -C $HOME/.local --strip-components=1
else
echo "Using cached CMake"
fi
if [ ! -e $HOME/.local/lib/libSDL2.la ]; then
echo "SDL2 not found in cache, get and build it..."
wget http://libsdl.org/release/SDL2-2.0.4.tar.gz -O - | tar xz
cd SDL2-2.0.4
./configure --prefix=$HOME/.local
make -j4 && make install
else
echo "Using cached SDL2"
fi
elif [ "$TRAVIS_OS_NAME" = "osx" ]; then
brew update
brew install cmake qt5 sdl2 dylibbundler
fi