mirror of
https://github.com/Lime3DS/Lime3DS.git
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9a6d15ab74
* ci: Only use Linux clang for app image build. * build: Re-add -Wno-attributes for GCC 11.
28 lines
740 B
Bash
Executable File
28 lines
740 B
Bash
Executable File
#!/bin/bash -ex
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if [ "$TARGET" = "appimage" ]; then
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export COMPILER_FLAGS=(-DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang -DCMAKE_LINKER=/etc/bin/ld.lld)
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fi
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mkdir build && cd build
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cmake .. -G Ninja \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_C_COMPILER_LAUNCHER=ccache \
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-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
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"${COMPILER_FLAGS[@]}" \
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-DENABLE_QT_TRANSLATION=ON \
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-DCITRA_ENABLE_COMPATIBILITY_REPORTING=ON \
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-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
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-DUSE_DISCORD_PRESENCE=ON
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ninja
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if [ "$TARGET" = "appimage" ]; then
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ninja bundle
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# TODO: Our AppImage environment currently uses an older ccache version without the verbose flag.
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ccache -s
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else
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ccache -s -v
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fi
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ctest -VV -C Release
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